Neerdiv by user6266952

Format: Commander

Commander: Neerdiv, Devious Diver

Bracket: 3

Deck overview

This deck is a mono-blue mill-control build piloted by Neerdiv, Devious Diver. Its core plan uses the commander's tap-triggered mill and its second ability - drawing a card and growing Neerdiv whenever you cast a spell from your graveyard - as the primary engine. The list leans heavily on flashback, disturb, and other graveyard-cast synergies to fuel that draw, while a suite of instant-speed interaction and light stax (e.g., Propaganda) buys time. The inevitable win condition is milling three opponents, accelerated by The Mindskinner (10 per opponent per turn), Screaming Swarm (attack-trigger mill), and the power-scaling Aettir and Priwen. The deck is slow, grindy, and commander-dependent, but its interaction density keeps it alive long enough to reach the endgame.

Decklist (100 cards)

  • 1 Aettir and Priwen
  • 1 Aquitect's Defenses
  • 1 Archmage's Charm
  • 1 Blossombind
  • 1 Brainstorm
  • 1 Cackling Counterpart
  • 1 Combat Tutorial
  • 1 Crustacean Commando
  • 1 Deduce
  • 1 Deep Analysis
  • 1 Draugr Thought-Thief
  • 1 Dreams of Laguna
  • 1 Expendable Lackey
  • 1 Gale, Waterdeep Prodigy
  • 1 Glamer Gifter
  • 1 Glamermite
  • 1 Gravelgill Scoundrel
  • 1 Hraesvelgr of the First Brood
  • 1 Hullbreaker Horror
  • 1 Illithid Harvester // Plant Tadpoles
  • 35 Island
  • 1 Jailbreak Scheme
  • 1 Jidoor, Aristocratic Capital // Overture
  • 1 Kitsune's Technique
  • 1 Lantern Bearer // Lanterns' Lift
  • 1 Lofty Dreams
  • 1 Lulu, Stern Guardian
  • 1 Magic Damper
  • 1 Mind Transfer Protocol
  • 1 Neerdiv, Devious Diver
  • 1 Nightmares and Daydreams
  • 1 Nimbleclaw Adept
  • 1 Octopus Form
  • 1 Ooze Spill
  • 1 Personal Tutor
  • 1 Pestered Wellguard
  • 1 Propaganda
  • 1 Quick Study
  • 1 Quistis Trepe
  • 1 Reconnaissance Mission
  • 1 Relic of Legends
  • 1 Return to the Sewers
  • 1 Rimekin Recluse
  • 1 Screaming Swarm
  • 1 Secrets of the Dead
  • 1 Seize the Secrets
  • 1 Sewer-veillance Cam
  • 1 Silvergill Mentor
  • 1 Silvergill Peddler
  • 1 Sleep Magic
  • 1 Sokka's Haiku
  • 1 Springleaf Drum
  • 1 Stuck in Summoner's Sanctum
  • 1 Summit Sentinel
  • 1 Swat Away
  • 1 Syncopate
  • 1 The Mindskinner
  • 1 The Water Crystal
  • 1 Towering-Wave Mystic
  • 1 Unauthorized Exit
  • 1 Unwelcome Sprite
  • 1 Waker of Waves
  • 1 Wall of Lost Thoughts
  • 1 Wanderlight Spirit
  • 1 Whispering Wizard
  • 1 Wizards of Thay