go shintai rechungased by Omaui
Format: Commander
Commander: Go-Shintai of Life's Origin
Bracket: 3
Deck overview
Go-Shintai of Life's Origin is a five-color Shrine enchantress deck. The primary plan is to build a critical mass of Shrines, use Sanctum of All as a repeatable tutor, and convert each upkeep, first main phase, and end step trigger into damage with Sanctum of Stone Fangs, Honden of Infinite Rage, and Go-Shintai of Ancient Wars. The commander supplies extra Shrine tokens and serves as a recursion engine, returning key enchantments from the graveyard. Zur the Enchanter acts as a hidden commander that can fetch a small Shrine or a tax/protection enchantment on attack. Token generation from Honden of Life's Web, Shared Purpose, Sigil, and Hallowed Haunting provides a combat fallback, while Sterling Grove and Privileged Position protect the board.
Decklist (100 cards)
- 1 Aang's Journey
- 1 An Offer You Can't Refuse
- 1 Arcane Denial
- 1 Arcane Lighthouse
- 1 Beast Within
- 1 Birds of Paradise
- 1 Bountiful Promenade
- 1 Breeding Pool
- 1 Chromatic Lantern
- 1 Command Tower
- 1 Counterspell
- 1 Crescent Island Temple
- 1 Darksteel Mutation
- 1 Deathcap Glade
- 1 Deserted Beach
- 1 Destiny Spinner
- 1 Doomwake Giant
- 1 Dreamroot Cascade
- 1 Dryad of the Ilysian Grove
- 1 Eidolon of Blossoms
- 1 Enchantress's Presence
- 1 Extinguish All Hope
- 1 Farseek
- 1 Forest
- 1 Fyndhorn Elves
- 1 Ghostly Prison
- 1 Go-Shintai of Ancient Wars
- 1 Go-Shintai of Boundless Vigor
- 1 Go-Shintai of Hidden Cruelty
- 1 Go-Shintai of Life's Origin
- 1 Go-Shintai of Lost Wisdom
- 1 Go-Shintai of Shared Purpose
- 1 Godless Shrine
- 1 Greater Auramancy
- 1 Hall of Heliod's Generosity
- 1 Hallowed Fountain
- 1 Hallowed Haunting
- 1 Hei Bai, Forest Guardian
- 1 Herald of the Pantheon
- 1 Heroic Intervention
- 1 Honden of Cleansing Fire
- 1 Honden of Infinite Rage
- 1 Honden of Life's Web
- 1 Honden of Night's Reach
- 1 Honden of Seeing Winds
- 1 Island
- 1 Jukai Naturalist
- 1 Kyoshi Island Plaza
- 1 Llanowar Elves
- 1 Mana Drain
- 1 Mesa Enchantress
- 1 Mistrise Village
- 1 Morphic Pool
- 1 Mountain
- 1 Northern Air Temple
- 1 Overgrown Farmland
- 1 Overgrown Tomb
- 1 Paradox Haze
- 1 Path to Exile
- 1 Plains
- 1 Privileged Position
- 1 Propaganda
- 1 Reflecting Pool
- 1 Rejuvenating Springs
- 1 Reliquary Tower
- 1 Rockfall Vale
- 1 Sacred Foundry
- 1 Sanctum Weaver
- 1 Sanctum of All
- 1 Sanctum of Calm Waters
- 1 Sanctum of Fruitful Harvest
- 1 Sanctum of Shattered Heights
- 1 Sanctum of Stone Fangs
- 1 Sanctum of Tranquil Light
- 1 Satyr Enchanter
- 1 Sea of Clouds
- 1 Setessan Champion
- 1 Shattered Sanctum
- 1 Shipwreck Marsh
- 1 Sigil of the Empty Throne
- 1 Sol Ring
- 1 Southern Air Temple
- 1 Spectator Seating
- 1 Sphere of Safety
- 1 Spire Garden
- 1 Steam Vents
- 1 Sterling Grove
- 1 Stomping Ground
- 1 Sundown Pass
- 1 Swamp
- 1 Swords to Plowshares
- 1 Sythis, Harvest's Hand
- 1 Temple Garden
- 1 The Spirit Oasis
- 1 Undergrowth Stadium
- 1 Vault of Champions
- 1 Weaver of Harmony
- 1 White Lotus Hideout
- 1 Zur the Enchanter
- 1 Zur, Eternal Schemer