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COMMANDER(S)
Omo, Queen of Vesuva
QR Code
G U
- Simic
Created by  D35k
Bracket
5.5 - 6.0
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Omo, Queen of Vesuva deck leverages land-type manipulation and creature-type unification to enable explosive synergies. The strategy focuses on using Omo's everything counters to create universal land types (enabling domain/color-fixing) and universal creature types (activating tribal payoffs like Seshiro the Anointed and Deeproot Pilgrimage). Key win conditions include Dark Depths/Thespian's Stage Marit Lage, Doppelgang token replication, and tribal swarm strategies amplified by Maskwood Nexus. The deck combines landfall engines (Aesi, Tatyova), creature-type matters payoffs, and clone effects (Helm of the Host) to overwhelm opponents.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Prioritize land-type enablers like Dryad of the Ilysian Grove and Ashaya, Soul of the Wild, using Sylvan Scrying/Expedition Map to fetch Dark Depths or utility lands. Deploy Omo early to start distributing everything counters.
  2. Tribal Synergy Activation (Turns 3-6): Use Maskwood Nexus or Omo's counters to make all creatures Merfolk/Wizards/Slivers, triggering Vodalian Hexcatcher, Svyelun of Sea and Sky, and Gemhide Sliver. Ramp with Urza's Tower/Cloudpost for big plays.
  3. Win Condition Deployment (Turns 5+):
    • Marit Lage via Dark Depths/Thespian's Stage
    • Doppelgang copying Hullbreaker Horror or token generators
    • Aggressive Biomancy creating fight tokens with Ashaya
    • Tribal overrun via Herald of Hoofbeats horsemanship or Cyclone Summoner board reset

Mulligan Priorities:

  • Keep hands with land tutors, Omo, and at least 1 tribal payoff (e.g., Deeproot Pilgrimage)
  • Prioritize color-fixing lands (Breeding Pool, Hinterland Harbor)
  • Reject hands without early ramp or creature-type enablers

Key Tips:

  • Use Nesting Grounds to move everything counters from Omo to new threats
  • Shifting Woodland can copy key lands/permanents from graveyard post-delirium
  • Cyclonic Rift pairs with Hullbreaker Horror for unstoppable bounce chains
  • Maskwood Nexus turns all creatures into Wizards for Cyclone Summoner protection

Weaknesses:

Critical

  • Extreme vulnerability to Blood Moon/Back to Basics (relies on nonbasic land types)
  • Torpor Orb nullifies ETB value from Aesi, Tatyova, and Cyclone Summoner

Moderate

  • Graveyard hate disrupts Shifting Woodland and Eternal Witness-like effects
  • Cursed Totem shuts off Gemhide Sliver, Wirewood Symbiote, and Omo's counter distribution

Minor

  • Limited single-target removal beyond Boseiju, Who Endures
  • Some enters-tapped lands slow early momentum

Most Important Cards:

  • Maskwood Nexus (Tribal unification enabler)
  • Dark Depths (Primary combo wincon)
  • Dryad of the Ilysian Grove (Land-type enabler/ramp)
  • Ashaya, Soul of the Wild (Land synergy/creature protection)
  • Hullbreaker Horror (Board control engine)
  • Cyclonic Rift (Mass bounce reset)
  • Aesi, Tyrant of Gyre Strait (Landfall draw engine)
  • The Immortal Sun (Value amplification)
  • Doppelgang (Token replication finisher)
  • Helm of the Host (Omo counter proliferation)

Attribute Ratings:

Speed: 6/10
Can threaten Marit Lage by T4-5 with perfect draws, but most wins occur T7-8 through gradual value.

Resilience: 5/10
Recovers poorly from land disruption but has redundancy in creature-type synergies and Cyclonic Rift protection.

Consistency: 6/10
Multiple land tutors and card draw engines, but split focus between land-combo and tribal strategies dilutes reliability.

Interaction: 5/10
Limited targeted removal outside bounce/counterspells, but Hullbreaker Horror provides recurring disruption.

