Mothman Bracket 3 by user2449418
Format: Commander
Commander: The Wise Mothman
Bracket: 3
Deck overview
This Sultai deck is built around The Wise Mothman as a rad-counter mill engine. The primary plan is to stack rad counters on all opponents, proliferate them steadily, and convert each end step into mass milling. The secondary path is a compact two-card combo: Bloodchief Ascension plus Mindcrank, which drains and decks each opponent once Bloodchief charges. The commander accelerates both mill and combat by handing out rad counters on entry and attacks, while +1/+1 counter synergies and reanimation tools support a beatdown fallback. With no hidden commander, the deck leans on Mothman's triggered abilities and proliferate payoffs to reach its win conditions.
Decklist (100 cards)
- 1 Aetherize
- 1 Agent Frank Horrigan
- 1 Alpha Deathclaw
- 1 Arcane Signet
- 1 Atomize
- 1 Bloatfly Swarm
- 1 Bloodchief Ascension
- 1 Breach the Multiverse
- 1 Casualties of War
- 1 Collective Resistance
- 1 Command Beacon
- 1 Command Tower
- 1 Conduit of Worlds
- 1 Cultivate
- 1 Danny Pink
- 1 Darkwater Catacombs
- 1 Dauthi Voidwalker
- 1 Dreamborn Muse
- 1 Drowned Catacomb
- 1 Eternal Witness
- 1 Evolution Sage
- 1 Exotic Orchard
- 1 Fabled Passage
- 1 Farseek
- 1 Fathom Mage
- 1 Feral Ghoul
- 1 Find // Finality
- 1 Flux Channeler
- 5 Forest
- 1 Glowing One
- 1 Hardened Scales
- 1 Hinterland Harbor
- 1 Inexorable Tide
- 1 Infesting Radroach
- 1 Inspiring Call
- 5 Island
- 1 Jace, the Mind Sculptor
- 1 Kami of Whispered Hopes
- 1 Kaya's Ghostform
- 1 Keening Stone
- 1 Kodama of the West Tree
- 1 Llanowar Elves
- 1 Mariposa Military Base
- 1 Mesmeric Orb
- 1 Mindcrank
- 1 Mirelurk Queen
- 1 Mistrise Village
- 1 Mortuary Mire
- 1 Muldrotha, the Gravetide
- 1 Mutational Advantage
- 1 Mystic Remora
- 1 Mystical Tutor
- 1 Nightkin Ambusher
- 1 Nuclear Fallout
- 1 Opulent Palace
- 1 Overflowing Basin
- 1 Path of Ancestry
- 1 Psychic Corrosion
- 1 Putrefy
- 1 Rampaging Yao Guai
- 1 Rampant Growth
- 1 Reflecting Pool
- 1 Ripples of Undeath
- 1 Rise of the Dark Realms
- 1 Ruin Crab
- 1 Sage of Hours
- 1 Six
- 1 Sol Ring
- 1 Sunken Hollow
- 5 Swamp
- 1 Swiftfoot Boots
- 1 Syr Konrad, the Grim
- 1 Tainted Isle
- 1 Tainted Wood
- 1 Talisman of Curiosity
- 1 Talisman of Dominance
- 1 Talisman of Resilience
- 1 Temple of Deceit
- 1 Temple of Malady
- 1 Temple of Mystery
- 1 Temple of the False God
- 1 The Wise Mothman
- 1 Vault 12: The Necropolis
- 1 Vexing Radgull
- 1 Viridescent Bog
- 1 Virtue of Persistence // Locthwain Scorn
- 1 Woodland Cemetery
- 1 Worldly Tutor