avatar aang by user4069515

Format: Commander

Commander: Avatar Aang // Aang, Master of Elements

Bracket: 4

DeckCheck Threat Index: 46

Deck overview

This deck leverages Avatar Aang as both a card-draw engine and a game-ending mana discount outlet. By utilizing the four core bending mechanics—waterbending, earthbending, firebending, and airbending—the deck continuously generates card advantage and board presence. The primary route to victory accelerates into transforming Avatar Aang into Aang, Master of Elements, either by performing all four bending actions in a single turn or by casting Moonmist. Once transformed, Aang's static ability discounts spells by {W}{U}{B}{R}{G}, which reduces the buyback cost of Searing Touch to zero mana. This allows an instant-speed infinite damage loop that finishes all three opponents in one turn. If the combo route is disrupted, the deck naturally transitions into an aggressive midrange strategy, turning lands into resilient, buffed attackers through Bumi, Unleashed, Toph, the Blind Bandit, and Haru, Hidden Talent alongside Ally combat anthems.

Decklist (100 cards)

  • 1 Aang's Iceberg
  • 1 Aang, Airbending Master
  • 1 Aang, Swift Savior // Aang and La, Ocean's Fury
  • 1 Aang, at the Crossroads // Aang, Destined Savior
  • 1 Aang, the Last Airbender
  • 1 Abandoned Air Temple
  • 1 Airbender Ascension
  • 1 Airbender's Reversal
  • 1 Airbending Lesson
  • 1 Ally Encampment
  • 1 Appa, Loyal Sky Bison
  • 1 Appa, Steadfast Guardian
  • 1 Arcane Signet
  • 1 Avatar Aang // Aang, Master of Elements
  • 1 Avatar's Wrath
  • 1 Ba Sing Se
  • 1 Battlefield Forge
  • 1 Bender's Waterskin
  • 1 Breeding Pool
  • 1 Bumi, Unleashed
  • 1 Chromatic Lantern
  • 1 City of Brass
  • 1 Command Tower
  • 1 Crashing Wave
  • 1 Dark Fortress
  • 1 Doc Aurlock, Grizzled Genius
  • 1 Dovin's Veto
  • 1 Earthbender Ascension
  • 1 Earthshape
  • 1 Eladamri's Call
  • 1 Enlightened Tutor
  • 1 Enter the Avatar State
  • 1 Exotic Orchard
  • 1 Farseek
  • 1 Fellwar Stone
  • 1 Fire Lord Zuko
  • 1 Fire Nation Palace
  • 3 Forest
  • 1 Great Divide Guide
  • 1 Hakoda, Selfless Commander
  • 1 Hallowed Fountain
  • 1 Harabaz Druid
  • 1 Haru, Hidden Talent
  • 1 Heroic Intervention
  • 1 Iroh, Grand Lotus
  • 3 Island
  • 1 Jasmine Dragon Tea Shop
  • 1 Katara, Bending Prodigy
  • 1 Katara, Water Tribe's Hope
  • 1 Katara, the Fearless
  • 1 Lightning Greaves
  • 1 Llanowar Wastes
  • 1 Mai and Zuko
  • 1 Manamorphose
  • 1 Monk Gyatso
  • 1 Moonmist
  • 3 Mountain
  • 1 Mystical Tutor
  • 1 Origin of Metalbending
  • 1 Path of Ancestry
  • 2 Plains
  • 1 Plaza of Heroes
  • 1 Prairie Stream
  • 1 Reliquary Tower
  • 1 Sacred Foundry
  • 1 Searing Touch
  • 1 Secret Tunnel
  • 1 Shared Roots
  • 1 Shattered Sanctum
  • 1 Sokka's Charge
  • 1 Sokka, Tenacious Tactician
  • 1 Sol Ring
  • 1 Spirit Water Revival
  • 1 Stomping Ground
  • 1 Sulfur Falls
  • 2 Swamp
  • 1 Swords to Plowshares
  • 1 Teferi's Protection
  • 1 Temple Garden
  • 1 The Legend of Kuruk // Avatar Kuruk
  • 1 The Legend of Kyoshi // Avatar Kyoshi
  • 1 The Legend of Roku // Avatar Roku
  • 1 The Legend of Yangchen // Avatar Yangchen
  • 1 Toph, Hardheaded Teacher
  • 1 Toph, the Blind Bandit
  • 1 Toph, the First Metalbender
  • 1 Untimely Malfunction
  • 1 Urza's Incubator
  • 1 Waterbender Ascension
  • 1 Waterbender's Restoration
  • 1 Waterbending Lesson
  • 1 Yue, the Moon Spirit