









Overview:
This Dimir Horror tribal/mill deck leverages Captain N'ghathrod's milling and theft abilities alongside synergistic Horror creatures. The primary strategy involves incremental milling through combat damage triggers and mill spells, stealing key permanents from opponents' graveyards, and finishing with reanimation or overwhelming board presence. While containing some combo potential and decent interaction, the deck operates at a casual-optimized level with moderate speed and resilience.
Primer:
Core Strategy:
- Early Game Setup: Play mill enablers like Ruin Crab and Altar of the Brood, while protecting with counterspells like Negate.
- Midgame Pressure: Deploy Horrors like Consuming Aberration for combat milling and use Mindcrank/Duskmantle Guildmage for combo potential.
- Late-Game Closure: Cast kicked Maddening Cacophony with Bruvac the Grandiloquent for massive mill or steal opponents' threats via Captain's end-step trigger.
- Alternative Wins: Rise of the Dark Realms and The Mindskinner provide alternate paths if milling stalls.
Key Interactions:
- Mindcrank + Duskmantle Guildmage creates a life loss/mill loop
- Bruvac the Grandiloquent doubles all mill effects
- Kindred Discovery (naming Horrors) fuels card draw from attack triggers
- Psychic Corrosion converts draw engines into mill
Mulligan Priorities:
- Keep hands with 3 lands and early mill engines (Altar of the Brood, Ruin Crab)
- Prioritize protection (Swiftfoot Boots) if holding Captain N'ghathrod
- Reject hands lacking both mill enablers and interaction
Critical Sequencing:
- Deploy Captain by turn 4-5 with protection
- Follow with Kindred Dominance to clear blockers
- Use Rogue's Passage to ensure Horror combat damage
Weaknesses:
Critical:
- Foldsto graveyard hate (Rest in Peace, Leyline of the Void)
- Vulnerable to shuffle titans (Kozilek, Butcher of Truth)
- No instant-speed answers to resolved enchantments
Moderate:
- Slow recovery from board wipes
- Limited tutor density for combo pieces
Minor:
- Some taplands slow early plays
- Life loss from Feed the Swarm/Black Market Connections adds up
Most Important Cards:
- Bruvac the Grandiloquent
- Mindcrank
- Rise of the Dark Realms
- Consuming Aberration
- Altar of the Brood
- Kindred Dominance
- Psychic Corrosion
- Maddening Cacophony
- Mind Grind
- Sewer Nemesis
Attribute Ratings:
Speed: 5/10
- Fastest theoretical win: T7-8 (Bruvac + kicked Cacophony)
- Average win: T10-12 through incremental mill
Resilience: 5/10
- Limited protection beyond 2 equipment
- Graveyard reliance creates fragility
- Moderate recursion (Victimize, Malakir Rebirth)
Consistency: 6/10
- 10+ mill engines provide redundancy
- 5+ card draw sources (Kindred Discovery, Bident of Thassa)
- Lacks high-impact tutors for combo pieces
Interaction: 6/10
- 8 targeted removal spells (Go for the Throat, Drown in the Loch)
- 3 counterspells (Counterspell, An Offer You Can't Refuse)
- 2 board wipes (Kindred Dominance, Cyclonic Rift)
Rating Justification:
This deck sits between Optimized Casual (5.0) and High-Power Casual (5.5):
- Outperforms precons through synergistic milling but lacks cEDH speed
- Contains combo lines but requires 3+ pieces (Mindcrank + Duskmantle + damage source)
- Interaction suite handles common threats but misses free counterspells
- Comparable to upgraded mill precons with better tribal synergy
Power level: 5.0 - 5.5
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel