Land Fall, How About Land Rise by user1500150

Format: Commander

Commander: Aesi, Tyrant of Gyre Strait

Bracket: 4

Deck overview

This is a Simic Landfall value engine helmed by Aesi, Tyrant of Gyre Strait, who provides an extra land drop per turn and card draw with every landfall trigger. The deck's primary plan is to accelerate land drops aggressively via redundancy-Azusa, Lost but Seeking, Exploration, Oracle of Mul Daya-then turn that landfall advantage into an overwhelming board presence. Payoffs include token generation (Avenger of Zendikar, Scute Swarm, Rampaging Baloths), +1/+1 counters (Bristly Bill, Spine Sower, Mossborn Hydra), and massive mana via Lotus Cobra and Tireless Provisioner. The deck wins through combat, typically using Finale of Devastation with X=10 to pump an army, or by chaining landfall triggers with Scapeshift + Splendid Reclamation to produce a critical mass of tokens in a single turn. There are no infinite combos; the path is incremental value culminating in a wide, overrun-style kill.

Decklist (100 cards)

  • 1 Aesi, Tyrant of Gyre Strait
  • 1 An Offer You Can't Refuse
  • 1 Ancient Greenwarden
  • 1 Arcane Signet
  • 1 Ashaya, Soul of the Wild
  • 1 Augur of Autumn
  • 1 Avenger of Zendikar
  • 1 Awaken the Woods
  • 1 Azusa, Lost but Seeking
  • 1 Beast Within
  • 1 Beorn's Hospitality
  • 1 Beorn, Reluctant Host // Till and Tend
  • 1 Boseiju, Who Endures
  • 1 Breeding Pool
  • 1 Bristly Bill, Spine Sower
  • 1 Bucklebury Ferry
  • 1 Command Beacon
  • 1 Command Tower
  • 1 Crop Rotation
  • 1 Crucible of Worlds
  • 1 Cultivate
  • 1 Cultivator Colossus
  • 1 Cyclonic Rift
  • 1 Dancing from Dark to Dawn
  • 1 Dryad of the Ilysian Grove
  • 1 Exploration
  • 1 Explore
  • 1 Fabled Passage
  • 1 Fangorn Forest
  • 1 Field of the Dead
  • 1 Fierce Guardianship
  • 1 Finale of Devastation
  • 1 Finale of Revelation
  • 1 Flooded Grove
  • 1 Flooded Strand
  • 8 Forest
  • 1 Ghost Quarter
  • 1 Growth Spiral
  • 1 Heroic Intervention
  • 1 Hinterland Harbor
  • 6 Island
  • 1 Kodama's Reach
  • 1 Krosan Grip
  • 1 Lightning Greaves
  • 1 Lotus Cobra
  • 1 Mana Drain
  • 1 Meloku the Clouded Mirror
  • 1 Misty Rainforest
  • 1 Mossborn Hydra
  • 1 Nature's Lore
  • 1 Oracle of Mul Daya
  • 1 Otawara, Soaring City
  • 1 Polluted Delta
  • 1 Prismatic Vista
  • 1 Propaganda
  • 1 Rampaging Baloths
  • 1 Ramunap Excavator
  • 1 Rejuvenating Springs
  • 1 Reliquary Tower
  • 1 Rhystic Study
  • 1 Ring of Barahir
  • 1 Sakura-Tribe Elder
  • 1 Scapeshift
  • 1 Scute Swarm
  • 1 Scythecat Cub
  • 1 Seedborn Muse
  • 1 Shriekwood Devourer
  • 1 Simic Growth Chamber
  • 1 Sol Ring
  • 1 Splendid Reclamation
  • 1 Strip Mine
  • 1 Swan Song
  • 1 Swiftfoot Boots
  • 1 Sylvan Library
  • 1 Talisman of Curiosity
  • 1 Tatyova, Benthic Druid
  • 1 Thought Vessel
  • 1 Thranduil's Company
  • 1 Three Visits
  • 1 Tireless Provisioner
  • 1 Tireless Tracker
  • 1 Tropical Island
  • 1 Waterlogged Grove
  • 1 Wilderness Reclamation
  • 1 Windswept Heath
  • 1 Wooded Foothills
  • 1 Wrenn and Seven
  • 1 Zendikar's Roil