Bard king of Dale by JerolinG

Format: Commander

Commander: Bard, King of Dale

Bracket: 3

DeckCheck Threat Index: 40

Deck overview

This Azorius deck commands an army of Humans led by Bard, King of Dale. The strategy leverages Bard's replacement effects to double all extra card draw and token production. The early game establishes acceleration through low-cost mana artifacts and utility Humans like Prince Imrahil the Fair and Weathered Wayfarer. In the mid-game, deploying powerful engines like Horn of Gondor, Adeline, Resplendent Cathar, and Beregond of the Guard quickly builds an expansive board presence. Once Bard enters on Turn 5, token generation and card draw compound exponentially. By Turn 6, the deck presents overwhelming combat damage, using cards like Raise the Palisade and Flowering of the White Tree to bypass blockers. Protection pieces such as Boromir, Warden of the Tower and Galadriel's Dismissal safeguard key assets against board wipes, allowing the deck to close the game on Turn 7.

Decklist (100 cards)

  • 1 Access Tunnel
  • 1 Adeline, Resplendent Cathar
  • 1 An Unexpected Party // At the Door
  • 1 Arcane Signet
  • 1 Bard the Bowman
  • 1 Bard's Company
  • 1 Bard, Heir of Girion
  • 1 Bard, King of Dale
  • 1 Bastion Protector
  • 1 Belladonna Took
  • 1 Beregond of the Guard
  • 1 Boromir, Gondor's Hope
  • 1 Boromir, Warden of the Tower
  • 1 Castle Ardenvale
  • 1 Command Tower
  • 1 Courageous Resolve
  • 1 Dawn of a New Age
  • 1 Deep Analysis
  • 1 Door of Destinies
  • 1 East-Mark Cavalier
  • 1 Esgaroth Garrison
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Faramir, Field Commander
  • 1 Faramir, Prince of Ithilien
  • 1 Faramir, Steward of Gondor
  • 1 Fell the Mighty
  • 1 Flowering of the White Tree
  • 1 Galadriel's Dismissal
  • 1 Glacial Fortress
  • 1 Great Gilded Boat
  • 1 Great Hall of the Citadel
  • 1 Hithlain Knots
  • 1 Hobbit Hole
  • 1 Horn of Gondor
  • 1 Increasing Devotion
  • 8 Island
  • 1 Lake-town
  • 1 Lake-town Lookout
  • 1 Lightning Greaves
  • 1 Lossarnach Captain
  • 1 Lost to Legend
  • 1 Mentor of the Meek
  • 1 Minas Tirith
  • 1 Minas Tirith Garrison
  • 1 Mind Stone
  • 1 Patient Instructor
  • 1 Pippin, Guard of the Citadel
  • 12 Plains
  • 1 Plunder the Trollshaws
  • 1 Port Town
  • 1 Prairie Stream
  • 1 Preordain
  • 1 Prince Imrahil the Fair
  • 1 Raise the Palisade
  • 1 Reprieve
  • 1 Rivendell
  • 1 Roll-Roll-Roll-Roll
  • 1 Secluded Courtyard
  • 1 Settle the Wreckage
  • 1 Shire Terrace
  • 1 Sol Ring
  • 1 Sound the Trumpets
  • 1 Stern Scolding
  • 1 Stone by Sunlight
  • 1 Sunset Revelry
  • 1 Supreme Verdict
  • 1 Swan Song
  • 1 Swords to Plowshares
  • 1 Talisman of Progress
  • 1 The Arkenstone // Seek the Heart
  • 1 The Council of Four
  • 1 The Eagles Are Coming!
  • 1 The Grey Havens
  • 1 The Queen of Dale
  • 1 Thought Vessel
  • 1 Thrór's Map
  • 1 Troop of Ponies
  • 1 Vanquisher's Banner
  • 1 Visions of Glory
  • 1 Weathered Wayfarer
  • 1 Windbrisk Heights