The Florida Man by DoomsDay
Format: Commander
Commander: Hansk, Slayer Zealot
Bracket: 4
DeckCheck Threat Index: 44
Deck overview
This deck leverages Hansk, Slayer Zealot to execute a unique Gruul control and burn strategy. By giving opponents three 2/2 black Zombie Walker tokens on each of your upkeeps, Hansk creates targets for removal that trigger his own card-draw ability. The deck pairs this engine with low-damage sweepers like Pyroclasm and passive damage engines like Aether Flash to immediately eliminate the Walkers and draw three fresh cards every turn. To close out games, the deck deploys lethal damage-reflection and death-trigger pieces like Repercussion, Dingus Staff, and Gimli, Counter of Kills, converting mass damage spells like Blasphemous Act into direct player damage. Supported by robust redirect spells, anti-combat stax artifacts, and targeted creature control, the deck grinds down opposing life totals while maintaining a full hand of answers.
Decklist (104 cards)
- 1 Abrade
- 1 Aether Flash
- 1 Ancient Tomb
- 1 Angel's Trumpet
- 1 Arcane Signet
- 1 Basilisk Collar
- 1 Beast Within
- 1 Blasphemous Act
- 1 Bolt Bend
- 1 Boseiju, Who Endures
- 1 Chaos Warp
- 1 Cinder Glade
- 1 Command Beacon
- 1 Command Tower
- 1 Compost
- 1 Crawlspace
- 1 Cultivate
- 1 Decanter of Endless Water
- 1 Deflecting Swat
- 1 Dingus Staff
- 1 Earthquake
- 1 Elephant Grass
- 1 Ellie, Brick Master
- 1 Essence Warden
- 1 Exotic Orchard
- 1 Fabled Passage
- 1 Farseek
- 1 Fire Magic
- 1 Fire-Lit Thicket
- 1 Forbidden Orchard
- 7 Forest
- 1 Freestrider Lookout
- 1 Game Trail
- 1 Gimli, Counter of Kills
- 1 Goblin Anarchomancer
- 1 Grapple with the Past
- 1 Gruul Signet
- 1 Hansk, Slayer Zealot
- 1 Heroic Intervention
- 1 Hull Breach
- 1 Illusionist's Bracers
- 1 Instill Energy
- 1 Into the Fire
- 1 Irencrag Pyromancer
- 1 Jeska's Will
- 1 Karplusan Forest
- 1 Kessig Wolf Run
- 1 Legolas's Quick Reflexes
- 1 Lightning Greaves
- 7 Mountain
- 1 Myriad Landscape
- 1 Nature's Claim
- 1 Nature's Lore
- 1 Pygmy Kavu
- 1 Pyroclasm
- 1 Quest for Renewal
- 1 Rampaging Ferocidon
- 1 Rampant Growth
- 1 Ranging Raptors
- 1 Reap
- 1 Redirect Lightning
- 1 Reliquary Tower
- 1 Repercussion
- 1 Ripjaw Raptor
- 1 Rockfall Vale
- 1 Rolling Earthquake
- 1 Rootbound Crag
- 1 Saryth, the Viper's Fang
- 1 Seedborn Muse
- 1 Smoke
- 1 Sol Ring
- 1 Spellbook
- 1 Spire Garden
- 1 Spiteful Banditry
- 1 Sting, the Glinting Dagger
- 1 Stomping Ground
- 1 Sudden Demise
- 1 Swiftfoot Boots
- 1 Taiga
- 1 Talisman of Impulse
- 1 Tamiyo's Safekeeping
- 1 Temple of Abandon
- 1 Thornspire Verge
- 1 Thought Vessel
- 1 Three Visits
- 1 Untimely Malfunction
- 1 Vandalblast
- 1 Volcanic Fallout
- 1 Whipflare
- 1 Wild Magic Surge
- 1 Wooded Foothills
- 1 Yavimaya, Cradle of Growth