Enchanter V2 by AcidSaturn552
Format: Commander
Commander: Zur the Enchanter
Bracket: 4
DeckCheck Threat Index: 49
Deck overview
This deck is an Esper Stax and Voltron control strategy built around Zur the Enchanter. The primary game plan uses dense two-mana artifact ramp to deploy Zur on Turn 3 and attack on Turn 4. Zur's attack trigger bypasses mana costs and timing restrictions to tutor key enchantments with mana value 3 or less directly from the library onto the battlefield. Early attacks fetch impenetrable protection like Diplomatic Immunity and Vanishing alongside asymmetric lock pieces like Rule of Law, Mana Breach, and Oppression. Because Zur cheats permanents into play without casting spells, the deck breaks parity on strict spell-casting restrictions while opponents are choked on resources. The win condition transitions into lethal Voltron pressure through Phyresis, All That Glitters, and Battle Mastery, or closes via the Rest in Peace and Helm of Obedience mill combo.
Decklist (100 cards)
- 1 Adarkar Wastes
- 1 All That Glitters
- 1 Alseid of Life's Bounty
- 1 Aqueous Form
- 1 Arcane Signet
- 1 Auramancer
- 1 Austere Command
- 1 Azorius Signet
- 1 Battle Mastery
- 1 Caves of Koilos
- 1 Command Tower
- 1 Concealed Courtyard
- 1 Counterspell
- 1 Curator's Ward
- 1 Cursed Totem
- 1 Darkslick Shores
- 1 Darksteel Mutation
- 1 Demonic Consultation
- 1 Despark
- 1 Detention Sphere
- 1 Diplomatic Immunity
- 1 Eidolon of Rhetoric
- 1 Energy Field
- 1 Energy Flux
- 1 Faerie Mastermind
- 1 Fellwar Stone
- 1 Flooded Strand
- 1 Fracture
- 1 Glacial Fortress
- 1 Godless Shrine
- 1 Grasp of Fate
- 1 Grim Guardian
- 1 Hallowed Fountain
- 1 Helm of Obedience
- 1 Hindering Light
- 1 Imprisoned in the Moon
- 6 Island
- 1 Isolated Chapel
- 1 Karmic Justice
- 1 Keep Safe
- 1 Laboratory Maniac
- 1 Lavinia, Azorius Renegade
- 1 Mana Breach
- 1 Mind Stone
- 1 Mirrormade
- 1 Mystic Remora
- 1 Negate
- 1 Nevermore
- 1 Oppression
- 1 Orzhov Signet
- 1 Phyresis
- 1 Phyrexian Arena
- 7 Plains
- 1 Port Town
- 1 Prairie Stream
- 1 Preordain
- 1 Rest in Peace
- 1 Rule of Law
- 1 Seachrome Coast
- 1 Shineshadow Snarl
- 1 Sol Ring
- 1 Solitary Confinement
- 1 Sphinx's Tutelage
- 1 Spirit of the Labyrinth
- 1 Staggering Insight
- 1 Strionic Resonator
- 1 Sun Titan
- 6 Swamp
- 1 Swords to Plowshares
- 1 Talisman of Dominance
- 1 Talisman of Hierarchy
- 1 Talisman of Progress
- 1 Time Wipe
- 1 Turn Aside
- 1 Underground River
- 1 Underworld Dreams
- 1 Vanishing
- 1 Verity Circle
- 1 Watery Grave
- 1 Wayfarer's Bauble
- 1 Web of Inertia
- 1 Windfall
- 1 Winds of Rath
- 1 Zur the Enchanter