go shintai rechungased by Omaui

Format: Commander

Commander: Go-Shintai of Life's Origin

Bracket: 3

Deck overview

Go-Shintai of Life's Origin is a five-color Shrine enchantress deck. The primary plan is to build a critical mass of Shrines, use Sanctum of All as a repeatable tutor, and convert each upkeep, first main phase, and end step trigger into damage with Sanctum of Stone Fangs, Honden of Infinite Rage, and Go-Shintai of Ancient Wars. The commander supplies extra Shrine tokens and serves as a recursion engine, returning key enchantments from the graveyard. Zur the Enchanter acts as a hidden commander that can fetch a small Shrine or a tax/protection enchantment on attack. Token generation from Honden of Life's Web, Shared Purpose, Sigil, and Hallowed Haunting provides a combat fallback, while Sterling Grove and Privileged Position protect the board.

Decklist (100 cards)

  • 1 Aang's Journey
  • 1 An Offer You Can't Refuse
  • 1 Arcane Denial
  • 1 Arcane Lighthouse
  • 1 Beast Within
  • 1 Birds of Paradise
  • 1 Bountiful Promenade
  • 1 Breeding Pool
  • 1 Chromatic Lantern
  • 1 Command Tower
  • 1 Counterspell
  • 1 Crescent Island Temple
  • 1 Darksteel Mutation
  • 1 Deathcap Glade
  • 1 Deserted Beach
  • 1 Destiny Spinner
  • 1 Doomwake Giant
  • 1 Dreamroot Cascade
  • 1 Dryad of the Ilysian Grove
  • 1 Eidolon of Blossoms
  • 1 Enchantress's Presence
  • 1 Extinguish All Hope
  • 1 Farseek
  • 1 Forest
  • 1 Fyndhorn Elves
  • 1 Ghostly Prison
  • 1 Go-Shintai of Ancient Wars
  • 1 Go-Shintai of Boundless Vigor
  • 1 Go-Shintai of Hidden Cruelty
  • 1 Go-Shintai of Life's Origin
  • 1 Go-Shintai of Lost Wisdom
  • 1 Go-Shintai of Shared Purpose
  • 1 Godless Shrine
  • 1 Greater Auramancy
  • 1 Hall of Heliod's Generosity
  • 1 Hallowed Fountain
  • 1 Hallowed Haunting
  • 1 Hei Bai, Forest Guardian
  • 1 Herald of the Pantheon
  • 1 Heroic Intervention
  • 1 Honden of Cleansing Fire
  • 1 Honden of Infinite Rage
  • 1 Honden of Life's Web
  • 1 Honden of Night's Reach
  • 1 Honden of Seeing Winds
  • 1 Island
  • 1 Jukai Naturalist
  • 1 Kyoshi Island Plaza
  • 1 Llanowar Elves
  • 1 Mana Drain
  • 1 Mesa Enchantress
  • 1 Mistrise Village
  • 1 Morphic Pool
  • 1 Mountain
  • 1 Northern Air Temple
  • 1 Overgrown Farmland
  • 1 Overgrown Tomb
  • 1 Paradox Haze
  • 1 Path to Exile
  • 1 Plains
  • 1 Privileged Position
  • 1 Propaganda
  • 1 Reflecting Pool
  • 1 Rejuvenating Springs
  • 1 Reliquary Tower
  • 1 Rockfall Vale
  • 1 Sacred Foundry
  • 1 Sanctum Weaver
  • 1 Sanctum of All
  • 1 Sanctum of Calm Waters
  • 1 Sanctum of Fruitful Harvest
  • 1 Sanctum of Shattered Heights
  • 1 Sanctum of Stone Fangs
  • 1 Sanctum of Tranquil Light
  • 1 Satyr Enchanter
  • 1 Sea of Clouds
  • 1 Setessan Champion
  • 1 Shattered Sanctum
  • 1 Shipwreck Marsh
  • 1 Sigil of the Empty Throne
  • 1 Sol Ring
  • 1 Southern Air Temple
  • 1 Spectator Seating
  • 1 Sphere of Safety
  • 1 Spire Garden
  • 1 Steam Vents
  • 1 Sterling Grove
  • 1 Stomping Ground
  • 1 Sundown Pass
  • 1 Swamp
  • 1 Swords to Plowshares
  • 1 Sythis, Harvest's Hand
  • 1 Temple Garden
  • 1 The Spirit Oasis
  • 1 Undergrowth Stadium
  • 1 Vault of Champions
  • 1 Weaver of Harmony
  • 1 White Lotus Hideout
  • 1 Zur the Enchanter
  • 1 Zur, Eternal Schemer