Swing and Relax by Kiyo

Format: Commander

Commander: Raph & Mikey, Troublemakers

Bracket: 3

DeckCheck Threat Index: 40

Deck overview

This deck is a high-power Gruul combat engine designed to accelerate aggressively into Raph & Mikey, Troublemakers. By packing more than 20 ramp spells and rituals, the deck reliably generates 7 mana on Turn 4. Because the commander possesses innate haste, it attacks the turn it lands, revealing cards until hitting a creature and putting it directly onto the battlefield tapped and attacking. The creature package consists of 21 colossal threats, including Blightsteel Colossus, Worldspine Wurm, Etali, Primal Conqueror, and extra-combat engines such as Moraug, Fury of Akoum and Port Razer. A tight, efficient protection package featuring Deflecting Swat, Heroic Intervention, and Not of This World shields the commander during critical combat steps. While the list lacks early interactive disruption and stax pieces, its raw velocity, explosive combat cheating, and resilient redundancy allow it to overwhelm pods quickly.

Decklist (100 cards)

  • 1 Anzrag, the Quake-Mole
  • 1 Apex Altisaur
  • 1 Arcane Signet
  • 1 Archdruid's Charm
  • 1 Arena of Glory
  • 1 Autumn's Veil
  • 1 Blast-Furnace Hellkite
  • 1 Blightsteel Colossus
  • 1 Castle Garenbrig
  • 1 Cinder Glade
  • 1 City of Brass
  • 1 Command Tower
  • 1 Cultivate
  • 1 Defense of the Heart
  • 1 Deflecting Swat
  • 1 Desert Were-Worm
  • 1 Entish Restoration
  • 1 Etali, Primal Conqueror // Etali, Primal Sickness
  • 1 Etali, Primal Storm
  • 1 Exotic Orchard
  • 1 Farseek
  • 1 Fellwar Stone
  • 1 Fertile Ground
  • 11 Forest
  • 1 Full Throttle
  • 1 Galactus, Devourer of Worlds
  • 1 Garruk's Uprising
  • 1 Ghalta, Primal Hunger
  • 1 Ghalta, Stampede Tyrant
  • 1 Giant Adephage
  • 1 Giant Ankheg
  • 1 Goreclaw, Terror of Qal Sisma
  • 1 Groundchuck & Dirtbag
  • 1 Harrow
  • 1 Hellkite Tyrant
  • 1 Herd Heirloom
  • 1 Heroic Intervention
  • 1 Invasion of Zendikar // Awakened Skyclave
  • 1 Irencrag Feat
  • 1 Kessig Wolf Run
  • 1 Kodama's Reach
  • 1 Mana Confluence
  • 1 Migration Path
  • 1 Mind Stone
  • 1 Moraug, Fury of Akoum
  • 7 Mountain
  • 1 Multiversal Passage
  • 1 Nature's Lore
  • 1 Not of This World
  • 1 Open the Way
  • 1 Plaza of Heroes
  • 1 Port Razer
  • 1 Rampant Growth
  • 1 Raph & Mikey, Troublemakers
  • 1 Raphael, Tag Team Tough
  • 1 Raphael, the Nightwatcher
  • 1 Redirect Lightning
  • 1 Reflecting Pool
  • 1 Rite of Flame
  • 1 Rockfall Vale
  • 1 Rootbound Crag
  • 1 Seething Song
  • 1 Seize the Day
  • 1 Shared Roots
  • 1 Skyshroud Claim
  • 1 Smuggler's Surprise
  • 1 Sol Ring
  • 1 Starting Town
  • 1 Stomping Ground
  • 1 Talisman of Impulse
  • 1 Temple of the False God
  • 1 Terastodon
  • 1 The Great Henge
  • 1 Thornspire Verge
  • 1 Thran Dynamo
  • 1 Three Visits
  • 1 Titan of Industry
  • 1 Tyvar's Stand
  • 1 Utopia Sprawl
  • 1 Wild Growth
  • 1 Wooded Foothills
  • 1 World War Hulk
  • 1 Worldspine Wurm
  • 1 Worn Powerstone