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COMMANDER(S)
Aragorn, the Uniter
QR Code
G R U W
- Ink-Treader
Bracket
4.0 - 4.5
Bracket 1
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ANALYSIS

Overview:

This Aragorn, the Uniter deck leverages a Human tribal/color-matters strategy, using the commander's triggered abilities to generate tokens, scry, deal damage, and pump creatures. The deck focuses on casting multicolored spells to maximize Aragorn's value while building a wide board of Humans supported by anthem effects like Flowering of the White Tree and Shared Animosity. Aragorn acts as both an engine and a win condition, synergizing with the deck's Human tribal theme and combat-focused game plan. Secondary strategies include monarch mechanics and occasional combat tricks with cards like Blade Historian and Combat Celebrant.


Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4):
    • Deploy mana rocks (Sol Ring, Arcane Signet) and Human value engines like Beregond of the Guard or Herald's Horn.
    • Cast Aragorn by Turn 4 using lands like Great Hall of the Citadel to fix colors.
    • Use early interaction (Swords to Plowshares, Reprieve) to protect your board.
  1. Mid-Game Value (Turns 5-7):

    • Cast multicolored spells to trigger Aragorn’s abilities:
      • White: Generate tokens with Adeline, Resplendent Cathar or Oath of Eorl.
      • Blue: Scry 2 to set up draws with cards like Faramir, Steward of Gondor.
      • Red: Ping opponents via Aragorn’s third ability.
      • Green: Buff key attackers like Rohirrim Chargers.
    • Deploy anthem effects (Vanquisher's Banner, Odric, Lunarch Marshal) to amplify your board.
  2. Win Conditions (Turns 7+):

    • Overwhelm opponents with combat damage using pumped tokens and extra combats (Combat Celebrant, Taunt from the Rampart).
    • Leverage Kessig Wolf Run or Blade Historian for lethal swings.
    • Use Zealous Conscripts to steal key blockers or combo pieces.

Mulligan Priorities:

  • Prioritize hands with 3 lands (including color-fixing like Command Tower).
  • Keep hands with Aragorn + 1-2 protection spells (Unbreakable Formation, Reprieve).
  • Avoid hands lacking early plays or color diversity.

Key Tips:

  • Sequence spells to maximize Aragorn’s triggers: Cast a white spell before combat to generate tokens, then a green spell to buff attackers.
  • Use Roaming Throne (naming Human) to double trigger effects from cards like Beregond of the Guard and Horn of the Mark.
  • Protect Aragorn with Bastion Protector or Swiftfoot Boots (if included in the deck).

Weaknesses:

Critical

  • Board Wipe Vulnerability: Relies heavily on creature-based strategies with limited recovery outside Marshal's Anthem.
  • Commander Dependency: Loses significant value if Aragorn is repeatedly removed.

Moderate

  • Mana Base Fragility: Heavy use of tapped lands (e.g., Azorius Chancery, Boros Garrison) slows early momentum.
  • Anti-Tribal Hate: Cursed Totem or Engineered Plague cripples Human synergies.

Minor

  • Limited Stack Interaction: Relies on Reprieve and Supreme Verdict for control, leaving combos unchecked.

Most Important Cards:

  • Aragorn, the Uniter (Engine/win condition)
  • Adeline, Resplendent Cathar (Token generation)
  • Shared Animosity (Combat damage amplifier)
  • Flowering of the White Tree (Anthem + protection)
  • Horn of Gondor (Token scaling)
  • Combat Celebrant (Extra combats)
  • Vanquisher's Banner (Card draw + anthem)
  • Odric, Lunarch Marshal (Keyword soup)
  • Supreme Verdict (Board wipe)
  • Roaming Throne (Trigger duplication)

Attribute Ratings:

Speed: 5/10

  • Can threaten lethal by Turn 7-8 with an established board but lacks fast mana or combos.

Resilience: 4/10

  • Minimal recursion/protection outside Unbreakable Formation; struggles to rebuild after wipes.

