FF only: Noctis by edel_xiv

Format: Commander

Commander: Noctis, Heir Apparent

Bracket: 3

Deck overview

Noctis, Heir Apparent leads a WUB equipment-voltron deck. The primary plan is to land Noctis on turn three, assemble pump Equipment such as Colossus Hammer, Wrecking Ball Arm, and Aettir and Priwen, then use Warp-Strike to put him into combat unblockable every turn while his trigger attaches an Equipment for free. Secondary beats come from Beatrix, Adelbert, and a recursive artifact plan built around Noctis, Prince of Lucis and Forge Anew. There is no true hidden commander; Prince Noctis functions as recursion, not an alternate engine. Protection like Clever Concealment, Conqueror's Flail, and Akroma's Will lets the deck force through one-hit commander-damage kills.

Decklist (100 cards)

  • 1 Adelbert Steiner
  • 1 Aettir and Priwen
  • 1 Akroma's Will
  • 1 An Offer You Can't Refuse
  • 1 Arcane Sanctum
  • 1 Arcane Signet
  • 1 Ash Barrens
  • 1 Ashe, Princess of Dalmasca
  • 1 Bastion Protector
  • 1 Beatrix, Loyal General
  • 1 Bronze Guardian
  • 1 Buster Sword
  • 1 Champion's Helm
  • 1 Cid, Freeflier Pilot
  • 1 Clever Concealment
  • 1 Cloud, Midgar Mercenary
  • 1 Colossus Hammer
  • 1 Command Tower
  • 1 Conqueror's Flail
  • 1 Damn
  • 1 Darkwater Catacombs
  • 1 Day of Judgment
  • 1 Desolate Mire
  • 1 Dispatch
  • 1 Drowned Catacomb
  • 1 Edgar, King of Figaro
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Feed the Swarm
  • 1 Fetid Heath
  • 1 Fishing Gear
  • 1 Forge Anew
  • 1 Gilded Lotus
  • 1 Glacial Fortress
  • 1 Gogo, Master of Mimicry
  • 1 Golbez, Crystal Collector
  • 1 Hero's Blade
  • 1 Idyllic Beachfront
  • 1 Inspiring Statuary
  • 1 Ishgard, the Holy See // Faith & Grief
  • 5 Island
  • 1 Isolated Chapel
  • 1 Lyse Hext
  • 1 Machinist's Arsenal
  • 1 Magic Damper
  • 1 Mask of Memory
  • 1 Mind Stone
  • 1 Morbid Opportunist
  • 1 Night's Whisper
  • 1 Ninja's Blades
  • 1 Noctis, Heir Apparent
  • 1 Noctis, Prince of Lucis
  • 1 Overkill
  • 1 Path of Ancestry
  • 1 Path to Exile
  • 5 Plains
  • 1 Port Town
  • 1 Prairie Stream
  • 1 PuPu UFO
  • 1 Pull from Tomorrow
  • 1 Puresteel Paladin
  • 1 Restoration Magic
  • 1 Shineshadow Snarl
  • 1 Silence
  • 1 Skycloud Expanse
  • 1 Slash of Light
  • 1 Sol Ring
  • 1 Solemn Simulacrum
  • 1 Solitude
  • 1 Sram, Senior Edificer
  • 1 Sunken Hollow
  • 1 Sunken Ruins
  • 1 Sunlit Marsh
  • 5 Swamp
  • 1 Sword of Truth and Justice
  • 1 Swords to Plowshares
  • 1 Talisman of Dominance
  • 1 Talisman of Hierarchy
  • 1 Talisman of Progress
  • 1 Thought Vessel
  • 1 Toxic Deluge
  • 1 Ultima Weapon
  • 1 Ultimate Magic: Holy
  • 1 Umezawa's Jitte
  • 1 Underground River
  • 1 Void Rend
  • 1 Wayfarer's Bauble
  • 1 Wrecking Ball Arm