Just Hoppin Around by artifactboiii

Format: Commander

Commander: Kwain, Itinerant Meddler

Bracket: 4

DeckCheck Threat Index: 50

Deck overview

This Kwain, Itinerant Meddler deck is an Azorius group hug combo-control deck that converts symmetrical card draw into game-ending card and mana advantage. By providing all players with extra resources, it maintains low threat perception while establishing asymmetric payoffs like Smothering Tithe, Consecrated Sphinx, and The One Ring. Defensive permanents such as Ghostly Prison, Silent Arbiter, and Grand Arbiter Augustin IV slow down aggressive opponents and tax opposing spells. The deck's primary win condition is an infinite draw combo using Mind Over Matter alongside Kwain, Itinerant Meddler or Temple Bell. Once assembled on Turn 5, discarding drawn cards untaps the draw engine repeatedly, drawing through the entire library. Surplus cards are discarded to untap lands for colored mana, casting Laboratory Maniac or Jace, Wielder of Mysteries for an instant victory. The combo is protected by silence effects and free countermagic, with Isochron Scepter providing a strong secondary win route.

Decklist (100 cards)

  • 1 Academy Ruins
  • 1 Adarkar Wastes
  • 1 Aether Barrier
  • 1 Altar of the Brood
  • 1 An Offer You Can't Refuse
  • 1 Angel's Grace
  • 1 Approach of the Second Sun
  • 1 Arcane Signet
  • 1 Archivist of Oghma
  • 1 Archmage Ascension
  • 1 Clever Impersonator
  • 1 Command Tower
  • 1 Consecrated Sphinx
  • 1 Copy Enchantment
  • 1 Counterspell
  • 1 Cyclonic Rift
  • 1 Darksteel Mutation
  • 1 Deserted Beach
  • 1 Dramatic Reversal
  • 1 Eiganjo, Seat of the Empire
  • 1 Enlightened Tutor
  • 1 Esper Sentinel
  • 1 Fabricate
  • 1 Faerie Mastermind
  • 1 Felidar Guardian
  • 1 Fellwar Stone
  • 1 Field of the Dead
  • 1 Flooded Strand
  • 1 Floodfarm Verge
  • 1 Folio of Fancies
  • 1 Forbidden Orchard
  • 1 Force of Will
  • 1 Forced Fruition
  • 1 Freed from the Real
  • 1 Geier Reach Sanitarium
  • 1 Ghostly Prison
  • 1 Glacial Fortress
  • 1 Gleaming Splendor
  • 1 Grand Abolisher
  • 1 Grand Arbiter Augustin IV
  • 1 Hall of Heliod's Generosity
  • 1 Hallowed Fountain
  • 1 Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
  • 1 Hengegate Pathway // Mistgate Pathway
  • 1 High Fae Trickster
  • 1 Howling Mine
  • 1 Intruder Alarm
  • 1 Iron Maiden
  • 2 Island
  • 1 Island Sanctuary
  • 1 Isochron Scepter
  • 1 Jace's Archivist
  • 1 Jace, Wielder of Mysteries
  • 1 Kami of the Crescent Moon
  • 1 King T'Challa // Black Panther, Hope Enduring
  • 1 Kwain, Itinerant Meddler
  • 1 Laboratory Maniac
  • 1 Lotus Petal
  • 1 Maze of Ith
  • 1 Meticulous Archive
  • 1 Mikokoro, Center of the Sea
  • 1 Minamo, School at Water's Edge
  • 1 Mind Over Matter
  • 1 Mindbreak Trap
  • 1 Mirrormade
  • 1 Mistrise Village
  • 1 Mystic Remora
  • 1 Mystic Sanctuary
  • 1 Mystical Tutor
  • 1 Otawara, Soaring City
  • 1 Overburden
  • 1 Pact of Negation
  • 1 Phyrexian Metamorph
  • 2 Plains
  • 1 Port Town
  • 1 Psychosis Crawler
  • 1 Reliquary Tower
  • 1 Rhystic Study
  • 1 Scrawling Crawler
  • 1 Sea Gate Restoration // Sea Gate, Reborn
  • 1 Sea of Clouds
  • 1 Shorikai, Genesis Engine
  • 1 Show and Tell
  • 1 Silence
  • 1 Silent Arbiter
  • 1 Smothering Tithe
  • 1 Sol Ring
  • 1 Starting Town
  • 1 Swords to Plowshares
  • 1 Talisman of Progress
  • 1 Tataru Taru
  • 1 Teferi's Puzzle Box
  • 1 Teferi, Time Raveler
  • 1 Temple Bell
  • 1 The One Ring
  • 1 The Theorist, Jace Beleren
  • 1 Wandering Archaic // Explore the Vastlands
  • 1 Windfall