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COMMANDER(S)
Baylen, the Haymaker
QR Code
G R W
- Naya
Created by  D35k
Bracket
5.0 - 5.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Naya (RGW) token swarm deck helmed by Baylen, the Haymaker focuses on generating massive quantities of tokens to fuel Baylen's abilities while deploying synergistic payoffs like Throne of the God-Pharaoh, Witty Roastmaster, and Craterhoof Behemoth. Baylen serves as both a mana engine (via token tapping) and a scalable threat, with secondary win conditions including Halo Fountain's alt-win and Assemble the Legion's exponential token production. The deck combines go-wide strategies with incremental value engines like Academy Manufactor and Felidar Retreat.

Primer:

Core Strategy Execution:

  1. Early Game (Turns 1-3): Deploy mana dorks (Elvish Mystic, Birds of Paradise), token generators (Searslicer Goblin, Rosie Cotton), and value pieces (Tireless Provisioner). Use Farseek/Nature's Lore to fix mana.
  2. Mid-Game (Turns 4-6): Cast Baylen and start converting tokens into resources. Activate Baylen's mana ability to accelerate into key plays like Avenger of Zendikar or Krenko, Mob Boss. Deploy Seedborn Muse to maximize tap/untap synergies.
  3. Win Conditions:
    • Combat Overkill: Use Craterhoof Behemoth, Elspeth, Sun's Champion emblem, or Kazuul, Tyrant of the Cliffs tokens for lethal swings.
    • Incremental Drain: Throne of the God-Pharaoh and Witty Roastmaster chip away at opponents' life totals.
    • Halo Fountain Alt-Win: Activate with 15 tapped tokens (enabled by Seedborn Muse or Veteran Beastrider).
    • Krenko Infinite: Pair Krenko, Mob Boss with untappers like Veteran Beastrider for exponential goblins.

Mulligan Priorities:

  • Keep hands with 2-3 lands (including color-fixing like Command Tower).
  • Prioritize early token generators (Scurry Oak, Cadira) or ramp (Elvish Mystic, Sol Ring).
  • Look for Baylen enablers: Academy Manufactor or Bootleggers' Stash.

Key Tips:

  • Use Heroic Intervention/Boros Charm to protect against board wipes during critical turns.
  • Tireless Provisioner + Academy Manufactor creates Treasures, Foods, and Clues per landfall.
  • Seedborn Muse enables multiple Baylen activations per turn cycle.

Weaknesses:

Critical

  • Board Wipes: Blasphemous Act is the only wipe protection; mass removal like Farewell cripples the strategy.
  • Anti-Token Tech: Cursed Totem/Linvala disable Baylen's tap abilities; Elesh Norn, Grand Cenobite shuts down token generation.

Moderate

  • Graveyard Reliance: Recursion via Bala Ged Recovery and Eternal Witness is vulnerable to Rest in Peace.
  • Slow Mana Base: 12 tapped lands and limited fast mana delay critical plays.

Minor

  • Fliers: Limited reach outside Arasta of the Endless Web and Toby, Beastie Befriender's conditional flying.

Most Important Cards:

  • Seedborn Muse (Untap engine for Baylen activations)
  • Krenko, Mob Boss (Exponential token generation)
  • Craterhoof Behemoth (Primary combat finisher)
  • Throne of the God-Pharaoh (Passive life drain)
  • Academy Manufactor (Token multiplier for Baylen's costs)
  • Halo Fountain (Alt-win condition)
  • Bootleggers' Stash (Land-based token generation)
  • Felidar Retreat (Landfall token/counter synergy)
  • Heroic Intervention (Critical protection)
  • Assemble the Legion (Unstoppable token engine)

Attribute Ratings:

Speed: 6/10
Can threaten wins via Craterhoof or Krenko combos by T7-8, but relies on incremental setup.

Resilience: 5/10
Limited protection outside 4-5 spells; token strategies inherently vulnerable to mass removal.

Consistency: 6/10
Numerous token generators provide redundancy, but lacks tutors for key combo pieces like Halo Fountain.

Interaction: 5/10
Has targeted removal (Swords, Beast Within) but minimal stack interaction or stax.

