Space and Charge Counters by Timshels

Format: Commander

Commander: Inspirit, Flagship Vessel

Bracket: 3

DeckCheck Threat Index: 40

Deck overview

This deck is a Jeskai artifact engine built around charge counters, the Spacecraft station mechanic, and artifact creature synergy led by Inspirit, Flagship Vessel. In the opening turns, it deploys low-cost mana rocks, utility artifacts, and counter distributors like Coretapper and Energy Chamber. The midgame revolves around casting Inspirit and stationing it with creatures such as Kilo, Apogee Mind or Pinnacle Emissary to unlock its combat triggers and 8-counter static protection. Once fully stationed, Inspirit grants hexproof and indestructible to all other artifacts, creating a protected board state. From this position, the deck pivots into lethal win conditions using Simulacrum Synthesizer to build massive Construct tokens, Cyberdrive Awakener to fly in with animated 4/4 artifacts, or All Will Be One to convert proliferate triggers into lethal direct damage. With resilient protection spells like Ripples of Potential and counter preservation from The Ozolith, the deck closes out games through combat damage.

Decklist (100 cards)

  • 1 Academy Ruins
  • 1 Adarkar Wastes
  • 1 Aetheric Amplifier
  • 1 All Will Be One
  • 1 Ancient Den
  • 1 Angel of the Ruins
  • 1 Archway of Innovation
  • 1 Arid Mesa
  • 1 Astral Cornucopia
  • 1 Battlefield Forge
  • 1 Buried Ruin
  • 1 Clock of Omens
  • 1 Command Tower
  • 1 Consult the Star Charts
  • 1 Coretapper
  • 1 Cryptothrall
  • 1 Cyberdrive Awakener
  • 1 Cyclonic Rift
  • 1 Darksteel Reactor
  • 1 Emergency Eject
  • 1 Energy Chamber
  • 1 Esper Sentinel
  • 1 Eternity Vessel
  • 1 Etherium Sculptor
  • 1 Ethersworn Canonist
  • 1 Expedition Map
  • 1 Filigree Vector
  • 1 Flooded Strand
  • 1 Flux Channeler
  • 1 Fomori Vault
  • 1 Glacial Fortress
  • 1 Hallowed Fountain
  • 1 Inexorable Tide
  • 1 Inkmoth Nexus
  • 1 Insight Engine
  • 1 Inspirit, Flagship Vessel
  • 1 Inventors' Fair
  • 2 Island
  • 1 Jhoira, Weatherlight Captain
  • 1 Kilo, Apogee Mind
  • 1 Lightning Greaves
  • 1 Long-Range Sensor
  • 1 Lux Cannon
  • 1 Mana Confluence
  • 1 Mana Drain
  • 1 Master Transmuter
  • 1 Mendicant Core, Guidelight
  • 1 Meteor Crater
  • 1 Mountain
  • 1 Moxite Refinery
  • 1 Negate
  • 1 Nesting Grounds
  • 1 Nexus Mentality
  • 1 Organic Extinction
  • 1 Patrolling Peacemaker
  • 1 Pentad Prism
  • 1 Phyrexian Metamorph
  • 1 Pinnacle Emissary
  • 1 Plains
  • 1 Plaza of Heroes
  • 1 Power Conduit
  • 1 Power Depot
  • 1 Raugrin Triome
  • 1 Ravenous Robots
  • 1 Reflecting Pool
  • 1 Repurposing Bay
  • 1 Reshape
  • 1 Resourceful Defense
  • 1 Reverse Engineer
  • 1 Ripples of Potential
  • 1 Sacred Foundry
  • 1 Scalding Tarn
  • 1 Scavenger Grounds
  • 1 Scour for Scrap
  • 1 Sea of Clouds
  • 1 Seat of the Synod
  • 1 Shields Up!
  • 1 Shivan Reef
  • 1 Shorikai, Genesis Engine
  • 1 Simulacrum Synthesizer
  • 1 Sol Ring
  • 1 Solar Array
  • 1 Spectator Seating
  • 1 Steam Vents
  • 1 Steel Overseer
  • 1 Strip Mine
  • 1 Surge Conductor
  • 1 Tezzeret's Gambit
  • 1 The Ozolith
  • 1 The Seriema
  • 1 Thought Monitor
  • 1 Training Center
  • 1 Ultron, Artificial Malevolence
  • 1 Unwinding Clock
  • 1 Uthros Research Craft
  • 1 Uthros, Titanic Godcore
  • 1 Vedalken Archmage
  • 1 Voltaic Key
  • 1 Voyage Home