Mothman precon by user5279726

Format: Commander

Commander: The Wise Mothman

Bracket: 2

Deck overview

A Sultai mutant-counter deck that turns The Wise Mothman's rad counters into a mill and +1/+1 counter engine. The normal plan is to land rad counters on every player, feed the commander's mill trigger, then use counter doublers and proliferate to turn a small airborne start into an overwhelming Mutant board. Secondary paths include Zombie/Mutant token waves from Screeching Scorchbeast and Vault 12, plus graveyard recursion through The Master, Raul, and Tato Farmer. The commander is both the accelerator and the main flying threat. There is no double-faced or hidden commander, but The Master plays a similar supportive role. The deck wins by combat, usually commander damage with The Wise Mothman or trampling Mutants after Kalonian Hydra doubles the board.

Decklist (100 cards)

  • 1 Agent Frank Horrigan
  • 1 Alpha Deathclaw
  • 1 Arcane Signet
  • 1 Ash Barrens
  • 1 Atomize
  • 1 Beast Within
  • 1 Bloatfly Swarm
  • 1 Branching Evolution
  • 1 Casualties of War
  • 1 Cathedral Acolyte
  • 1 Chasm Skulker
  • 1 Command Tower
  • 1 Contagion Clasp
  • 1 Contaminated Drink
  • 1 Corpsejack Menace
  • 1 Cultivate
  • 1 Darkwater Catacombs
  • 1 Drowned Catacomb
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Farseek
  • 1 Fellwar Stone
  • 1 Fetid Pools
  • 1 Find // Finality
  • 5 Forest
  • 1 Forgotten Ancient
  • 1 Glowing One
  • 1 Guardian Project
  • 1 Hancock, Ghoulish Mayor
  • 1 Hardened Scales
  • 1 Harmonize
  • 1 Harold and Bob, First Numens
  • 1 Hinterland Harbor
  • 1 Inexorable Tide
  • 1 Infesting Radroach
  • 1 Inspiring Call
  • 5 Island
  • 1 Jason Bright, Glowing Prophet
  • 1 Kalonian Hydra
  • 1 Lily Bowen, Raging Grandma
  • 1 Lumbering Megasloth
  • 1 Marcus, Mutant Mayor
  • 1 Mariposa Military Base
  • 1 Mirelurk Queen
  • 1 Mortuary Mire
  • 1 Mutational Advantage
  • 1 Nesting Grounds
  • 1 Nightkin Ambusher
  • 1 Nuclear Fallout
  • 1 Opulent Palace
  • 1 Overflowing Basin
  • 1 Path of Ancestry
  • 1 Piper Wright, Publick Reporter
  • 1 Radstorm
  • 1 Rampaging Yao Guai
  • 1 Rampant Growth
  • 1 Raul, Trouble Shooter
  • 1 Recon Craft Theta
  • 1 Rishkar, Peema Renegade
  • 1 Screeching Scorchbeast
  • 1 Sol Ring
  • 1 Strong, the Brutish Thespian
  • 1 Sunken Hollow
  • 5 Swamp
  • 1 Swiftfoot Boots
  • 1 Tainted Isle
  • 1 Tainted Wood
  • 1 Talisman of Curiosity
  • 1 Talisman of Dominance
  • 1 Talisman of Resilience
  • 1 Tato Farmer
  • 1 Temple of Deceit
  • 1 Temple of Malady
  • 1 Temple of Mystery
  • 1 Temple of the False God
  • 1 Terramorphic Expanse
  • 1 The Master, Transcendent
  • 1 The Wise Mothman
  • 1 Tireless Tracker
  • 1 Vault 12: The Necropolis
  • 1 Vault 87: Forced Evolution
  • 1 Vexing Radgull
  • 1 Viridescent Bog
  • 1 Watchful Radstag
  • 1 Winding Constrictor
  • 1 Wizard Class
  • 1 Woodland Cemetery
  • 1 Young Deathclaws