Neerdiv by user6266952
Format: Commander
Commander: Neerdiv, Devious Diver
Bracket: 3
Deck overview
This deck is a mono-blue mill-control build piloted by Neerdiv, Devious Diver. Its core plan uses the commander's tap-triggered mill and its second ability - drawing a card and growing Neerdiv whenever you cast a spell from your graveyard - as the primary engine. The list leans heavily on flashback, disturb, and other graveyard-cast synergies to fuel that draw, while a suite of instant-speed interaction and light stax (e.g., Propaganda) buys time. The inevitable win condition is milling three opponents, accelerated by The Mindskinner (10 per opponent per turn), Screaming Swarm (attack-trigger mill), and the power-scaling Aettir and Priwen. The deck is slow, grindy, and commander-dependent, but its interaction density keeps it alive long enough to reach the endgame.
Decklist (100 cards)
- 1 Aettir and Priwen
- 1 Aquitect's Defenses
- 1 Archmage's Charm
- 1 Blossombind
- 1 Brainstorm
- 1 Cackling Counterpart
- 1 Combat Tutorial
- 1 Crustacean Commando
- 1 Deduce
- 1 Deep Analysis
- 1 Draugr Thought-Thief
- 1 Dreams of Laguna
- 1 Expendable Lackey
- 1 Gale, Waterdeep Prodigy
- 1 Glamer Gifter
- 1 Glamermite
- 1 Gravelgill Scoundrel
- 1 Hraesvelgr of the First Brood
- 1 Hullbreaker Horror
- 1 Illithid Harvester // Plant Tadpoles
- 35 Island
- 1 Jailbreak Scheme
- 1 Jidoor, Aristocratic Capital // Overture
- 1 Kitsune's Technique
- 1 Lantern Bearer // Lanterns' Lift
- 1 Lofty Dreams
- 1 Lulu, Stern Guardian
- 1 Magic Damper
- 1 Mind Transfer Protocol
- 1 Neerdiv, Devious Diver
- 1 Nightmares and Daydreams
- 1 Nimbleclaw Adept
- 1 Octopus Form
- 1 Ooze Spill
- 1 Personal Tutor
- 1 Pestered Wellguard
- 1 Propaganda
- 1 Quick Study
- 1 Quistis Trepe
- 1 Reconnaissance Mission
- 1 Relic of Legends
- 1 Return to the Sewers
- 1 Rimekin Recluse
- 1 Screaming Swarm
- 1 Secrets of the Dead
- 1 Seize the Secrets
- 1 Sewer-veillance Cam
- 1 Silvergill Mentor
- 1 Silvergill Peddler
- 1 Sleep Magic
- 1 Sokka's Haiku
- 1 Springleaf Drum
- 1 Stuck in Summoner's Sanctum
- 1 Summit Sentinel
- 1 Swat Away
- 1 Syncopate
- 1 The Mindskinner
- 1 The Water Crystal
- 1 Towering-Wave Mystic
- 1 Unauthorized Exit
- 1 Unwelcome Sprite
- 1 Waker of Waves
- 1 Wall of Lost Thoughts
- 1 Wanderlight Spirit
- 1 Whispering Wizard
- 1 Wizards of Thay