Rating Justification:

This deck operates as a focused token swarm with multiple synergistic win paths, capable of threatening T7-8 victories through combat or Halo Fountain. While it lacks the speed and resilience of optimized lists, its redundancy in token generation and mana sinks justify a mid-tier casual rating.

Power level: 5.0 - 5.5

DECK LIST
Baylen, the Haymaker
Planeswalker: 1
($0.91)
1
Elspeth, Sun's Champion
4 W W
Creature: 32
($75.58)
1
Academy Manufactor
3
1
Arasta of the Endless Web
2 G G
1
Avenger of Zendikar
5 G G
1
Basking Broodscale
1 G
1
Bennie Bracks, Zoologist
3 W
1
Birds of Paradise
G
1
Burrowguard Mentor
G W
1
Cadira, Caller of the Small
1 G W
1
Collector Ouphe
1 G
1
Craterhoof Behemoth
5 G G G
1
Darien, King of Kjeldor
4 W W
1
Disciple of Freyalise // Garden of Freyalise
3 G G G
1
Dragonmaster Outcast
R
1
Elvish Mystic
G
1
Enduring Courage
2 R R
1
Kazuul, Tyrant of the Cliffs
3 R R
1
Krenko, Mob Boss
2 R R
1
Kutzil, Malamet Exemplar
1 G W
1
Life of the Party
3 R
1
Master of Ceremonies
3 W
1
Overlord of the Mistmoors
5 W W
1
Peregrin Took
2 G
1
Rosie Cotton of South Lane
2 W
1
Samut, the Driving Force
3 R G W
1
Scurry Oak
2 G
1
Searslicer Goblin
1 R
1
Seedborn Muse
3 G G
1
Tireless Provisioner
2 G
1
Toby, Beastie Befriender
2 W
1
Twitching Doll
1 G
1
Veteran Beastrider
1 G W
1
Witty Roastmaster
2 R
Artifact: 4
($27.31)
1
Bootleggers' Stash
5 G
1
Halo Fountain
2 W
1
Nuka-Cola Vending Machine
3
1
Throne of the God-Pharaoh
2
Enchantment: 7
($10.59)
1
Abundant Growth
G
1
Assemble the Legion
3 R W
1
Builder's Talent
1 W
1
Dollmaker's Shop // Porcelain Gallery
1 W
1
Felidar Retreat
3 W
1
Search the Premises
3 W
1
Sheltered by Ghosts
1 W
Instant: 14
($27.64)
1
Artifact Mutation
R G
1
Aura Mutation
G W
1
Beast Within
2 G
1
Boros Charm
R W
1
Deflecting Palm
R W
1
Entrapment Maneuver
3 W
1
Fog
G
1
Grand Crescendo
X W W
1
Heroic Intervention
1 G
1
Path to Exile
W
1
Pawpatch Formation
1 G
1
Pay No Heed
W
1
Swords to Plowshares
W
1
Thraben Charm
1 W
Sorcery: 8
($13.69)
1
Bala Ged Recovery // Bala Ged Sanctuary
2 G
1
Blasphemous Act
8 R
1
Ezuri's Predation
5 G G G
1
Farseek
1 G
1
Hour of Reckoning
4 W W W
1
Nature's Lore
1 G
1
Shamanic Revelation
3 G G
1
Stump Stomp // Burnwillow Clearing
1 R/G
Land: 33
($23.34)
1
Amonkhet Raceway
1
Arctic Treeline
1
Cabaretti Courtyard
1
Canopy Vista
1
Cinder Glade
1
Clifftop Retreat
1
Command Tower
3
Forest
1
Fortified Village
1
Jungle Shrine
1
Mosswort Bridge
3
Mountain
1
Muraganda Raceway
4
Plains
1
Reliquary Tower
1
Rootbound Crag
1
Scattered Groves
1
Sheltering Landscape
1
Sunbillow Verge
1
Sunpetal Grove
1
Temple Garden
1
Temple of Abandon
1
Temple of Plenty
1
Temple of Triumph
1
Volatile Fault
1
Windbrisk Heights

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