Celes Revival by Loradin

Format: Commander

Commander: Celes, Rune Knight

Bracket: 4

DeckCheck Threat Index: 49

Deck overview

This deck is a focused Mardu reanimator strategy that uses Celes, Rune Knight as a card-filtering engine and power-enhancing outlet. The primary objective is to fill the graveyard rapidly using efficient burial spells such as Entomb and Buried Alive, then reanimate decisive high-mana threats well ahead of curve. The deck features a compact infinite combo between Abdel Adrian, Gorion's Ward and Animate Dead, which creates infinite 1/1 Soldier creature tokens. When paired with Anger in the graveyard, these tokens gain haste to eliminate the entire table on turn 4. In games where the primary combo is unavailable, the deck pivots smoothly to reanimating oppressive creatures like Archon of Cruelty, Sepulchral Primordial, and Combustible Gearhulk. With strong reanimation redundancy, the deck recovers quickly from removal and maintains persistent board pressure.

Decklist (100 cards)

  • 1 Abdel Adrian, Gorion's Ward
  • 1 Angel of the Ruins
  • 1 Anger
  • 1 Animate Dead
  • 1 Arcane Signet
  • 1 Archon of Cruelty
  • 1 Battlefield Forge
  • 1 Big Score
  • 1 Buried Alive
  • 1 Carrion Feeder
  • 1 Celes, Rune Knight
  • 1 Clifftop Retreat
  • 1 Cloudshift
  • 1 Coin of Fate
  • 1 Combustible Gearhulk
  • 1 Command Tower
  • 1 Demolition Field
  • 1 Desecrated Tomb
  • 1 Desolate Mire
  • 1 Dragonskull Summit
  • 1 Dread Return
  • 1 Dualcaster Mage
  • 1 Entomb
  • 1 Espers to Magicite
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Fellwar Stone
  • 1 Fetid Heath
  • 1 Flashback
  • 1 Flayer of the Hatebound
  • 1 Foreboding Ruins
  • 1 Forsaken Miner
  • 1 Furycalm Snarl
  • 1 Geothermal Bog
  • 1 Ghostly Prison
  • 1 Gogo, Mysterious Mime
  • 1 Grave Researcher // Reanimate
  • 1 Graven Cairns
  • 1 High Market
  • 1 Interceptor, Shadow's Hound
  • 1 Isolated Chapel
  • 1 Karmic Guide
  • 1 Kefka, Dancing Mad
  • 1 Luminous Broodmoth
  • 1 Meteor Golem
  • 1 Millikin
  • 1 Mog, Moogle Warrior
  • 1 Morbid Opportunist
  • 1 Mortify
  • 3 Mountain
  • 1 Murderous Redcap
  • 1 Night's Whisper
  • 1 Nomad Outpost
  • 1 Orzhov Signet
  • 1 Path of Ancestry
  • 1 Persist
  • 1 Persistent Specimen
  • 1 Pitiless Plunderer
  • 4 Plains
  • 1 Priest of Fell Rites
  • 1 Puppeteer Clique
  • 1 Rakdos Signet
  • 1 Ral Zarek, Guest Lecturer
  • 1 Reanimate
  • 1 Restoration Seminar
  • 1 Return the Favor
  • 1 Rise of the Dark Realms
  • 1 Rogue's Passage
  • 1 Rugged Prairie
  • 1 Ruin Grinder
  • 1 Ruinous Ultimatum
  • 1 Sabin, Master Monk
  • 1 Sacred Peaks
  • 1 Sepulchral Primordial
  • 1 Shadowblood Ridge
  • 1 Shineshadow Snarl
  • 1 Smoldering Marsh
  • 1 Sol Ring
  • 1 Stitch Together
  • 1 Stitcher's Supplier
  • 1 Sulfurous Springs
  • 1 Sun Titan
  • 1 Sunlit Marsh
  • 1 Sunscorched Divide
  • 3 Swamp
  • 1 Talisman of Conviction
  • 1 Talisman of Indulgence
  • 1 Teleportation Circle
  • 1 The Warring Triad
  • 1 Twilight Diviner
  • 1 Unearth
  • 1 Vile Entomber
  • 1 Viscera Seer