









Overview:
Temmet, Naktamun's Will leads a Zombie tribal deck focused on swarming with tokens, leveraging card draw synergies to pump creatures, and draining opponents through death triggers. While it has strong tribal synergies and some explosive plays, it lacks fast combos and has moderate interaction density.
Primer:
Core Strategy: This deck aims to flood the board with Zombie tokens via amass mechanics (Lazotep Reaver, Eternal Skylord), token generators (Army of the Damned, Open the Graves), and recursion (The Scarab God, Gisa and Geralf). Temmet’s attack-triggered draw/discard feeds Zombie buffs and enables discard synergies (Lazotep Chancellor). Key wincons include:
- Combat Overload: Buffed Zombie armies with evasion from Cover of Darkness or Vela the Night-Clad
- Life Drain: Gray Merchant of Asphodel, Diregraf Captain, and Mirkwood Bats chip away at opponents
- Burst Tokens: Josu Vess, Lich Knight (kicked) or Army of the Damned create overwhelming boards
Mulligan Priorities:
- 3 lands (ideally untapped duals)
- Early Zombie generators (Gravecrawler, Champion of the Perished)
- Card draw enablers (Hordewing Skaab, Distant Melody) Avoid hands lacking board presence or color fixing.
Key Tips:
- Time Wraths: Hold Necromantic Selection or Damn until after establishing token recursion (Open the Graves)
- Exploit Sacrifice: Use Carrion Feeder and Vampiric Rites to convert tokens into value
- Protect Critical Mass: Mithril Coat on Temmet or Flowering of the White Tree on key lords
Avoid Traps:
- Overextending before wrath protection
- Holding discard triggers without Lazotep Chancellor/amass payoffs
- Slow mana development with 13 tapped lands
Weaknesses:
- Critical:
- Graveyard hate (Rest in Peace) cripples recursion and Gravecrawler
- Board wipes outpace recovery without Teferi's Protection-style protection
- Moderate:
- Limited instant-speed interaction for combos
- Relies on commander for consistent draw engine
- Minor:
- Slow mana base with 13 ETB-tapped lands
Most Important Cards:
- Rooftop Storm
- The Scarab God
- Gray Merchant of Asphodel
- Army of the Damned
- Diregraf Captain
- Open the Graves
- Liliana's Mastery
- Cover of Darkness
- Gravecrawler
- Hordewing Skaab
Attribute Ratings:
Speed: 5/10
- Goldfish T7-8 wins via token floods. No fast mana/tutors for early Rooftop Storm/Army of the Damned
Resilience: 4/10
- Recursion via Gisa and Geralf/Unholy Grotto helps against single removals but folds to grave hate. Limited protection for key pieces.
Consistency: 6/10
- Strong tribal redundancy (20+ Zombie payoffs) and draw from Temmet/Hordewing. Lacks tutors for critical noncreatures like Rooftop Storm.
Interaction: 5/10
- 6 targeted removals (Void Rend, Fracture) and 3 counterspells (Render Silent). Missing free interaction for critical turns.
Rating Justification:
This deck sits between "Optimized Casual" (rubric 5.0) and "Focused Casual" (4.5). It has superior tribal synergy to precons but lacks:
- Fast mana/combos of 5.5+ decks
- Stax/graveyard protection of 6.0+
- The density of interaction seen in 5.5+ lists
Its T7-8 combat-focused wins and moderate resilience align with 4.5-5.0. Upgrading the mana base and adding tutors for Rooftop Storm would push it to 5.5.
Power level: 4.5 - 5.0
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