Untitled Deck by user8273388

Format: Commander

Commander: Kwain, Itinerant Meddler

Bracket: 4

Deck overview

This is a group-hug draw-matters control deck helmed by Kwain, Itinerant Meddler, who turns the commander slot into a repeatable, life-gaining draw engine. The core plan is to layer symmetric and asymmetric card draw - Howling Mine, Dictate of Kruphix, Folio of Fancies, Arcanis the Omnipotent - and then weaponize that card volume through untap synergies (Aphetto Alchemist, Ioreth of the Healing House, Vizier of Tumbling Sands) to draw dozens of cards per turn. The deck survives the table's aggression with a dense pillowfort/fog package (Ghostly Prison, Propaganda, Solitary Confinement, Ethereal Haze, Comeuppance) while it assembles one of several draw-based win conditions: the double-cast Approach of the Second Sun, a self-mill Laboratory Maniac/Jace, Wielder of Mysteries kill, or the Triskaidekaphile 13-card hand trigger. It is a slow, grindy, interaction-heavy control deck that wins through inevitability rather than speed.

Decklist (100 cards)

  • 1 Adarkar Wastes
  • 1 Aetherize
  • 1 Aetherspouts
  • 1 Aphetto Alchemist
  • 1 Approach of the Second Sun
  • 1 Arcane Denial
  • 1 Arcane Lighthouse
  • 1 Arcane Signet
  • 1 Arcanis the Omnipotent
  • 1 Azorius Signet
  • 1 Birthday Escape
  • 1 Body of Knowledge
  • 1 Borne Upon a Wind
  • 1 Brainstorm
  • 1 Champions of Minas Tirith
  • 1 Comeuppance
  • 1 Command Tower
  • 1 Commandeer
  • 1 Court of Vantress
  • 1 Curse of Verbosity
  • 1 Decanter of Endless Water
  • 1 Demolition Field
  • 1 Deserted Beach
  • 1 Dictate of Kruphix
  • 1 Drift of Phantasms
  • 1 Elite Interceptor // Rejoinder
  • 1 Emergence Zone
  • 1 Energy Arc
  • 1 Ethereal Haze
  • 1 Exemplar of Light
  • 1 Exotic Orchard
  • 1 Fabled Passage
  • 1 Fellwar Stone
  • 1 Floodfarm Verge
  • 1 Flumph
  • 1 Folio of Fancies
  • 1 Ghostly Prison
  • 1 Glacial Fortress
  • 1 Gleaming Bastion
  • 1 Hallowed Fountain
  • 1 Helm of Awakening
  • 1 Hengegate Pathway // Mistgate Pathway
  • 1 Howling Mine
  • 1 Illusionist's Gambit
  • 1 Into the Flood Maw
  • 1 Ioreth of the Healing House
  • 8 Island
  • 1 Jace, Wielder of Mysteries
  • 1 Kwain, Itinerant Meddler
  • 1 Laboratory Maniac
  • 1 Leadership Vacuum
  • 1 Long-Term Plans
  • 1 Mind Stone
  • 1 Monologue Tax
  • 1 Moon-Blessed Cleric
  • 1 Muddle the Mixture
  • 1 Mystic Gate
  • 1 Mystic Sanctuary
  • 1 Negate
  • 2 Plains
  • 1 Propaganda
  • 1 Refocus
  • 1 Reliquary Tower
  • 1 Reprieve
  • 1 Riptide Laboratory
  • 1 Sapphire Medallion
  • 1 Sejiri Shelter // Sejiri Glacier
  • 1 Settle the Wreckage
  • 1 Sevinne's Reclamation
  • 1 Shadow of the Second Sun
  • 1 Sink into Stupor // Soporific Springs
  • 1 Sky Diamond
  • 1 Skycloud Expanse
  • 1 Slip On the Ring
  • 1 Sol Ring
  • 1 Solitary Confinement
  • 1 Solve the Equation
  • 1 Soothing of Sméagol
  • 1 Spider-Sense
  • 1 Step Through
  • 1 Swords to Plowshares
  • 1 Talisman of Progress
  • 1 Teferi's Ageless Insight
  • 1 Temple of Enlightenment
  • 1 Thought Vessel
  • 1 Thraben Charm
  • 1 Triskaidekaphile
  • 1 Vesuva
  • 1 Vizier of Tumbling Sands
  • 1 White Plume Adventurer
  • 1 Willbreaker
  • 1 Winds of Abandon