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COMMANDER(S)
K'rrik, Son of Yawgmoth
QR Code
B
- Mono Black
Bracket
6.5 - 7.0
Bracket 3
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ANALYSIS

Overview:

This mono-black K'rrik, Son of Yawgmoth deck leverages life-as-resource mechanics to fuel explosive plays, combining aristocrats drain, big mana X-spells, and graveyard recursion. K'rrik accelerates the strategy by converting life payments into mana discounts for black spells, enabling early deployment of high-impact cards. The deck wins through life-drain synergies (Gray Merchant of Asphodel, Blood Artist), infinite mana combos (Syr Konrad, the Grim + Mindcrank), and overwhelming X-spells (Torment of Hailfire, Exsanguinate). K'rrik acts as both an enabler and a value engine, though the deck can function without him due to redundancy in mana generation and recursion tools.


Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3):
    • Deploy mana accelerants (Sol Ring, Cabal Ritual, Dark Ritual, Crypt Ghast) or life-based card advantage (Vampiric Tutor, Night's Whisper).
    • Cast K'rrik as early as Turn 2-3 using life payments, prioritizing protection (Lightning Greaves, Commander's Plate).
  1. Midgame Value (Turns 4-6):

    • Exploit K'rrik’s cost reduction to cast high-impact spells like Bolas's Citadel, Necromancy, or Gray Merchant of Asphodel.
    • Generate massive mana via Cabal Coffers, Nykthos, Shrine to Nyx, or Phyrexian Tower to fuel X-spells.
    • Cycle creatures and recur them via Chainer, Dementia Master or Victimize to trigger aristocrats effects.
  2. Win Condition Execution:

    • Drain: Loop Gray Merchant of Asphodel with recursion (Necromancy, Agadeem's Awakening) or drain via Zulaport Cutthroat/Blood Artist with sac outlets (Viscera Seer, Ashnod's Altar).
    • Infinite Combos:
      • Syr Konrad, the Grim + Mindcrank: Opponent life loss triggers Mindcrank milling, which triggers Syr Konrad damage, creating a loop.
      • Aetherflux Reservoir + Bolas's Citadel: Cast spells from the top of the library to gain life and nuke opponents.
    • Big Mana: Cast Torment of Hailfire or Exsanguinate for X=20+ using Cabal Coffers/Crypt Ghast mana.

Mulligan Priorities:

  • Keep hands with 2-3 lands (prioritize Cabal Coffers, Urborg, Tomb of Yawgmoth).
  • Ensure early ramp (Sol Ring, Dark Ritual) or a K'rrik enabler (Jet Medallion, Lightning Greaves).
  • Prioritize hands with a payoff (Gray Merchant, Bolas's Citadel) or tutor (Demonic Tutor, Buried Alive).

Key Tips:

  • Use Phyrexian Tower and Ashnod's Altar to sacrifice creatures for mana while triggering death effects.
  • Bolas's Citadel + Sensei's Divining Top lets you draw freely by paying 1 life.
  • Protect K'rrik with Imp's Mischief or Defile to remove key threats.

Weaknesses:

Critical

  • Graveyard Hate: Rest in Peace or Leyline of the Void cripples recursion lines (Gray Merchant loops, Chainer, Victimize).
  • Life Total Pressure: Aggressive decks can exploit the life-as-resource strategy, forcing risky plays.

Moderate

  • Artifact/Enchantment Removal: Losing Bolas's Citadel, Mindcrank, or Aetherflux Reservoir slows the deck significantly.
  • Anti-Synergy Stax: Kambal, Consul of Allocation or Erebos, God of the Dead disrupt life payment mechanics.

Minor

  • Board Wipes: While recoverable via recursion, repeated wipes strain resources.
  • Stack Interaction: Limited counterspells beyond Imp's Mischief and Force of Despair.