Consistency: 6/10

  • Strong tribal synergies and card draw (Horn of the Mark, Vanquisher's Banner) ensure steady pressure.

Interaction: 4/10

  • Spot removal is efficient but sparse; limited answers to noncreature threats.

Rating Justification:

This deck operates as a tuned casual build with a clear combat focus, capable of winning via mid-game combat surges but held back by slow mana and fragility. Its reliance on Aragorn and vulnerability to wipes align it with upgraded precons or focused casual tiers.

Power level: 4.0 - 4.5

DECK LIST
Aragorn, the Uniter
Creature: 25
($46.84)
1
Adeline, Resplendent Cathar
1 W W
1
Aragorn, Hornburg Hero
1 R G W
1
Aragorn, King of Gondor
1 U R W
1
Bastion Protector
2 W
1
Beregond of the Guard
3 W
1
Blade Historian
R/W R/W R/W R/W
1
Boromir, Gondor's Hope
2 W U
1
Combat Celebrant
2 R
1
Enduring Courage
2 R R
1
Erkenbrand, Lord of Westfold
3 R
1
Faramir, Steward of Gondor
1 W U
1
Fiend Hunter
1 W W
1
Frontier Warmonger
3 R
1
Frontline Medic
2 W
1
Gandalf the White
3 W W
1
Lossarnach Captain
3 W
1
Odric, Lunarch Marshal
3 W
1
Palace Jailer
2 W W
1
Roaming Throne
4
1
Rohirrim Chargers
2 R W
1
Shadowfax, Lord of Horses
3 R W
1
Weathered Wayfarer
W
1
Westfold Rider
1 W
1
Wose Pathfinder
1 G
1
Zealous Conscripts
4 R
Artifact: 10
($14.64)
1
Arcane Signet
2
1
Heirloom Blade
3
1
Herald's Horn
3
1
Horn of Gondor
3
1
Horn of the Mark
2
1
Sol Ring
1
1
Talisman of Conviction
2
1
Talisman of Progress
2
1
Thought Vessel
2
1
Vanquisher's Banner
5
Enchantment: 7
($9.75)
1
Banishing Light
2 W
1
Flowering of the White Tree
W W
1
Gimli's Reckless Might
3 R
1
Marshal's Anthem
2 W W
1
Oath of Eorl
3 R W
1
Shared Animosity
2 R
1
War of the Last Alliance
3 W
Instant: 6
($21.31)
1
Legolas's Quick Reflexes
G
1
Lost to Legend
W W
1
Path to Exile
W
1
Reprieve
1 W
1
Swords to Plowshares
W
1
Unbreakable Formation
2 W
Sorcery: 4
($8.91)
1
Earthquake
X R
1
Forth Eorlingas!
X R W
1
Supreme Verdict
1 W W U
1
Taunt from the Rampart
3 R W
Land: 40
($8.36)
1
Azorius Chancery
1
Battlefield Forge
1
Boros Garrison
1
Canopy Vista
1
Cinder Glade
1
Clifftop Retreat
1
Command Tower
1
Exotic Orchard
2
Forest
1
Furycalm Snarl
1
Glacial Fortress
1
Great Hall of the Citadel
1
Hinterland Harbor
3
Island
1
Izzet Boilerworks
1
Kessig Wolf Run
1
Minas Tirith
4
Mountain
1
Myriad Landscape
1
Path of Ancestry
7
Plains
1
Port Town
1
Prairie Stream
1
Secluded Courtyard
1
Sulfur Falls
1
Temple of the False God
1
Windbrisk Heights
1
Yavimaya Coast
Other: 7
($)
1
Anduril, Narsil Reforged
1
Eomer, King of Rohan
1
Eomer, Marshal of Rohan
1
Eowyn, Fearless Knight
1
Eowyn, Shieldmaiden
1
Gilraen, Dunedain Protector
1
Theoden, King of Rohan

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