Marina Vendrell by ZOMB1ECHR1ST

Format: Commander

Commander: Marina Vendrell

Bracket: 3

Deck overview

Marina Vendrell runs a five-color enchantress/Room strategy: her ETB refills the hand with enchantments and her tap ability unlocks Room doors, while an enchantress shell (Sythis, Enduring Innocence, Entity Tracker) keeps cards flowing. The main win is an Eerie loop: Ghostly Dancers plus Gremlin Tamer plus Secret Arcade // Dusty Parlor makes every new token an enchantment, and repeatedly creates hasty Spirits/Warriors once Enduring Courage is out. Mirror Room // Fractured Realm and Terra, Magical Adept // Esper Terra form a second big-mana/token engine. The deck is powerful but nearly half its nonland cards are enchantment-dependent, so a single mass enchantment wipe is the primary danger.

Decklist (100 cards)

  • 1 All That Glitters
  • 1 Another Round
  • 1 Arcane Signet
  • 1 Basalt Monolith
  • 1 Blood Crypt
  • 1 Bloom Tender
  • 1 Bojuka Bog
  • 1 Canopy Vista
  • 1 Central Elevator // Promising Stairs
  • 1 Chromatic Lantern
  • 1 Come Back Wrong
  • 1 Command Tower
  • 1 Counterspell
  • 1 Darksteel Mutation
  • 1 Dawn's Truce
  • 1 Dazzling Theater // Prop Room
  • 1 Demonic Tutor
  • 1 Displacer Kitten
  • 1 Dreamroot Cascade
  • 1 Enduring Courage
  • 1 Enduring Curiosity
  • 1 Enduring Innocence
  • 1 Enduring Vitality
  • 1 Enlightened Tutor
  • 1 Entity Tracker
  • 1 Exotic Orchard
  • 1 Fabled Passage
  • 1 Fear of Missing Out
  • 1 Fellwar Stone
  • 1 Flusterstorm
  • 3 Forest
  • 1 Funeral Room // Awakening Hall
  • 1 Ghostly Dancers
  • 1 Ghostly Flicker
  • 1 Glacial Fortress
  • 1 Gleaming Bastion
  • 1 Godless Shrine
  • 1 Greenhouse // Rickety Gazebo
  • 1 Gremlin Tamer
  • 1 Grievous Wound
  • 1 Hallowed Fountain
  • 1 Hexing Squelcher
  • 1 Hinterland Harbor
  • 1 Inquisitive Glimmer
  • 4 Island
  • 1 Kitnap
  • 1 Kona, Rescue Beastie
  • 1 Leyline of Mutation
  • 1 Leyline of the Guildpact
  • 1 Loki, God of Mischief
  • 1 Maelstrom Nexus
  • 1 Mana Sculpt
  • 1 Marina Vendrell
  • 1 Marvin, Murderous Mimic
  • 1 Mastermind's Acquisition
  • 1 Mirror Room // Fractured Realm
  • 2 Mountain
  • 1 Mystic Monastery
  • 1 Nashi, Searcher in the Dark
  • 1 Overgrown Tomb
  • 1 Pain for All
  • 4 Plains
  • 1 Redemption Arc
  • 1 Restricted Office // Lecture Hall
  • 1 Roaring Furnace // Steaming Sauna
  • 1 Sanctum Weaver
  • 1 Sandwurm Convergence
  • 1 Screaming Nemesis
  • 1 Secret Arcade // Dusty Parlor
  • 1 Shiny Impetus
  • 1 Sol Ring
  • 1 Spire Garden
  • 1 Starting Town
  • 1 Steam Vents
  • 1 Susur Secundi, Void Altar
  • 2 Swamp
  • 1 Sythis, Harvest's Hand
  • 1 Temple Garden
  • 1 Terra, Magical Adept // Esper Terra
  • 1 The Ten Rings
  • 1 The World Tree
  • 1 Thran Dynamo
  • 1 Timeless Lotus
  • 1 Turbulent Springs
  • 1 Twitching Doll
  • 1 Undergrowth Stadium
  • 1 Unholy Annex // Ritual Chamber
  • 1 Voice of Victory
  • 1 Walk-In Closet // Forgotten Cellar
  • 1 Zur, Eternal Schemer