Most Important Cards:

  • K'rrik, Son of Yawgmoth (Mana cheat, deck engine)
  • Bolas's Citadel (Unrestricted casting, combo piece)
  • Gray Merchant of Asphodel (Primary drain wincon)
  • Cabal Coffers (Mana amplification for X-spells)
  • Syr Konrad, the Grim (Infinite combo piece, passive damage)
  • Mindcrank (Infinite combo piece, mill synergy)
  • Demonic Tutor (Tutoring critical pieces)
  • Aetherflux Reservoir (Life-gain payoff, alternate wincon)
  • Torment of Hailfire (Game-ending X-spell)
  • Necromancy (Recursion for Gray Merchant loops)

Attribute Ratings:

Speed: 7/10

  • Can threaten wins as early as Turn 4-5 with K'rrik acceleration into Bolas's Citadel or infinite combos, but relies on setup.

Resilience: 5/10

  • Recursion and redundancy mitigate setbacks, but heavy reliance on graveyard and K'rrik’s presence creates vulnerabilities.

Consistency: 7/10

  • Extensive tutors (7+) and card draw ensure key pieces are accessible, though life costs can limit options.

Interaction: 5/10

  • Efficient targeted removal (Toxic Deluge, Deadly Rollick) but minimal stack interaction beyond Imp's Mischief.

Rating Justification:

This deck operates at a 6.5 - 7.0 power level, capable of T5-6 wins through explosive mana, combos, or drain loops. While its speed and consistency are high, reliance on the graveyard and life total as a resource creates critical vulnerabilities, preventing it from reaching higher optimization tiers.

Power level: 6.5 - 7.0

DECK LIST
K'rrik, Son of Yawgmoth
Creature: 16
($47.39)
1
Accursed Marauder
1 B
1
Ayara, First of Locthwain
B B B
1
Blood Artist
1 B
1
Chainer, Dementia Master
3 B B
1
Crypt Ghast
3 B
1
Gray Merchant of Asphodel
3 B B
1
Kokusho, the Evening Star
4 B B
1
Nirkana Revenant
4 B B
1
Pawn of Ulamog
1 B B
1
Pitiless Plunderer
3 B
1
Rankle, Master of Pranks
2 B B
1
Reassembling Skeleton
1 B
1
Sifter of Skulls
3 B
1
Syr Konrad, the Grim
3 B B
1
Viscera Seer
B
1
Zulaport Cutthroat
1 B
Artifact: 16
($126.9)
1
Aetherflux Reservoir
4
1
Altar of Dementia
2
1
Arcane Signet
2
1
Ashnod's Altar
3
1
Bolas's Citadel
3 B B B
1
Caged Sun
6
1
Commander's Plate
1
1
Fellwar Stone
2
1
Jet Medallion
2
1
Lightning Greaves
2
1
Mind Stone
2
1
Mindcrank
2
1
Sensei's Divining Top
1
1
Skullclamp
1
1
Sol Ring
1
1
Swiftfoot Boots
2
Enchantment: 5
($41.1)
1
Bloodchief Ascension
B
1
Dictate of Erebos
3 B B
1
Font of Agonies
B
1
Necromancy
2 B
1
Tortured Existence
B
Instant: 14
($88.44)
1
Baleful Mastery
3 B
1
Cabal Ritual
1 B
1
Consuming Corruption
B B
1
Dark Ritual
B
1
Deadly Dispute
1 B
1
Deadly Rollick
3 B
1
Defile
B
1
Dismember
1 B/P B/P
1
Fell the Profane // Fell Mire
2 B B
1
Force of Despair
1 B B
1
Imp's Mischief
1 B
1
Stinging Study
4 B
1
Vampiric Tutor
B
1
Village Rites
B
Sorcery: 13
($100.61)
1
Agadeem's Awakening // Agadeem, the Undercrypt
X B B B
1
Bubbling Muck
B
1
Buried Alive
2 B
1
Demonic Tutor
1 B
1
Exsanguinate
X B B
1
Feed the Swarm
1 B
1
Night's Whisper
1 B
1
Read the Bones
2 B
1
Reanimate
B
1
Sign in Blood
B B
1
Torment of Hailfire
X B B
1
Toxic Deluge
2 B
1
Victimize
2 B
Land: 35
($165.3)
1
Bojuka Bog
1
Buried Ruin
1
Cabal Coffers
1
Cabal Stronghold
1
Nykthos, Shrine to Nyx
1
Phyrexian Tower
1
Shizo, Death's Storehouse
25
Swamp
1
Urborg, Tomb of Yawgmoth
1
Urza's Cave
1
War Room

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