Backrooms by AFRICANbearguY
Format: Commander
Commander: Marina Vendrell
Bracket: 3
DeckCheck Threat Index: 37
Deck overview
This deck is a Five-Color Room Enchantress strategy commanded by Marina Vendrell. It leverages the unique mechanics of Duskmourn Room enchantments, using Marina's enters-the-battlefield ability to dig seven cards deep for enchantments and her tap ability to unlock expensive doors for free. The deck navigates the early game by developing five-color mana fixing and casting cost reducers such as Inquisitive Glimmer and Jukai Naturalist. Once established, engines like Sythis, Harvest's Hand and Entity Tracker turn every enchantment drop and door unlock into continuous card advantage. Defensive enchantments including Sphere of Safety and Propaganda create high attack taxes that neutralize aggressive boards, while Fear of Sleep Paralysis locks down opposing threats with permanent stun counters. The deck builds toward an alternate win condition via Central Elevator // Promising Stairs, assembling eight distinct unlocked doors to win on upkeep, or overwhelms opponents with flying Spirit and Demon tokens generated by eerie triggers.
Decklist (100 cards)
- 1 Arcane Sanctum
- 1 Arcane Signet
- 1 Balemurk Leech
- 1 Bottomless Pool // Locker Room
- 1 Central Elevator // Promising Stairs
- 1 Charred Foyer // Warped Space
- 1 Chromatic Lantern
- 1 Command Tower
- 1 Commander's Sphere
- 1 Counterspell
- 1 Cramped Vents // Access Maze
- 1 Creeping Peeper
- 1 Crumbling Necropolis
- 1 Cultivate
- 1 Dazzling Theater // Prop Room
- 1 Defiled Crypt // Cadaver Lab
- 1 Derelict Attic // Widow's Walk
- 1 Doomwake Giant
- 1 Enchantress's Presence
- 1 Entity Tracker
- 1 Evolving Wilds
- 1 Exotic Orchard
- 1 Experimental Lab // Staff Room
- 1 Farseek
- 1 Fear of Impostors
- 1 Fear of Infinity
- 1 Fear of Sleep Paralysis
- 4 Forest
- 1 Frontier Bivouac
- 1 Funeral Room // Awakening Hall
- 1 Ghostly Dancers
- 1 Ghostly Keybearer
- 1 Glassworks // Shattered Yard
- 1 Grand Entryway // Elegant Rotunda
- 1 Greenhouse // Rickety Gazebo
- 1 Gremlin Tamer
- 1 Haunted Screen
- 1 Hindering Light
- 1 Inquisitive Glimmer
- 5 Island
- 1 Jukai Naturalist
- 1 Jungle Shrine
- 1 Keys to the House
- 1 Kodama's Reach
- 1 Marina Vendrell
- 1 Meat Locker // Drowned Diner
- 1 Mesa Enchantress
- 1 Mirror Room // Fractured Realm
- 1 Moldering Gym // Weight Room
- 1 Moon-Blessed Cleric
- 3 Mountain
- 1 Mystic Monastery
- 1 Nomad Outpost
- 1 Opulent Palace
- 1 Orim's Chant
- 1 Painter's Studio // Defaced Gallery
- 1 Path of Ancestry
- 1 Path to Exile
- 5 Plains
- 1 Propaganda
- 1 Rampant Growth
- 1 Repulse
- 1 Restricted Office // Lecture Hall
- 1 Roaring Furnace // Steaming Sauna
- 1 Sandsteppe Citadel
- 1 Savage Lands
- 1 Scrabbling Skullcrab
- 1 Seaside Citadel
- 1 Secret Arcade // Dusty Parlor
- 1 Skullsnap Nuisance
- 1 Smoky Lounge // Misty Salon
- 1 Sol Ring
- 1 Sphere of Safety
- 1 Starfield Mystic
- 1 Surgical Suite // Hospital Room
- 3 Swamp
- 1 Swords to Plowshares
- 1 Sythis, Harvest's Hand
- 1 The Master of Keys
- 1 Ticket Booth // Tunnel of Hate
- 1 Underwater Tunnel // Slimy Aquarium
- 1 Unholy Annex // Ritual Chamber
- 1 Unwilling Vessel
- 1 Valgavoth's Lair
- 1 Victor, Valgavoth's Seneschal