









Overview:
This Rakdos (B/R) deck revolves around incremental life loss triggers and punishing opponents for drawing cards or losing life, with Valgavoth serving as a card advantage engine. While it has a game-ending infinite combo with Exquisite Blood + Sanguine Bond, the deck primarily functions as a midrange value engine using demons and symmetrical draw effects to grind opponents down. Key strengths include redundancy in life-drain effects and multiple angles of attack, but it lacks the speed and protection typical of higher-tier decks.
Primer:
Core Strategy:
This deck aims to pressure opponents through three overlapping layers:
- Symmetrical Draw Punishment: Cards like Sheoldred, the Apocalypse, Seizan, Perverter of Truth, and Fate Unraveler turn card draws into life loss.
- Life-Drain Amplification: Bloodletter of Aclazotz, Spiteful Visions, and Ojer Axonil, Deepest Might magnify damage from pinging effects like Kederekt Parasite.
- Burst Combo Potential: The Exquisite Blood + Sanguine Bond infinite loop serves as an alternate wincon.
Mulligan Priorities:
- Keep hands with early mana rocks (Sol Ring, Arcane Signet)
- Prioritize T3-4 plays like Razorkin Needlehead or Polluted Bonds
- Avoid hands lacking black mana or life-drain enablers
Key Interactions:
- Ojer Axonil, Deepest Might turns every 1-damage ping (from Razorkin Needlehead or Kederekt Parasite) into 4 damage
- Bloodletter of Aclazotz doubles Archfiend of Despair's end-step triggers
- The Lord of Pain punishes early-game ramp spells and cantrips
Avoid Traps:
- Overextending with symmetrical draw effects against combo decks
- Casting Valgavoth without protection in removal-heavy metas
- Keeping slow hands without early interaction or ramp
Weaknesses:
Critical:
- No graveyard recursion for key enchantments
- Relies on 4+ mana enchantments vulnerable to Bane of Progress
Moderate:
- Weak to lifegain strategies (only Archfiend of Despair as answer)
- Limited instant-speed interaction for combo disruption
Minor:
- Commander isn't essential to strategy
- Basic-heavy manabase handles blood moon effects
Most Important Cards:
- Exquisite Blood
- Sanguine Bond
- Sheoldred, the Apocalypse
- Archfiend of Despair
- Bloodletter of Aclazotz
- Ojer Axonil, Deepest Might
- Gray Merchant of Asphodel
- Mogis, God of Slaughter
- Massacre Wurm
- Demonic Counsel
Attribute Ratings:
Speed: 5/10
Theoretical T5 win with perfect Exquisite Blood + Sanguine Bond draw, but averages T8-10 through incremental damage.
Resilience: 6/10
Multiple overlapping life-drain effects provide redundancy, but key enchantments have minimal protection beyond Imp's Mischief.
Consistency: 5/10
Only 3 tutors (Demonic Counsel, Grab the Prize, Sadistic Shell Game), but strong card draw from Valgavoth triggers.
Interaction: 6/10
10 targeted removal spells (Bedevil, Infernal Grasp) and Blasphemous Act, but lacks counterspells for combo protection.
Rating Justification:
This deck sits between the "Optimized Casual" (5.0) and "High-Power Casual" (5.5) brackets. It has a clear infinite combo and strong synergy but lacks:
- The tutor density of 5.5 decks
- Free interaction seen in 6.0+ lists
- Fast mana beyond Sol Ring
Power level: 5.0 - 5.5
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