Wraiths by user2938639
Format: Commander
Commander: Lord of the Nazgûl
Bracket: 2
DeckCheck Threat Index: 26
Deck overview
This deck is a Dimir Spellslinger and Wraith Tribal deck piloted by Lord of the Nazgûl. The central strategy revolves around deploying the commander on Turn 4 or 5 and converting low-cost instants and sorceries into an aggressive army of 3/3 black Wraith tokens with menace. As the deck casts interaction and cantrips, it builds an evasive board presence while also utilizing all 9 copies of Nazgûl to trigger Ring-tempt effects that scale power across all Wraiths. The deck features a robust interaction suite of countermagic and removal that simultaneously protects its board and fuels token creation. Win conditions stem entirely from combat damage, culminating either in overwhelming menace attacks or reaching nine Wraiths to turn the entire team into 9/9 beaters. While vulnerable to board sweepers and dependent on commander uptime, low-cost recursion spells and redundant Nazgûl threats provide solid mid-game staying power.
Decklist (100 cards)
- 1 Accursed Duneyard
- 1 Aetherize
- 1 Arcane Denial
- 1 Arcane Signet
- 1 Banishing Betrayal
- 1 Birthday Escape
- 1 Bitter Downfall
- 1 Brainstorm
- 1 Call of the Ring
- 1 Call to the Netherworld
- 1 Chameleon, Master of Disguise
- 1 Choked Estuary
- 1 Claim the Precious
- 1 Command Tower
- 1 Consider
- 1 Dark Ritual
- 1 Deceive the Messenger
- 1 Decorum Dissertation
- 1 Drowned Catacomb
- 1 Essence Scatter
- 1 Feed the Swarm
- 1 Forum Necroscribe
- 1 Gandalf, Friend of the Shire
- 1 Glamdring
- 1 Glamdring, Foe-hammer // Gleam of Death
- 1 Glorious Gale
- 1 Go for the Throat
- 1 Gollum's Bite
- 1 Gothmog, Morgul Lieutenant
- 1 Gríma, Saruman's Footman
- 1 Horses of the Bruinen
- 1 Inherited Envelope
- 15 Island
- 1 Languish
- 1 Lord of the Nazgûl
- 1 Macabre Waltz
- 1 Mind Stone
- 1 Mire in Misery
- 1 Mocking Sprite
- 1 Mortuary Mire
- 1 Myriad Landscape
- 1 Nasty End
- 9 Nazgûl
- 1 Nightmare Unmaking
- 1 Orcish Medicine
- 1 Plunder the Trollshaws
- 1 Potioner's Trove
- 1 Precise Redaction
- 1 Pull from the Grave
- 1 Reanimate
- 1 Reflecting Pool
- 1 Ringsight
- 1 Ringwraiths
- 1 Sam's Desperate Rescue
- 1 Saruman's Trickery
- 1 Shelob's Ambush
- 1 Sol Ring
- 1 Soothing of Sméagol
- 1 Spell Pierce
- 1 Stab
- 1 Sunken Hollow
- 14 Swamp
- 1 The Black Gate
- 1 Think Twice
- 1 Wisdom of Ages