temporary new mothman by acrylion

Format: Commander

Commander: The Wise Mothman

Bracket: 3

DeckCheck Threat Index: 35

Deck overview

The Wise Mothman leads a Sultai midrange strategy combining radiation counters, mill triggers, and aggressive +1/+1 counter scaling. The deck accelerates in the first two turns with efficient ramp to cast its commander on Turn 3 or 4. Once on the battlefield, Mothman inflicts rad counters across all players, triggering mass mill during upkeep and combat. Each nonland card milled places +1/+1 counters onto your creatures, rapidly inflating flying threats and synergistic mutants like Screeching Scorchbeast and The Mindskinner. Multipliers like Branching Evolution and Corpsejack Menace accelerate this growth into one-shot commander damage territory, while Syr Konrad, the Grim and Mindcrank punish milled cards with direct life loss. Robust instant-speed protection spells such as Heroic Intervention and Ripples of Potential shield your board against sweepers. The deck closes games around Turn 7 through decisive aerial assaults and relentless radiation attrition.

Decklist (100 cards)

  • 1 Abundant Growth
  • 1 Alpha Deathclaw
  • 1 Arcane Signet
  • 1 Atomize
  • 1 Biomass Mutation
  • 1 Bloatfly Swarm
  • 1 Branching Evolution
  • 1 Casualties of War
  • 1 Cathedral Acolyte
  • 1 Champion's Helm
  • 1 Command Tower
  • 1 Corpsejack Menace
  • 1 Counterspell
  • 1 Cultivate
  • 1 Dispel
  • 1 Drowned Catacomb
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Farseek
  • 1 Feral Ghoul
  • 1 Fertile Ground
  • 1 Fetid Pools
  • 1 Find // Finality
  • 5 Forest
  • 1 Fraying Sanity
  • 1 Glowing One
  • 1 Guardian Project
  • 1 Hardened Scales
  • 1 Harmonize
  • 1 Heroic Intervention
  • 1 Hinterland Harbor
  • 1 Hullbreaker Horror
  • 1 Infesting Radroach
  • 1 Inspiring Call
  • 5 Island
  • 1 Lightning Greaves
  • 1 Lily Bowen, Raging Grandma
  • 1 Marcus, Mutant Mayor
  • 1 Mesmeric Orb
  • 1 Mindcrank
  • 1 Mirelurk Queen
  • 1 Mortuary Mire
  • 1 Mutational Advantage
  • 1 Nightkin Ambusher
  • 1 Nuclear Fallout
  • 1 Nuka-Nuke Launcher
  • 1 Opulent Palace
  • 1 Overgrown Tomb
  • 1 Path of Ancestry
  • 1 Power Fist
  • 1 Propaganda
  • 1 Putrefy
  • 1 Rampaging Yao Guai
  • 1 Rampant Growth
  • 1 Raul, Trouble Shooter
  • 1 Ripples of Potential
  • 1 Ruin Crab
  • 1 Screeching Scorchbeast
  • 1 Silver Shroud Costume
  • 1 Skullclamp
  • 1 Sol Ring
  • 1 Spell Pierce
  • 1 Strength Bobblehead
  • 1 Strong, the Brutish Thespian
  • 1 Struggle for Project Purity
  • 1 Sunken Hollow
  • 5 Swamp
  • 1 Syr Konrad, the Grim
  • 1 Tainted Isle
  • 1 Tainted Wood
  • 1 Talisman of Curiosity
  • 1 Talisman of Dominance
  • 1 Talisman of Resilience
  • 1 Tato Farmer
  • 1 Temple of Deceit
  • 1 Temple of Malady
  • 1 Temple of Mystery
  • 1 Temple of the False God
  • 1 Terramorphic Expanse
  • 1 The Master, Transcendent
  • 1 The Mindskinner
  • 1 The Water Crystal
  • 1 The Wise Mothman
  • 1 Think Twice
  • 1 Vexing Radgull
  • 1 Wild Growth
  • 1 Winding Constrictor
  • 1 Woodland Cemetery