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COMMANDER(S)
Storvald, Frost Giant Jarl
QR Code
G U W
- Bant
Created by  GoldZoo
Bracket
5.0 - 5.5
Bracket 3
Average CMC Average CMC
Info
Cost Cost
Info
Salt Score Salt Score
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ANALYSIS

Overview:

This Bant (WUG) Giant tribal deck helmed by Storvald, Frost Giant Jarl focuses on leveraging massive creatures with built-in protection (ward 3 from the commander) and combat manipulation. The primary strategy involves ramping into high-impact Giants, using Storvald's ability to make key attackers 7/7 threats or shrink blockers to 1/1, then closing games through overwhelming combat damage amplified by finishers like Unnatural Growth and Overwhelming Stampede. A secondary control subtheme uses Giant-based board wipes (Realm-Cloaked Giant's adventure) and blue interaction to protect the board state.

Primer:

Core Strategy Execution:

  1. Early Ramp (Turns 1-4): Prioritize land-fetching (Cultivate, Kodama's Reach) and cost reducers (Urza's Incubator, Herald's Horn). Use Sol Ring/Chromatic Lantern to accelerate into 5+ mana turns.
  2. Board Development (Turns 3-6): Deploy Giants with built-in value: Bonny Pall (land acceleration), Cyclone Summoner (soft board wipe), Frost Titan (control), and Yorvo, Lord of Garenbrig (snowballing threat). Activate Storvald's 7/7 buff on key attackers.
  3. Protection/Disruption: Use Propaganda, Heroic Intervention, and counterspells (Dovin's Veto, Stubborn Denial) to safeguard threats. Leverage Giant's Grasp for permanent theft.
  4. Win Conditions:
    • Combat Overkill: Activate Storvald's 7/7 buff + Unnatural Growth/Mirari's Wake for exponential power. Use Rogue's Passage for unblockable lethal.
    • Synergistic Value: Brokers Ascendancy + Reflections of Littjara creates escalating threats. Surtland Elementalist enables free casting of high-impact instants/sorceries.

Mulligan Priorities:

  • Keep hands with 3+ lands including green sources
  • Prioritize ramp (Sol Ring, Cultivate) or cost reducers (Urza's Incubator)
  • Look for early interaction (Counterspell, Propaganda) in suspected combo metas
  • Avoid hands with only high-CMC Giants and no ramp

Key Tips:

  • Use Storvald's 1/1 ability politically to disable key blockers
  • Cyclone Summoner resets non-Giant boards while preserving your threats
  • Bonny Pall's land acceleration enables casting multiple Giants per turn
  • Reflections of Littjara doubles Giant ETBs and adventure spells

Weaknesses:

Critical

  • Heavy reliance on commander for protection (ward 3) and combat manipulation - multiple removals cripple strategy
  • Minimal graveyard recursion makes board wipes devastating (only Sun Titan for recovery)

Moderate

  • Slow setup against fast combo (avg. T6-8 win pace)
  • Vulnerable to artifact/enchantment hate (Urza's Incubator, Mirari's Wake, Propaganda are linchpins)

Minor

  • Limited card advantage beyond combat phases
  • Some mana base fragility with ETB-tapped lands

Most Important Cards:

  • Storvald, Frost Giant Jarl (Protection engine/combat manipulator)
  • Urza's Incubator (Critical cost reduction)
  • Unnatural Growth (Primary combat multiplier)
  • Cyclone Summoner (Board reset + threat)
  • Bonny Pall, Clearcutter (Land acceleration + card draw)
  • Reflections of Littjara (Value doubler)
  • Propaganda (Stall tactic)
  • Mirari's Wake (Mana/stat boost)
  • Overwhelming Stampede (Finisher)
  • Surtland Elementalist (Free spell enabler)

Attribute Ratings:

Speed: 5/10

  • Can threaten wins via combat around T7-9 through ramp and stat multipliers, but lacks fast combo alternatives.

Resilience: 6/10

  • Ward 3 provides layered protection, and blue interaction helps counter key removals, but heavy Giant dependency creates single-point failures.

Consistency: 7/10

  • Strong ramp package and Giant tribal synergies ensure regular access to threats, though limited tutors reduce combo reliability.

