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COMMANDER(S)
Ezuri, Claw of Progress
QR Code
G U
- Simic
Created by  djhs196
Bracket
4.5 - 5.0
Bracket 1
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ANALYSIS

Overview:

This Ezuri, Claw of Progress deck focuses on +1/+1 counter proliferation and experience counter accumulation through evasive small creatures. While lacking infinite combos, it leverages proliferate synergies and counter redistribution to create overwhelming board states, with secondary win conditions through direct damage via Walking Ballista/Triskelion. The deck operates as a midrange value engine but lacks the speed and redundancy of higher-tier strategies.

Primer:

Core Strategy: The deck aims to flood the board with ≤2 power creatures to generate experience counters, then amplify threats using proliferate effects and counter manipulation. Key phases:

  • Early Setup: Play low-power value engines (Scute Swarm, Gyre Sage) while ramping with land tutors and dorks.
  • Counter Engine: Deploy Ezuri and proliferate enablers (Evolution Sage, Inexorable Tide) to multiply experience and +1/+1 counters.
  • Win Conversion: Use Herald of Secret Streams for unblockable attacks, The Ozolith to preserve counters, or direct damage from Ballista/Triskelion.

Mulligan Priorities:

  • Keep hands with 3 lands and 1-2 early creatures/ramp
  • Prioritize cards enabling immediate Ezuri value (Patagia Viper, Deep Forest Hermit)
  • Avoid slow starts without turn 1-2 plays

Key Tips:

  • Sequence proliferate triggers post-Ezuri's combat activation
  • Use Bioshift/Strionic Resonator to maximize counter bursts
  • Protect critical mass turns with Heroic Intervention
  • Rogue's Passage enables surprise commander damage kills

Avoid Traps:

  • Overextending before having counter protection
  • Holding proliferate spells without payoff permanents
  • Slow 4+ cmc creatures without immediate impact

Weaknesses:

Critical:

  • Relies heavily on maintaining creature board presence
  • Limited protection for key non-creature permanents (Inexorable Tide, The Ozolith)

Moderate:

  • Slow recovery from mass removal
  • Minimal graveyard recursion

Minor:

  • Some tapped lands delay early plays

Most Important Cards:

  • The Ozolith
  • Herald of Secret Streams
  • Walking Ballista
  • Fathom Mage
  • Evolution Sage
  • Avenger of Zendikar
  • Inexorable Tide
  • Bred for the Hunt
  • Strionic Resonator
  • Scute Swarm

Attribute Ratings:

Speed: 5/10

  • Goldfish win ~T8-10 through gradual counter accumulation
  • No fast mana or combo acceleration

Resilience: 6/10

  • Moderate protection (3 counterspells, Heroic Intervention)
  • Some counter preservation (Ozolith)
  • Vulnerable to repeated board wipes

Consistency: 6/10

  • 8 proliferate sources and 5 card draw engines
  • Limited tutors (3 land fetches, no creature tutors)

Interaction: 5/10

  • 6 targeted removals (Beast Within, Pongify)
  • 3 counterspells (Counterspell, Arcane Denial)
  • No free interaction or stax pieces

Rating Justification:

This deck exceeds precon-level synergy with focused counter strategies but lacks the speed (T8-10 vs T7-8) and redundancy of 6.0 decks. It sits between Focused Casual (4.5) and Optimized Casual (5.5) - stronger than upgraded precons but slower than dedicated combo lists. The absence of infinite lines and reliance on combat damage place it below true optimized tiers.

Power level: 4.5 - 5.0

DECK LIST
Ezuri, Claw of Progress
Creature: 33
($38.72)
1
Avenger of Zendikar
5 G G
1
Benthic Biomancer
U
1
Champion of Lambholt
1 G G
1
Chasm Skulker
2 U
1
Cold-Eyed Selkie
1 G/U G/U
1
Deep Forest Hermit
3 G G
1
Evolution Sage
2 G
1
Evolution Witness
2 G
1
Ezuri, Stalker of Spheres
2 G U
1
Fathom Mage
2 G U
1
Forgotten Ancient
3 G
1
Gyre Sage
1 G
1
Herald of Secret Streams
3 U
1
Hornet Queen
4 G G G
1
Incubation Druid
1 G
1
Invisible Stalker
1 U
1
Iridescent Hornbeetle
4 G
1
Kami of Whispered Hopes
2 G
1
Lu Xun, Scholar General
2 U U
1
Marang River Prowler
2 U
1
Patagia Viper
3 G
1
Prime Speaker Zegana
2 G G U U
1
Scavenging Ooze
1 G
1
Scute Swarm
2 G
1
Silhana Ledgewalker
1 G
1
Slippery Scoundrel
2 U
1
Tainted Observer
1 G U
1
Tekuthal, Inquiry Dominus
2 U U
1
Triskelion
6
1
Viridian Joiner
2 G
1
Walking Ballista
X X
1
Whirler Rogue
2 U U
1
Zimone, Paradox Sculptor
2 G U
Artifact: 6
($40.02)
1
Arcane Signet
2
1
Simic Signet
2
1
Sol Ring
1
1
Strionic Resonator
2
1
Swiftfoot Boots
2
1
The Ozolith
1
Enchantment: 2
($3.52)
1
Bred for the Hunt
1 G U
1
Inexorable Tide
3 U U
Instant: 15
($29.65)
1
Arachnogenesis
2 G
1
Arcane Denial
1 U
1
Beast Within
2 G
1
Bioshift
G/U
1
Counterspell
U U
1
Evacuation
3 U U
1
Familiar's Ruse
U U
1
Heroic Intervention
1 G
1
Inspiring Call
2 G
1
Krosan Grip
2 G
1
March of Swirling Mist
X U
1
Mutational Advantage
1 G U
1
Pongify
U
1
Ripples of Potential
1 U
1
Steady Progress
2 U
Sorcery: 7
($15.53)
1
Bala Ged Recovery // Bala Ged Sanctuary
2 G
1
Farseek
1 G
1
Smell Fear
1 G
1
Tezzeret's Gambit
3 U/P
1
Thirsting Roots
G
1
Three Visits
1 G
1
Unnatural Restoration
1 G
Land: 36
($31.69)
1
Alchemist's Refuge
1
Barkchannel Pathway // Tidechannel Pathway
1
Blighted Woodland
1
Castle Garenbrig
1
Command Tower
1
Dreamroot Cascade
1
Exotic Orchard
9
Forest
1
Hinterland Harbor
7
Island
1
Karn's Bastion
1
Llanowar Reborn
1
Novijen, Heart of Progress
1
Oran-Rief, the Vastwood
1
Rejuvenating Springs
1
Rimewood Falls
1
Rogue's Passage
1
Scavenger Grounds
1
Simic Growth Chamber
1
Tangled Islet
1
Yavimaya Coast
1
Yavimaya, Cradle of Growth

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