New Untitled Deck by Steeliron

Format: Commander

Commander: The Ur-Sphinx

Bracket: 3

DeckCheck Threat Index: 36

Deck overview

This Esper deck leverages the Eminence ability of The Ur-Sphinx to reduce the cost of all Sphinx spells throughout the entire game. The game plan focuses on deploying low-cost mana rocks during the opening turns, transitioning quickly into high-stat flying creatures on Turn 4. Engine pieces such as Unesh, Criosphinx Sovereign and Kindred Discovery generate substantial card advantage with every creature deployed. The deck controls the game state with an efficient removal suite of counterspells and spot exile before assembling an overwhelming airborne assault on Turn 6. Defensive cards like Eerie Interlude and Akroma's Will shield the board against enemy sweepers and provide the evasion and double strike needed to close out the table by Turn 8.

Decklist (100 cards)

  • 1 Adarkar Wastes
  • 1 Akroma's Will
  • 1 Anguished Unmaking
  • 1 Arcane Denial
  • 1 Arcane Sanctum
  • 1 Arcane Signet
  • 1 Ash Barrens
  • 1 Azor, the Lawbringer
  • 1 Azorius Signet
  • 1 Caves of Koilos
  • 1 Command Tower
  • 1 Concealed Courtyard
  • 1 Conundrum Sphinx
  • 1 Counterspell
  • 1 Crippling Fear
  • 1 Curator of Mysteries
  • 1 Darkslick Shores
  • 1 Dazzling Sphinx
  • 1 Deserted Beach
  • 1 Despark
  • 1 Dimir Signet
  • 1 Dovin's Veto
  • 1 Dream Trawler
  • 1 Drowned Catacomb
  • 1 Eerie Interlude
  • 1 Enigma Thief
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Fact or Fiction
  • 1 Faithful Mending
  • 1 Fellwar Stone
  • 1 Generous Gift
  • 1 Glacial Fortress
  • 1 Glyph Keeper
  • 1 Herald's Horn
  • 7 Island
  • 1 Isolated Chapel
  • 1 Isperia, Supreme Judge
  • 1 Jelenn Sphinx
  • 1 Kindred Discovery
  • 1 Master of Predicaments
  • 1 Memory Deluge
  • 1 Mind Stone
  • 1 Orzhov Signet
  • 1 Patchwork Banner
  • 1 Path of Ancestry
  • 1 Path to Exile
  • 4 Plains
  • 1 Prairie Stream
  • 1 Prognostic Sphinx
  • 1 Raffine, Scheming Seer
  • 1 Reality Shift
  • 1 Reconnaissance Mission
  • 1 Seachrome Coast
  • 1 Sharuum the Hegemon
  • 1 Shattered Sanctum
  • 1 Shipwreck Marsh
  • 1 Sol Ring
  • 1 Sphinx Summoner
  • 1 Sphinx of Clear Skies
  • 1 Sphinx of Enlightenment
  • 1 Sphinx of False Conclusions
  • 1 Sphinx of Foresight
  • 1 Sphinx of Lost Truths
  • 1 Sphinx of Uthuun
  • 1 Sphinx of the Revelation
  • 1 Stoic Sphinx
  • 1 Stroke of Midnight
  • 1 Sunken Hollow
  • 3 Swamp
  • 1 Swiftfoot Boots
  • 1 Swords to Plowshares
  • 1 Talisman of Dominance
  • 1 Talisman of Hierarchy
  • 1 Talisman of Progress
  • 1 Temple of Deceit
  • 1 Temple of Enlightenment
  • 1 Temple of Silence
  • 1 The Ur-Sphinx
  • 1 Time Wipe
  • 1 Unburial Rites
  • 1 Underground River
  • 1 Unesh, Criosphinx Sovereign
  • 1 Vanquisher's Banner
  • 1 Victimize
  • 1 Wayfarer's Bauble
  • 1 Windreader Sphinx
  • 1 Worn Powerstone
  • 1 Yennett, Cryptic Sovereign