Interaction: 6/10

  • Targeted counterspells and Giant-based board wipes handle most threats, but lacks stack interaction for resolved combos.

Rating Justification:

This deck operates as an Optimized Casual build with focused Giant synergies and combat dominance, but its T7-9 win clock and vulnerability to repeated board wipes place it below high-power tiers. The combination of reasonable speed (5), resilience via ward (6), and strong tribal consistency (7) aligns with the 5.0-5.5 bracket.

Power level: 5.0 - 5.5

DECK LIST
Storvald, Frost Giant Jarl
Planeswalker: 1
($1.32)
1
Kiora, Behemoth Beckoner
2 G/U
Creature: 28
($13.43)
1
Arbor Colossus
2 G G G
1
Archmage of Runes
3 U U
1
Beanstalk Giant // Fertile Footsteps
6 G
1
Bonny Pall, Clearcutter
3 G U U
1
Crystalline Giant
3
1
Cyclone Summoner
5 U U
1
Earthshaker Giant
4 G G
1
Elfsworn Giant
3 G G
1
Frost Titan
4 U U
1
Galvanic Giant // Storm Reading
3 U
1
Grasping Giant
5 W
1
Hundred-Handed One
2 W W
1
Jareth, Leonine Titan
3 W W W
1
Kalemne's Captain
3 W W
1
Oathsworn Giant
4 W W
1
Ondu Giant
3 G
1
Outland Colossus
3 G G
1
Palisade Giant
4 W W
1
Protector of the Crown
5 W
1
Realm-Cloaked Giant // Cast Off
5 W W
1
Sentinel of the Eternal Watch
5 W
1
Stormkeld Vanguard // Bear Down
4 G G
1
Sun Titan
4 W W
1
Surtland Elementalist
5 U U
1
Thryx, the Sudden Storm
3 U U
1
Towering Titan
4 G G
1
Uro, Titan of Nature's Wrath
1 G U
1
Yorvo, Lord of Garenbrig
G G G
Artifact: 10
($31.03)
1
Belbe's Portal
5
1
Chromatic Lantern
3
1
Colossus Hammer
1
1
Decanter of Endless Water
3
1
Herald's Horn
3
1
Monster Manual // Zoological Study
3 G
1
Obelisk of Bant
3
1
Rhonas's Monument
3
1
Sol Ring
1
1
Urza's Incubator
3
Enchantment: 9
($14.54)
1
Brokers Ascendancy
G W U
1
Favor of the Mighty
1 W
1
Garruk's Uprising
2 G
1
Giant's Grasp
2 U U
1
Mirari's Wake
3 G W
1
Propaganda
2 U
1
Reflections of Littjara
4 U
1
True Conviction
3 W W W
1
Unnatural Growth
1 G G G G
Instant: 8
($56.08)
1
Counterspell
U U
1
Cyclonic Rift
1 U
1
Dovin's Veto
W U
1
Entish Restoration
2 G
1
Heroic Intervention
1 G
1
Negate
1 U
1
Ride the Avalanche
G U
1
Stubborn Denial
U
Sorcery: 8
($4.63)
1
Austere Command
4 W W
1
Cultivate
2 G
1
Explore
1 G
1
Feudkiller's Verdict
4 W W
1
Kodama's Reach
2 G
1
Overwhelming Stampede
3 G G
1
Rampant Growth
1 G
1
Rishkar's Expertise
4 G G
Land: 35
($74.96)
1
Azorius Chancery
1
Bant Panorama
1
Brokers Hideout
1
Canopy Vista
1
Cavern of Souls
1
Command Tower
1
Evolving Wilds
1
Fabled Passage
1
Flooded Strand
4
Forest
1
Hall of Storm Giants
4
Island
1
Mosswort Bridge
1
Myriad Landscape
1
Path of Ancestry
4
Plains
1
Prairie Stream
1
Reliquary Tower
1
Rogue's Passage
1
Seaside Citadel
1
Selesnya Sanctuary
1
Simic Growth Chamber
1
Spara's Headquarters
1
Temple of the False God
1
Terramorphic Expanse
1
Windswept Heath

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