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COMMANDER(S)
Frodo, Adventurous Hobbit & Sam, Loyal Attendant
QR Code
B G W
- Abzan
Created by  Bud10000
Bracket
4.5 - 5.0
Bracket 3
Average CMC Average CMC
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Cost Cost
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Salt Score Salt Score
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ANALYSIS

Overview:

This Abzan (W/B/G) deck helmed by Frodo, Adventurous Hobbit and Sam, Loyal Attendant focuses on Food token generation, lifegain synergies, and incremental value through Halfling tribal synergies. The commanders work in tandem: Sam provides consistent Food tokens to trigger Frodo's Ring-tempting and card draw, while the deck leverages lifegain payoffs like Sanguine Bond and token swarms via cards like Academy Manufactor to pressure opponents. Key themes include token multiplication, lifegain-to-damage conversion, and midrange value engines. Frodo acts as a card advantage engine once the lifegain condition is met, while Sam's Food generation is critical for fueling the deck's synergies.


Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Prioritize ramping with Sol Ring, Birds of Paradise, and land-fetching spells (Cultivate, Farseek). Deploy Food generators like Sam, Loyal Attendant, Prosperous Innkeeper, or Gilded Goose. Use low-cost Halflings (Meriadoc Brandybuck, Essence Warden) to start lifegain triggers.
  2. Midgame Value (Turns 4-6): Cast payoff cards like Academy Manufactor (tripling Food/Clue/Treasure output), Peregrin Took (doubling tokens), or Treebeard, Gracious Host (scaling +1/+1 counters). Activate Frodo's card draw by ensuring 3+ life gained per turn. Use Dawn of Hope or Well of Lost Dreams to convert lifegain into card advantage.
  3. Win Conditions (Turns 7+):
    • Combat: Overwhelm with pumped creatures like Banquet Guests (scaling with Foods), Feasting Hobbit, or Gwaihir, Greatest of the Eagles (Bird token generation).
    • Lifegain Burn: Sanguine Bond turns lifegain into direct damage, synergizing with Mirkwood Bats (drain on token actions) and Gollum, Obsessed Stalker (life-gain-dependent burn).
    • Bilbo's Ultimatum: With sufficient lifegain, activate Bilbo, Birthday Celebrant to dump all creatures from your library onto the battlefield.

Mulligan Priorities:

  • Keep hands with 2-3 lands (prioritize green sources).
  • Ensure at least one early Food generator (Sam, Innkeeper, Goose) or ramp spell.
  • Look for synergistic payoffs like Academy Manufactor or Sanguine Bond if mana allows.
  • Avoid hands lacking token production or lifegain triggers.

Key Tips:

  • Use Peregrin Took to convert token generation (e.g., Sam's Food) into additional value.
  • Sword of Hearth and Home provides evasion for Frodo while ramping and protecting key creatures.
  • The Ring Goes South tutors legendary creatures (e.g., Bilbo) while fixing mana.
  • Mirkwood Bats turns every Food sacrifice into opponent life loss.

Weaknesses:

Critical

  • Artifact Hate: Academy Manufactor, Food tokens, and key equipment (Sword of Hearth and Home) are vulnerable to mass artifact removal (e.g., Vandalblast).
  • Commander Reliance: Losing Sam early cripples Food generation, slowing the entire engine.
  • Board Wipes: Limited recovery tools for rebuilding after wipes like Farewell.

Moderate

  • Lifegain Counters: Tainted Remedy or Erebos, God of the Dead nullify Sanguine Bond and Frodo's triggers.
  • Stack Interaction: Minimal counterspells leave combos like Sanguine Bond exposed.

Minor

  • Slow Setup: The deck requires multiple turns to assemble key synergies.
  • Flying Threats: Limited reach outside Gwaihir-granted flying.

Most Important Cards:

  • Academy Manufactor (Triples token output, enabling explosive Food/Clue/Treasure chains)
  • Sanguine Bond (Primary lifegain-to-damage wincon)
  • Sam, Loyal Attendant (Core Food engine)
  • Peregrin Took (Token multiplier and card draw enabler)
  • Mirkwood Bats (Passive damage from token actions)
  • Bilbo, Birthday Celebrant (Game-ending ultimatum with sufficient lifegain)
  • The Ring Goes South (Tutors legends and ramps)
  • Dawn of Hope (Converts lifegain into tokens and cards)
  • Sword of Hearth and Home (Protects commanders and accelerates)
  • Prosperous Innkeeper (Early ramp and lifegain)

Attribute Ratings:

Speed: 5/10

  • Wins typically occur around turns 8-10 via combat or Sanguine Bond triggers, requiring setup for token/lifegain synergies.

