The Matrix by DRiemer
Format: Commander
Commander: Marina Vendrell
Bracket: 3
DeckCheck Threat Index: 34
Deck overview
This deck is a five-color Room Enchantress strategy commanded by Marina Vendrell. It leverages Duskmourn's Room mechanics to generate compounding card advantage, board control, and mana efficiency. The primary game plan focuses on casting Rooms with versatile modal effects, using Marina's tap ability to unlock expensive doors for free. The deck achieves victory through Central Elevator // Promising Stairs, which wins the game on your upkeep if you control eight or more differently named unlocked doors. Secondary win paths include animating Rooms into large deathtouch, lifelink beaters using Zur, Eternal Schemer or swarming the board with evasive Spirit tokens via Ghostly Dancers. A heavy suite of modal double-faced land cards ensures consistent land drops while keeping spell density high, and enchantress engines like Entity Tracker and Enchantress's Presence sustain card velocity throughout the mid-game.
Decklist (100 cards)
- 1 Aminatou, Veil Piercer
- 1 Arcane Signet
- 1 Arid Mesa
- 1 Balemurk Leech
- 1 Birds of Paradise
- 1 Bitter Reunion
- 1 Bloodsoaked Insight // Sanguine Morass
- 1 Bloodstained Mire
- 1 Callidus Assassin
- 1 Cathartic Reunion
- 1 Central Elevator // Promising Stairs
- 1 Charred Foyer // Warped Space
- 1 Command Tower
- 1 Commander's Sphere
- 1 Cramped Vents // Access Maze
- 1 Cultivate
- 1 Dazzling Theater // Prop Room
- 1 Dovin's Veto
- 1 Enchantress's Presence
- 1 Enduring Curiosity
- 1 Entity Tracker
- 1 Eutropia the Twice-Favored
- 1 Exorcise
- 1 Extravagant Replication
- 1 Fabled Passage
- 1 Farseek
- 1 Fear of Impostors
- 1 Fell the Profane // Fell Mire
- 1 Flooded Strand
- 1 Forest
- 1 Funeral Room // Awakening Hall
- 1 Ghostly Dancers
- 1 Ghostly Keybearer
- 1 Glasspool Mimic // Glasspool Shore
- 1 Glasswing Grace // Age-Graced Chapel
- 1 Greenhouse // Rickety Gazebo
- 1 Gremlin Tamer
- 1 Hallowed Fountain
- 1 Heroic Intervention
- 1 Idyllic Tutor
- 1 Indatha Triome
- 1 Island
- 1 Jeskai Ascendancy
- 1 Jetmir's Garden
- 1 Jukai Naturalist
- 1 Kabira Takedown // Kabira Plateau
- 1 Ketria Triome
- 1 Keys to the House
- 1 Legion Leadership // Legion Stronghold
- 1 Lyla, Holographic Assistant
- 1 Marina Vendrell
- 1 Marsh Flats
- 1 Mesa Enchantress
- 1 Mirror Room // Fractured Realm
- 1 Misty Rainforest
- 1 Mountain
- 1 Nowhere to Run
- 1 Optimistic Scavenger
- 1 Patriar's Seal
- 1 Plains
- 1 Polluted Cistern // Dim Oubliette
- 1 Polluted Delta
- 1 Privileged Position
- 1 Propaganda
- 1 Raffine's Tower
- 1 Raugrin Triome
- 1 Restricted Office // Lecture Hall
- 1 Revitalizing Repast // Old-Growth Grove
- 1 Roaring Furnace // Steaming Sauna
- 1 Saffi Eriksdotter
- 1 Savai Triome
- 1 Scalding Tarn
- 1 Silent Hallcreeper
- 1 Sink into Stupor // Soporific Springs
- 1 Sisay, Weatherlight Captain
- 1 Smoky Lounge // Misty Salon
- 1 Spara's Headquarters
- 1 Split Up
- 1 Stranglehold
- 1 Strength of the Harvest // Haven of the Harvest
- 1 Stump Stomp // Burnwillow Clearing
- 1 Surgical Suite // Hospital Room
- 1 Swamp
- 1 The Master of Keys
- 1 Three Visits
- 1 Thrill of Possibility
- 1 Ticket Booth // Tunnel of Hate
- 1 Trapped in the Screen
- 1 Unable to Scream
- 1 Unholy Annex // Ritual Chamber
- 1 Verdant Catacombs
- 1 Victor, Valgavoth's Seneschal
- 1 Waterlogged Teachings // Inundated Archive
- 1 Windswept Heath
- 1 Witch Enchanter // Witch-Blessed Meadow
- 1 Wooded Foothills
- 1 Xander's Lounge
- 1 Zagoth Triome
- 1 Ziatora's Proving Ground
- 1 Zur, Eternal Schemer