Enchanted Shrines by N1ghtH0wler
Format: Commander
Commander: Go-Shintai of Life's Origin
Bracket: 2
Deck overview
This deck is a five-color Shrine tribal build helmed by Go-Shintai of Life's Origin, aiming to flood the board with enchantments - mostly Shrines - and win through incremental life-drain, discard, token swarms, and direct damage from the Shrine triggers. The commander provides a recursion engine for enchantments and a steady stream of Shrine tokens, while a deep package of enchantress effects (Sythis, Harvest's Hand, Enchantress's Presence, Eidolon of Blossoms, Mesa Enchantress, Whirlwind of Thought) turns every enchantment cast into card advantage. Pillowfort pieces like Ghostly Prison, Propaganda, and Sphere of Safety buy time, and shroud-granting layers (Greater Auramancy, Privileged Position, Sterling Grove) protect the fragile shrine board. The primary win condition is attrition through Sanctum of Stone Fangs, Honden of Infinite Rage, and Northern Air Temple; Honden of Life's Web and Crescent Island Temple provide creature tokens to close out games. Sanctum of All acts as a relentless tutor engine, and Starfield of Nyx provides recursion and a potential combat finish by animating the enchantment board.
Decklist (100 cards)
- 1 Aang's Journey
- 1 Arcane Signet
- 1 Ashes of the Abhorrent
- 1 Authority of the Consuls
- 1 Blind Obedience
- 1 Blossoming Sands
- 1 Breeding Pool
- 1 Calix, Destiny's Hand
- 1 Chromatic Lantern
- 1 Command Tower
- 1 Crescent Island Temple
- 1 Darksteel Mutation
- 1 Dryad of the Ilysian Grove
- 1 Eerie Ultimatum
- 1 Eidolon of Blossoms
- 1 Enchantress's Presence
- 1 Extinguish All Hope
- 1 Faith's Fetters
- 5 Forest
- 1 Ghostly Prison
- 1 Go-Shintai of Ancient Wars
- 1 Go-Shintai of Boundless Vigor
- 1 Go-Shintai of Hidden Cruelty
- 1 Go-Shintai of Life's Origin
- 1 Go-Shintai of Lost Wisdom
- 1 Go-Shintai of Shared Purpose
- 1 Grasp of Fate
- 1 Greater Auramancy
- 1 Hall of Heliod's Generosity
- 1 Hei Bai, Forest Guardian
- 1 Honden of Cleansing Fire
- 1 Honden of Infinite Rage
- 1 Honden of Life's Web
- 1 Honden of Night's Reach
- 1 Honden of Seeing Winds
- 1 Idyllic Tutor
- 3 Island
- 1 Jukai Naturalist
- 1 Karmic Justice
- 1 Kyoshi Island Plaza
- 1 Makeshift Binding
- 1 Mesa Enchantress
- 4 Mountain
- 1 Northern Air Temple
- 1 Oscorp Industries
- 1 Painful Quandary
- 1 Path of Ancestry
- 5 Plains
- 1 Prismatic Omen
- 1 Privileged Position
- 1 Propaganda
- 1 Reliquary Tower
- 1 Revenge of Ravens
- 1 Sanctum Weaver
- 1 Sanctum of All
- 1 Sanctum of Calm Waters
- 1 Sanctum of Fruitful Harvest
- 1 Sanctum of Shattered Heights
- 1 Sanctum of Stone Fangs
- 1 Sanctum of Tranquil Light
- 1 Shrine Steward
- 1 Song of the Dryads
- 1 Southern Air Temple
- 1 Sphere of Safety
- 1 Starfield of Nyx
- 1 Sterling Grove
- 4 Swamp
- 1 Sythis, Harvest's Hand
- 1 Temple of Abandon
- 1 Temple of Deceit
- 1 Temple of Enlightenment
- 1 Temple of Epiphany
- 1 Temple of Malady
- 1 Temple of Malice
- 1 Temple of Mystery
- 1 Temple of Plenty
- 1 Temple of Silence
- 1 Temple of Triumph
- 1 The Spirit Oasis
- 1 The World Tree
- 1 Urban Retreat
- 1 Watery Grave
- 1 Whirlwind of Thought
- 1 White Lotus Hideout