Resilience: 5/10

  • Moderate recursion (Revive the Shire, Dusk // Dawn) and protection (Boromir, Warden of the Tower), but heavily reliant on fragile token engines.

Consistency: 7/10

  • Redundant Food generators and card draw (Harmonize, Well of Lost Dreams) ensure steady access to key pieces.

Interaction: 4/10

  • Limited removal (Path to Exile, Mortify) and no counterspells; relies on reactive plays.

Rating Justification:

This deck operates as a synergistic midrange build with a clear T8-10 win window through combat or Sanguine Bond, but its reliance on incremental value and vulnerability to disruption caps its speed. While consistent in executing its game plan, it lacks the resilience and interaction density of higher-tier decks.

Power level: 4.5 - 5.0

DECK LIST
Frodo, Adventurous Hobbit
Sam, Loyal Attendant
Creature: 32
($29.46)
1
Academy Manufactor
3
1
Banquet Guests
X G W
1
Bilbo, Birthday Celebrant
W B G
1
Birds of Paradise
G
1
Boromir, Warden of the Tower
2 W
1
Elanor Gardner
3 G
1
Essence Warden
G
1
Farmer Cotton
X G W
1
Feasting Hobbit
1 G
1
Frodo, Sauron's Bane
W
1
Gilded Goose
G
1
Gollum, Obsessed Stalker
1 B
1
Gwaihir, Greatest of the Eagles
4 W
1
Lobelia, Defender of Bag End
2 B
1
Lotho, Corrupt Shirriff
W B
1
Mentor of the Meek
2 W
1
Meriadoc Brandybuck
1 G
1
Merry, Warden of Isengard
1 G W
1
Mirkwood Bats
3 B
1
Motivated Pony
4 G
1
Peregrin Took
2 G
1
Pippin, Warden of Isengard
B G
1
Prize Pig
1 G
1
Prosperous Innkeeper
1 G
1
Rapacious Guest
2 B
1
Rosie Cotton of South Lane
2 W
1
Samwise Gamgee
G W
1
Savvy Hunter
1 B G
1
Shire Shirriff
1 W
1
The Gaffer
2 W
1
Tireless Provisioner
2 G
1
Treebeard, Gracious Host
2 G W
Artifact: 7
($17.48)
1
Arcane Signet
2
1
Field-Tested Frying Pan
2 W
1
Sol Ring
1
1
Sword of Hearth and Home
3
1
Trading Post
4
1
Well of Lost Dreams
4
1
Whispersilk Cloak
3
Enchantment: 6
($7.32)
1
Assemble the Entmoot
3 G
1
Call of the Ring
1 B
1
Dawn of Hope
1 W
1
Of Herbs and Stewed Rabbit
2 W
1
Sanguine Bond
3 B B
1
War of the Last Alliance
3 W
Instant: 6
($3.25)
1
Anguished Unmaking
1 W B
1
Hobbit's Sting
1 W
1
Mortify
1 W B
1
Path to Exile
W
1
Stew the Coneys
2 G
1
Swords to Plowshares
W
Sorcery: 10
($8.9)
1
Cultivate
2 G
1
Dusk // Dawn
2 W W
1
Farseek
1 G
1
Fell the Mighty
4 W
1
Harmonize
2 G G
1
Many Partings
G
1
Revive the Shire
1 G
1
The Battle of Bywater
1 W W
1
The Ring Goes South
3 G
1
Toxic Deluge
2 B
Land: 37
($8.49)
1
Access Tunnel
1
Ash Barrens
1
Bojuka Bog
1
Brushland
1
Canopy Vista
1
Command Tower
1
Exotic Orchard
8
Forest
1
Fortified Village
1
Graypelt Refuge
1
Isolated Chapel
1
Murmuring Bosk
1
Necroblossom Snarl
1
Path of Ancestry
4
Plains
1
Rogue's Passage
1
Sandsteppe Citadel
1
Scattered Groves
1
Scoured Barrens
1
Shineshadow Snarl
1
Sunpetal Grove
4
Swamp
1
The Shire
1
Woodland Cemetery

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