Kenrith (gates) by Attackway4

Format: Commander

Commander: Kenrith, the Returned King

Bracket: 3

DeckCheck Threat Index: 48

Deck overview

This deck is a five-color ramp and control strategy built around Gates and the alternate win condition of Maze's End. Guided by Kenrith, the Returned King, the deck uses its commander as a versatile mana sink to draw cards, gain life, and recur utility creatures. The early game focuses on deploying land-search spells and untap enablers such as Gond Gate and Spelunking to mitigate the tempo cost of tapped Guildgates. Mid-game card advantage engines like Guild Summit and Nine-Fingers Keene dig rapidly through the library, while defensive spells like Gates Ablaze, Pramikon, Sky Rampart, and Inkshield deter aggressive opponents. Once 10 uniquely named Gates are assembled, Maze's End triggers an immediate victory. If the land combo is disrupted, the deck pivots smoothly to lethal direct damage via Crackling Perimeter or massive combat swings powered by Basilisk Gate and Kenrith's trample ability.

Decklist (100 cards)

  • 1 Aftermath Analyst
  • 1 An Offer You Can't Refuse
  • 1 Ancient Adamantoise
  • 1 Anguished Unmaking
  • 1 Animist's Awakening
  • 1 Arboreal Grazer
  • 1 Arcane Signet
  • 1 Azorius Guildgate
  • 1 Azusa, Lost but Seeking
  • 1 Baldur's Gate
  • 1 Basilisk Gate
  • 1 Black Dragon Gate
  • 1 Bloom Tender
  • 1 Blossom Dryad
  • 1 Boros Guildgate
  • 1 Broken Bond
  • 1 Cartographer's Survey
  • 1 Circuitous Route
  • 1 Citadel Gate
  • 1 Cliffgate
  • 1 Command Tower
  • 1 Conduit of Worlds
  • 1 Crackling Perimeter
  • 1 Deflecting Palm
  • 1 Dimir Guildgate
  • 1 Disrupt Decorum
  • 1 District Guide
  • 1 Exotic Orchard
  • 1 Expedition Map
  • 1 Explore the Underdark
  • 1 Faeburrow Elder
  • 1 Fellwar Stone
  • 1 Fog
  • 7 Forest
  • 1 Gate Colossus
  • 1 Gatebreaker Ram
  • 1 Gatecreeper Vine
  • 1 Gatekeeper Gargoyle
  • 1 Gates Ablaze
  • 1 Gateway Plaza
  • 1 Glaive of the Guildpact
  • 1 Go for the Throat
  • 1 Golgari Guildgate
  • 1 Gond Gate
  • 1 Greenside Watcher
  • 1 Gruul Guildgate
  • 1 Guided Passage
  • 1 Guild Summit
  • 1 Heap Gate
  • 1 Heroic Intervention
  • 1 Hold the Gates
  • 1 Icetill Explorer
  • 1 Inkshield
  • 1 Izzet Guildgate
  • 1 Kelpie Guide
  • 1 Kenrith, the Returned King
  • 1 Magus of the Candelabra
  • 1 Manor Gate
  • 1 Maze's End
  • 1 Minds Aglow
  • 1 Nature's Chosen
  • 1 Navigation Orb
  • 1 Nine-Fingers Keene
  • 1 Omo, Queen of Vesuva
  • 1 Open the Gates
  • 1 Open the Way
  • 1 Orzhov Guildgate
  • 1 Path to Exile
  • 1 Planar Nexus
  • 1 Plaza of Harmony
  • 1 Pramikon, Sky Rampart
  • 1 Rakdos Guildgate
  • 1 Reliquary Tower
  • 1 Reshape the Earth
  • 1 Sage of the Maze
  • 1 Sea Gate
  • 1 Selesnya Guildgate
  • 1 Simic Guildgate
  • 1 Smelt-Ward Gatekeepers
  • 1 Sol Ring
  • 1 Spelunking
  • 1 Splendid Reclamation
  • 1 Spore Frog
  • 1 Summer Bloom
  • 1 Tempt with Discovery
  • 1 Thespian's Stage
  • 1 Thran Portal
  • 1 Training Grounds
  • 1 Vesuva
  • 1 Voyaging Satyr
  • 1 Wear Down
  • 1 Wilderness Reclamation
  • 1 Wrong Turn
  • 1 Zirda, the Dawnwaker