New Untitled Deck by Tablechairs

Format: Commander

Commander: Avatar Aang // Aang, Master of Elements

Bracket: 3

DeckCheck Threat Index: 32

Deck overview

This deck is a four-color Avatar-themed midrange deck commanded by Avatar Aang // Aang, Master of Elements. The primary strategy centers on triggering the four bending mechanics—Waterbend, Earthbend, Firebend, and Airbend—to turn Aang into a compounding card draw engine. Once all four bending types occur in a single turn, Aang transforms into Aang, Master of Elements, granting a massive {W}{U}{B}{R}{G} mana discount on spells and repeatedly gaining life, drawing cards, and burning opponents for 4 on upkeep. In parallel, earthbend cards animate lands into resilient attacking creatures that return to the battlefield if removed. The deck closes games around Turn 8 through wide combat swings powered by overruns like Overwhelming Stampede and Become the Avalanche, supported by Bumi, Eclectic Earthbender and Katara, Water Tribe's Hope.

Decklist (100 cards)

  • 1 Aang's Iceberg
  • 1 Abrade
  • 1 Adarkar Wastes
  • 1 Airbender Ascension
  • 1 Airbender's Reversal
  • 1 Airbending Lesson
  • 1 Appa, Loyal Sky Bison
  • 1 Arcane Signet
  • 1 Avatar Aang // Aang, Master of Elements
  • 1 Avatar's Wrath
  • 1 Azula, On the Hunt
  • 1 Badgermole
  • 1 Battlefield Forge
  • 1 Become the Avalanche
  • 1 Beifong's Bounty Hunters
  • 1 Bender's Waterskin
  • 1 Bitter Work
  • 1 Boiling Rock Rioter
  • 1 Brushland
  • 1 Bumi, Eclectic Earthbender
  • 1 Command Tower
  • 1 Commune with Lava
  • 1 Cracked Earth Technique
  • 1 Crashing Wave
  • 1 Cultivate
  • 1 Cycle of Renewal
  • 1 Dai Li Agents
  • 1 Earth Rumble
  • 1 Earthbender Ascension
  • 1 Earthbending Student
  • 1 Earthen Ally
  • 1 Energybending
  • 1 Enter the Avatar State
  • 1 Entish Restoration
  • 1 Exotic Orchard
  • 1 Faeburrow Elder
  • 1 Fellwar Stone
  • 1 Fire Nation Attacks
  • 1 Fire Sages
  • 1 Firebender Ascension
  • 1 Firebending Student
  • 7 Forest
  • 1 Frontier Bivouac
  • 1 Game Trail
  • 1 Giant Koi
  • 1 Harrow
  • 1 Haru, Hidden Talent
  • 1 How to Start a Riot
  • 1 Island
  • 1 Karplusan Forest
  • 1 Katara, Bending Prodigy
  • 1 Katara, Water Tribe's Hope
  • 1 Llanowar Wastes
  • 1 Loyal Fire Sage
  • 1 Mossfire Valley
  • 1 Mountain
  • 1 North Pole Patrol
  • 1 Origin of Metalbending
  • 1 Overgrown Farmland
  • 1 Overwhelming Stampede
  • 1 Path of Ancestry
  • 1 Path to Exile
  • 1 Plains
  • 1 Promising Vein
  • 1 Rebellious Captives
  • 1 Rockfall Vale
  • 1 Roiling Regrowth
  • 1 Rough Rhino Cavalry
  • 1 Scattered Groves
  • 1 Seaside Citadel
  • 1 Shamanic Revelation
  • 1 Shared Roots
  • 1 Sheltered Thicket
  • 1 Solid Ground
  • 1 Sun Warriors
  • 1 Sunpetal Grove
  • 1 Swamp
  • 1 Temple of Abandon
  • 1 Temple of Enlightenment
  • 1 Temple of Epiphany
  • 1 Temple of Malady
  • 1 Temple of Mystery
  • 1 Temple of Plenty
  • 1 Temple of Silence
  • 1 Temple of Triumph
  • 1 Toph, the Blind Bandit
  • 1 Uncle Iroh
  • 1 Vindictive Warden
  • 1 Water Tribe Rallier
  • 1 Waterbender Ascension
  • 1 Waterbending Lesson
  • 1 Watery Grasp
  • 1 Yavimaya Coast
  • 1 Zuko, Exiled Prince