Rating Justification:

This deck has focused land-combo elements and strong tribal synergies that can threaten T7-8 wins, but its split strategy and vulnerability to common stax pieces cap its efficiency. It sits between Optimized Casual and High-Power Casual tiers.

Power level: 5.5 - 6.0

DECK LIST
Omo, Queen of Vesuva
Battle: 1
($9.43)
1
Invasion of Ikoria // Zilortha, Apex of Ikoria
X G G
Creature: 29
($81.72)
1
Aesi, Tyrant of Gyre Strait
4 G U
1
Ancient Greenwarden
4 G G
1
Arbor Elf
G
1
Ashaya, Soul of the Wild
3 G G
1
Cyclone Summoner
5 U U
1
Danny Pink
3 U
1
Detective of the Month
2 U
1
Dragonologist
2 U
1
Dryad of the Ilysian Grove
2 G
1
Galerider Sliver
U
1
Gemhide Sliver
1 G
1
Hakbal of the Surging Soul
2 G U
1
Herald of Hoofbeats
3 U
1
Hullbreaker Horror
5 U U
1
Ley Weaver
3 G
1
Lord of the Unreal
U U
1
Marang River Regent // Coil and Catch
4 U U
1
Nimble Trapfinder
1 U
1
Quirion Ranger
G
1
Sage of the Maze
2 G
1
Scion of Draco
12
1
Sea Gate Loremaster
4 U
1
Seshiro the Anointed
4 G G
1
Svyelun of Sea and Sky
1 U U
1
Tatyova, Benthic Druid
3 G U
1
Timber Protector
4 G
1
Vodalian Hexcatcher
1 U
1
Wirewood Symbiote
G
1
Wonderscape Sage
1 U
Artifact: 8
($49.13)
1
Bontu's Monument
3
1
Expedition Map
1
1
Helm of the Host
4
1
Maskwood Nexus
4
1
Mox Jasper
0
1
Multiclass Baldric
1
1
Sol Ring
1
1
The Immortal Sun
6
Enchantment: 5
($16.42)
1
Call to the Kindred
3 U
1
Collective Restraint
3 U
1
Deeproot Pilgrimage
1 U
1
Teferi's Ageless Insight
2 U U
1
Wizard Class
U
Instant: 11
($86.98)
1
Crop Rotation
G
1
Cyclonic Rift
1 U
1
Dazzling Denial
1 U
1
Defabricate
1 U
1
Evasive Action
1 U
1
Fierce Guardianship
2 U
1
March of Swirling Mist
X U
1
Ripples of Potential
1 U
1
Snapback
1 U
1
Spectral Shift
1 U
1
Spell Stutter
1 U
Sorcery: 8
($10.33)
1
Aggressive Biomancy
X X G U
1
Bring to Light
3 G U
1
Disorienting Choice
3 G
1
Doppelgang
X X X G U
1
Finale of Revelation
X U U
1
Hour of Promise
4 G
1
Raise the Palisade
4 U
1
Sylvan Scrying
1 G
Land: 37
($115.58)
1
Accursed Duneyard
1
Boseiju, Who Endures
1
Breeding Pool
1
Cloudpost
1
Dark Depths
1
Demolition Field
1
Flooded Grove
2
Forest
1
Glimmerpost
1
Griffin Canyon
1
Hinterland Harbor
1
Horizon of Progress
2
Island
1
Lush Oasis
1
Mistrise Village
1
Mystic Sanctuary
1
Nesting Grounds
1
Path of Ancestry
1
Planar Nexus
1
Rejuvenating Springs
1
Reliquary Tower
1
Rogue's Passage
1
Scavenger Grounds
1
Shifting Woodland
1
Simic Growth Chamber
1
Talon Gates of Madara
1
Thespian's Stage
1
Trenchpost
1
Urza's Cave
1
Urza's Mine
1
Urza's Power Plant
1
Urza's Tower
1
War Room
1
Willowrush Verge
1
Yavimaya Coast

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