Oops, All Lands by user8371427

Format: Commander

Commander: Arixmethes, Slumbering Isle

Bracket: 3

DeckCheck Threat Index: 35

Deck overview

This deck is a dedicated exhibition build containing exactly 99 land cards and Arixmethes, Slumbering Isle in the command zone. By eschewing all traditional nonland spells, it guarantees a land drop on every single turn of the game. The primary game plan revolves around finding and repeatedly activating Maze's End to assemble 10 uniquely named Gates onto the battlefield. Gond Gate ensures that subsequent Gates enter untapped, while Baldur's Gate produces massive mana bursts to fund additional utility activations. If the primary Gate route faces disruption, the deck pivots smoothly to backup win conditions such as Dark Depths paired with Thespian's Stage to summon a 20/20 Marit Lage, or Field of the Dead to overwhelm the table with a swarm of Zombie tokens. Defensively, lands like Glacial Chasm and Maze of Ith stall aggressive combat steps while the deck marches toward its alternate win condition.

Decklist (100 cards)

  • 1 Academy Ruins
  • 1 Access Tunnel
  • 1 Arch of Orazca
  • 1 Arixmethes, Slumbering Isle
  • 1 Ash Barrens
  • 1 Baldur's Gate
  • 1 Basilisk Gate
  • 1 Blasted Landscape
  • 1 Blinkmoth Nexus
  • 1 Boseiju, Who Endures
  • 1 Cactus Preserve
  • 1 Captivating Cave
  • 1 Castle Vantress
  • 1 Cave of Temptation
  • 1 Cavernous Maw
  • 1 Crawling Barrens
  • 1 Cryptic Caves
  • 1 Dark Depths
  • 1 Darksteel Citadel
  • 1 Desert of the Indomitable
  • 1 Desert of the Mindful
  • 1 Deserted Temple
  • 1 Dread Statuary
  • 1 Drownyard Temple
  • 1 Dryad Arbor
  • 1 Echoing Deeps
  • 1 Escape Tunnel
  • 1 Faceless Haven
  • 1 Faerie Conclave
  • 1 Field of the Dead
  • 7 Forest
  • 1 Fountainport
  • 1 Frostwalk Bastion
  • 1 Gateway Plaza
  • 1 Glacial Chasm
  • 1 Gond Gate
  • 1 Hall of Storm Giants
  • 1 Hashep Oasis
  • 1 Heap Gate
  • 1 Horizon of Progress
  • 1 Hostile Desert
  • 1 Inkmoth Nexus
  • 7 Island
  • 1 Karn's Bastion
  • 1 Kitchen
  • 1 Labyrinth of Skophos
  • 1 Lair of the Hydra
  • 1 Littjara Mirrorlake
  • 1 Lonely Sandbar
  • 1 Lumbering Falls
  • 1 Magosi, the Waterveil
  • 1 Manor Gate
  • 1 Maze of Ith
  • 1 Maze's End
  • 1 Mirrex
  • 1 Mishra's Factory
  • 1 Mishra's Foundry
  • 1 Mobilized District
  • 1 Mutavault
  • 1 Night Market
  • 1 Pendelhaven
  • 1 Power Depot
  • 1 Remote Isle
  • 1 Restless Vinestalk
  • 1 Rogue's Passage
  • 1 Scene of the Crime
  • 1 Sea Gate
  • 1 Sea Gate Wreckage
  • 1 Seat of the Synod
  • 1 Simic Guildgate
  • 1 Slippery Karst
  • 1 Soulstone Sanctuary
  • 1 Stalking Stones
  • 1 Talon Gates of Madara
  • 1 Tanglepool Bridge
  • 1 Terrain Generator
  • 1 The Mycosynth Gardens
  • 1 The Seedcore
  • 1 Thespian's Stage
  • 1 Thran Portal
  • 1 Tolaria West
  • 1 Tranquil Thicket
  • 1 Treasure Vault
  • 1 Tree of Tales
  • 1 Treetop Village
  • 1 Urza's Cave
  • 1 Vesuva
  • 1 War Room