Treefolk by vincentvanjoint

Format: Commander

Commander: Doran, the Siege Tower

Bracket: 3

DeckCheck Threat Index: 31

Deck overview

This deck executes an aggressive Abzan strategy centered around toughness-matters mechanics. Helmed by Doran, the Siege Tower, the deck turns low-power, high-toughness Treefolk into formidable offensive threats at low mana costs. Early turns focus on establishing mana fixing and deploying efficient defenders or utility creatures such as Great Forest Druid and Treefolk Harbinger. Once Doran or redundant assigners like Ancient Lumberknot and Bedrock Tortoise hit the board, these defensive bodies swing for significant damage. Asymmetric board wipes such as Slaughter the Strong and Fell the Mighty clear opposing blockers while leaving your high-toughness army untouched. Mid-game plays utilize Tree of Perdition and Betor, Kin to All to halve opponent life totals, setting up decisive lethal combat steps closed out by Akroma's Will or Tower Defense. The deck demonstrates strong redundancy and resilience, though its reliance on multi-turn combat leaves it vulnerable to well-timed interaction.

Decklist (100 cards)

  • 1 Access Tunnel
  • 1 Accorder's Shield
  • 1 Akroma's Will
  • 1 Ancient Lumberknot
  • 1 Anguished Unmaking
  • 1 Arcane Signet
  • 1 Assassin's Trophy
  • 1 Bedrock Tortoise
  • 1 Betor, Kin to All
  • 1 Black Poplar Shaman
  • 1 Bojuka Bog
  • 1 Bosk Banneret
  • 1 Bountiful Promenade
  • 1 Canopy Vista
  • 1 Chromatic Lantern
  • 1 Colfenor, the Last Yew
  • 1 Command Tower
  • 1 Crystal Barricade
  • 1 Cultivate
  • 1 Dauntless Dourbark
  • 1 Demonic Tutor
  • 1 Doran, Besieged by Time
  • 1 Doran, the Siege Tower
  • 1 Dryad Arbor
  • 1 Dungrove Elder
  • 1 Entish Restoration
  • 1 Exotic Orchard
  • 1 Explore
  • 1 Faeburrow Elder
  • 1 Fangorn, Tree Shepherd
  • 1 Farseek
  • 1 Fell the Mighty
  • 1 Felothar the Steadfast
  • 7 Forest
  • 1 Gravity Well
  • 1 Great Forest Druid
  • 1 Herald's Horn
  • 1 Heroic Intervention
  • 1 Huatli, the Sun's Heart
  • 1 Last March of the Ents
  • 1 Leaf-Crowned Elder
  • 1 Lightning Greaves
  • 1 Maha, Its Feathers Night
  • 1 Murmuring Bosk
  • 1 Nature's Lore
  • 1 Nemata, Primeval Warden
  • 1 Orchard Warden
  • 1 Overgrown Tomb
  • 1 Patchwork Banner
  • 1 Path of Ancestry
  • 1 Path to Exile
  • 6 Plains
  • 1 Quickbeam, Upstart Ent
  • 1 Radagast of Rhosgobel
  • 1 Rampant Growth
  • 1 Regrowth
  • 1 Rogue's Passage
  • 1 Six
  • 1 Slagwurm Armor
  • 1 Slaughter the Strong
  • 1 Sol Ring
  • 1 Sunpetal Grove
  • 5 Swamp
  • 1 Swords to Plowshares
  • 1 Teferi's Protection
  • 1 Temple Garden
  • 1 The Great Henge
  • 1 Three Tree City
  • 1 Three Visits
  • 1 Timber Protector
  • 1 Tower Defense
  • 1 Tree of Perdition
  • 1 Tree of Redemption
  • 1 Treebeard, Gracious Host
  • 1 Treefolk Harbinger
  • 1 Trostani, Selesnya's Voice
  • 1 Undergrowth Stadium
  • 1 Urborg, Tomb of Yawgmoth
  • 1 Urza's Incubator
  • 1 Verdant Catacombs
  • 1 Windswept Heath
  • 1 Woodland Cemetery
  • 1 Worldly Tutor
  • 1 Wrenn and Seven
  • 1 Yavimaya, Cradle of Growth