Crystal by Terok

Format: Commander

Commander: Crystal, Inhuman Princess

Bracket: 3

DeckCheck Threat Index: 40

Deck overview

This deck is a four-color spellslinger storm strategy built around Crystal, Inhuman Princess. Crystal serves as both an early ramp piece and the primary win condition, dealing damage to each opponent whenever you cast a noncreature spell based on that spell's color count. The deck pairs Crystal with damage-triggered draw effects such as Curiosity, Keen Sense, and Ophidian Eye. Because Crystal damages every opponent simultaneously, each colored noncreature spell draws up to three cards. This massive burst of card advantage allows the deck to chain cheap cantrips, rituals, and free spells into a lethal same-turn burn finish. Mana generators like Storm-Kiln Artist, Kykar, Wind's Fury, and Vraska, Soul of Stone sustain spell velocity throughout the combo turn. While the deck possesses explosive turn-6 kill potential, it relies entirely on natural draws and cantrips to find its key enchantments, making it susceptible to well-timed spot removal directed at Crystal before the storm engine starts.

Decklist (100 cards)

  • 1 An Offer You Can't Refuse
  • 1 Annie Joins Up
  • 1 Arcane Denial
  • 1 Arcane Signet
  • 1 Artist's Talent
  • 1 Baxter Building
  • 1 Boon of Safety
  • 1 Bountiful Landscape
  • 1 Canopy Vista
  • 1 Chromatic Lantern
  • 1 Cinder Glade
  • 1 Clifftop Retreat
  • 1 Command Tower
  • 1 Coruscation Mage
  • 1 Crystal, Inhuman Princess
  • 1 Curiosity
  • 1 Delay
  • 1 Desperate Ritual
  • 1 Dovin's Veto
  • 1 Elvish Spirit Guide
  • 1 Enter the Unknown
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Expressive Iteration
  • 1 Fabled Passage
  • 1 Farseek
  • 1 Fatehold Charm
  • 1 Fellwar Stone
  • 1 Firebrand Archer
  • 1 Flame of Anor
  • 3 Forest
  • 1 Frantic Search
  • 1 Gitaxian Probe
  • 1 Glacial Fortress
  • 1 Growth Spiral
  • 1 Guttersnipe
  • 1 Hawkeye's Bow
  • 1 Hinterland Harbor
  • 1 Hubris
  • 1 Hull Breach
  • 3 Island
  • 1 Jeskai Ascendancy
  • 1 Keen Sense
  • 1 Kykar, Wind's Fury
  • 1 Laboratory Maniac
  • 1 Manamorphose
  • 1 Mass Hysteria
  • 1 Mind Stone
  • 3 Mountain
  • 1 Nature's Lore
  • 1 Niv-Mizzet, Visionary
  • 1 Ophidian Eye
  • 1 Path to Exile
  • 1 Perilous Landscape
  • 1 Pillar of the Paruns
  • 3 Plains
  • 1 Planar Genesis
  • 1 Prairie Stream
  • 1 Pyretic Ritual
  • 1 Radiant Summit
  • 1 Rampant Growth
  • 1 Reliquary Tower
  • 1 Rite of Flame
  • 1 Rootbound Crag
  • 1 Safewright Quest
  • 1 Scorched Geyser
  • 1 Sevinne's Reclamation
  • 1 Shared Roots
  • 1 Sheltering Landscape
  • 1 Simian Spirit Guide
  • 1 Snake Umbra
  • 1 Snap
  • 1 Sodden Verdure
  • 1 Sol Ring
  • 1 Storm-Kiln Artist
  • 1 Strike It Rich
  • 1 Sulfur Falls
  • 1 Sunpetal Grove
  • 1 Swords to Plowshares
  • 1 Tandem Lookout
  • 1 Terramorphic Expanse
  • 1 Thought Vessel
  • 1 Three Visits
  • 1 Tinder Wall
  • 1 Tranquil Landscape
  • 1 Unwind
  • 1 Veyran, Voice of Duality
  • 1 Vibrant Cityscape
  • 1 Vigorbloom Charm
  • 1 Vraska, Soul of Stone
  • 1 Whirlwind of Thought
  • 1 Wizard's Staff