Rooms by shiroimin

Format: Commander

Commander: Marina Vendrell

Bracket: 3

DeckCheck Threat Index: 45

Deck overview

This 5-color Enchantress deck harnesses Marina Vendrell to combine traditional enchantment synergies with Duskmourn's Room mechanics. The deck accelerates in the opening turns with dense 1-2 CMC ramp, including Bloom Tender, Sanctum Weaver, and land auras, quickly establishing draw engines like Sythis, Harvest's Hand and Argothian Enchantress. Marina Vendrell enters on Turn 4 to refill the hand with up to seven cards while unlocking high-impact Rooms like Central Elevator // Promising Stairs and Unholy Annex // Ritual Chamber for free. The primary path to victory leverages token-generating powerhouses such as Hallowed Haunting, Sigil of the Empty Throne, and Archon of Sun's Grace, deploying a lethal swarm of evasive creatures by Turn 5 and closing the game across Turns 6 and 7. Defensively, pillowfort enchantments like Sphere of Safety and Ghostly Prison stall opposing combat, while Greater Auramancy and Destiny Spinner protect the engine from disruption.

Decklist (100 cards)

  • 1 Arcane Signet
  • 1 Archon of Sun's Grace
  • 1 Argothian Enchantress
  • 1 Arid Mesa
  • 1 Assassin's Trophy
  • 1 Beast Within
  • 1 Birds of Paradise
  • 1 Blood Crypt
  • 1 Bloodstained Mire
  • 1 Bloom Tender
  • 1 Bottomless Pool // Locker Room
  • 1 Breeding Pool
  • 1 Central Elevator // Promising Stairs
  • 1 Charred Foyer // Warped Space
  • 1 Chromatic Lantern
  • 1 City of Brass
  • 1 Command Tower
  • 1 Dance of the Manse
  • 1 Destiny Spinner
  • 1 Dryad of the Ilysian Grove
  • 1 Eidolon of Blossoms
  • 1 Enchantress's Presence
  • 1 Entity Tracker
  • 1 Estrid's Invocation
  • 1 Exotic Orchard
  • 1 Faeburrow Elder
  • 1 Fertile Ground
  • 1 Flooded Strand
  • 1 Forest
  • 1 Ghostly Dancers
  • 1 Ghostly Prison
  • 1 Godless Shrine
  • 1 Grasp of Fate
  • 1 Greater Auramancy
  • 1 Greenhouse // Rickety Gazebo
  • 1 Gremlin Tamer
  • 1 Grim Guardian
  • 1 Hall of Heliod's Generosity
  • 1 Hallowed Fountain
  • 1 Hallowed Haunting
  • 1 Herald of the Pantheon
  • 1 Heroic Intervention
  • 1 Idyllic Tutor
  • 1 Indatha Triome
  • 1 Inquisitive Glimmer
  • 1 Island
  • 1 Jukai Naturalist
  • 1 Leyline Binding
  • 1 Mana Confluence
  • 1 Marina Vendrell
  • 1 Marsh Flats
  • 1 Meat Locker // Drowned Diner
  • 1 Minamo, School at Water's Edge
  • 1 Mirror Room // Fractured Realm
  • 1 Misty Rainforest
  • 1 Moon-Blessed Cleric
  • 1 Mountain
  • 1 Ondu Spiritdancer
  • 1 Overgrown Tomb
  • 1 Overlord of the Floodpits
  • 1 Overlord of the Hauntwoods
  • 1 Plains
  • 1 Polluted Delta
  • 1 Prismatic Vista
  • 1 Propaganda
  • 1 Reflecting Pool
  • 1 Restricted Office // Lecture Hall
  • 1 Roaring Furnace // Steaming Sauna
  • 1 Sacred Foundry
  • 1 Sanctum Weaver
  • 1 Scalding Tarn
  • 1 Secret Arcade // Dusty Parlor
  • 1 Setessan Champion
  • 1 Sigil of the Empty Throne
  • 1 Sol Ring
  • 1 Spara's Headquarters
  • 1 Sphere of Safety
  • 1 Starfield of Nyx
  • 1 Steam Vents
  • 1 Sterling Grove
  • 1 Stomping Ground
  • 1 Swamp
  • 1 Swords to Plowshares
  • 1 Sythis, Harvest's Hand
  • 1 Teleportation Circle
  • 1 Temple Garden
  • 1 Trace of Abundance
  • 1 Unholy Annex // Ritual Chamber
  • 1 Valgavoth's Lair
  • 1 Verdant Catacombs
  • 1 Victor, Valgavoth's Seneschal
  • 1 Walk-In Closet // Forgotten Cellar
  • 1 Watery Grave
  • 1 Weaver of Harmony
  • 1 Windswept Heath
  • 1 Wooded Foothills
  • 1 Yavimaya, Cradle of Growth
  • 1 Ziatora's Proving Ground
  • 1 Zur the Enchanter
  • 1 Zur, Eternal Schemer