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COMMANDER(S)
Lord of the Nazgûl
QR Code
B U
- Dimir
Created by  cassey467
Bracket
6.0 - 6.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Dimir spellslinger deck helmed by Lord of the Nazgûl leverages instant/sorcery synergy to flood the board with 3/3 Wraith tokens while enabling powerful flicker combos. The commander amplifies the token strategy by granting protection from Ring-bearers and a late-game 9/9 buff, but the deck's true power lies in its ability to generate infinite mana/ETB loops using Displacer Kitten, Deadeye Navigator, and Naru Meha, Master Wizard. Secondary win conditions include Vela the Night-Clad attrition, Hullbreaker Horror lockouts, and Archon of Cruelty recursion.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Deploy mana rocks (Sol Ring, Arcane Signet), cast cantrips (Ponder, Preordain), and establish value engines like Archmage Emeritus. Use Mystical Tutor/Solve the Equation to find key pieces.
  2. Token Generation (Turns 4-6): Cast instant/sorcery spells to create Wraith tokens. Prioritize spells with flashback/recurrence like Frantic Search or Windfall. Activate Displacer Kitten triggers to flicker value creatures (Mulldrifter, Ravenous Chupacabra).
  3. Combo Execution (Turns 5-8):
    • Infinite Mana: Pair Peregrine Drake with Deadeye Navigator or Displacer Kitten + noncreature spells.
    • ETB Lock: Use Naru Meha, Master Wizard to copy Ghostly Flicker targeting Archaeomancer for infinite recursion.
    • Hullbreaker Control: Cast spells repeatedly to bounce all opposing permanents.
  4. Closing: Pump tokens to 9/9 via commander, swarm with Vela the Night-Clad evasion, or drain via Archon of Cruelty recursion.

Mulligan Priorities:

  • Keep hands with 2-3 lands and at least one mana rock/tutor
  • Prioritize early interaction (Counterspell, Baleful Strix) in unknown metas
  • Reject hands lacking blue mana sources or with only high-CMC spells

Key Tips:

  • Use Sakashima of a Thousand Faces to clone the commander while bypassing legend rule
  • Panharmonicon doubles both token generation and ETB triggers
  • Thassa, Deep-Dwelling provides recurring flicker on end step
  • Isochron Scepter imprinting Essence Flux creates infinite ETBs with Displacer Kitten

Weaknesses:

Critical

  • Commander-dependent strategy: Multiple removals on Lord of the Nazgûl cripples token production
  • Fragile combo lines: Displacer Kitten/Deadeye Navigator have no innate protection
  • Minimal graveyard hate: Struggles against recursion decks

Moderate

  • Board wipes reset token progress (mitigated by Cyclonic Rift overload)
  • Cursed Totem nullifies creature-based mana (Peregrine Drake, Displacer Kitten)
  • Limited artifact/enchantment removal beyond Feed the Swarm

Minor

  • High spell density makes Archon of Cruelty difficult to cast
  • Life loss from Reanimate/Toxic Deluge can be punishing

Most Important Cards:

  • Displacer Kitten (Flicker engine/combo piece)
  • Lord of the Nazgûl (Token generator/win con)
  • Deadeye Navigator (Infinite mana/ETB enabler)
  • Hullbreaker Horror (Control lock piece)
  • Archmage Emeritus (Card draw engine)
  • Cyclonic Rift (Board reset/protection)
  • Mystical Tutor (Key spell redundancy)
  • Thassa, Deep-Dwelling (Recurring flicker)
  • Naru Meha, Master Wizard (Spell copying combo)
  • Vela the Night-Clad (Evasion/attrition win con)

Attribute Ratings:

Speed: 6/10
Can establish game-winning combos by T6-7 but requires multiple pieces. Token swarm needs time to reach critical mass.

Resilience: 5/10
Limited protection for key creatures beyond counterspells. Recovers poorly from repeated commander removal.

Consistency: 7/10
Abundant tutors (9+)+strong card draw ensure combo piece access, but high variance in token scaling.

Interaction: 6/10
Efficient counterspells and targeted removal, but lacks permanent-based stax and has few board wipes.

Rating Justification:

This deck demonstrates focused combo potential with T6-7 win capability through efficient tutors and spell synergy, but its reliance on vulnerable creatures and commander-dependent strategy limits resilience. It sits between optimized casual and focused competitive tiers.

Power level: 6.0 - 6.5

DECK LIST
Lord of the Nazgûl
Creature: 23
($110.11)
1
Archaeomancer
2 U U
1
Archmage Emeritus
2 U U
1
Archon of Cruelty
6 B B
1
Baleful Strix
U B
1
Deadeye Navigator
4 U U
1
Diluvian Primordial
5 U U
1
Displacer Kitten
3 U
1
Hullbreaker Horror
5 U U
1
Marang River Regent // Coil and Catch
4 U U
1
Micromancer
3 U
1
Mulldrifter
4 U
1
Naru Meha, Master Wizard
2 U U
1
Peregrine Drake
4 U
1
Phyrexian Metamorph
3 U/P
1
Ravenous Chupacabra
2 B B
1
Sakashima of a Thousand Faces
3 U
1
Scholar of the Lost Trove
5 U U
1
Sea Gate Oracle
2 U
1
Slickshot Lockpicker
2 U
1
Snapcaster Mage
1 U
1
Spellseeker
2 U
1
Thassa, Deep-Dwelling
3 U
1
Vela the Night-Clad
4 U B
Artifact: 10
($22.13)
1
Arcane Signet
2
1
Conjurer's Closet
5
1
Dimir Signet
2
1
Fellwar Stone
2
1
Helm of Awakening
2
1
Isochron Scepter
2
1
Panharmonicon
4
1
Sol Ring
1
1
Talisman of Dominance
2
1
Wayfarer's Bauble
1
Enchantment: 2
($12.69)
1
Virtue of Knowledge // Vantress Visions
4 U
1
Virtue of Persistence // Locthwain Scorn
5 B B
Instant: 20
($110.16)
1
An Offer You Can't Refuse
U
1
Counterspell
U U
1
Cyclonic Rift
1 U
1
Displace
2 U
1
Essence Flux
U
1
Fierce Guardianship
2 U
1
Flusterstorm
U
1
Frantic Search
2 U
1
Ghostly Flicker
2 U
1
Lim-Dûl's Vault
U B
1
Muddle the Mixture
U U
1
Mystical Tutor
U
1
Negate
1 U
1
Planar Incision
1 U
1
Release to the Wind
2 U
1
Sink into Stupor // Soporific Springs
1 U U
1
Snap
1 U
1
Teferi's Time Twist
1 U
1
Waterlogged Teachings // Inundated Archive
3 U/B
1
Withering Torment
2 B
Sorcery: 12
($30.09)
1
Dread Return
2 B B
1
Feed the Swarm
1 B
1
Merchant Scroll
1 U
1
Night's Whisper
1 B
1
Ponder
U
1
Preordain
U
1
Reanimate
B
1
Solve the Equation
2 U
1
Splash Portal
U
1
Stitch Together
B B
1
Toxic Deluge
2 B
1
Windfall
2 U
Land: 32
($100.64)
1
Castle Locthwain
1
Castle Vantress
1
Command Tower
1
Drowned Catacomb
1
Halimar Depths
8
Island
1
Morphic Pool
1
Mystic Sanctuary
1
Otawara, Soaring City
1
Polluted Delta
1
Reliquary Tower
1
Rivendell
1
Shipwreck Marsh
1
Sunken Hollow
8
Swamp
1
Undercity Sewers
1
Underground River
1
Watery Grave

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