Scarab Gods Zombie Hords ๐ŸงŸโ€โ™‚๏ธ by ItsMalte

Format: Commander

Commander: The Scarab God

Bracket: 4

DeckCheck Threat Index: 35

Deck overview

This Dimir deck combines classic Zombie tribal synergies with an aristocrats drain engine and reanimator control led by The Scarab God. Early turns establish self-replenishing Zombie boards and card flow using engines like Cryptbreaker, Undead Augur, and Wilhelt, the Rotcleaver. The midgame transitions into board control through efficient disruption such as Cyclonic Rift and asymmetric creature attrition via Grave Pact. Once The Scarab God lands on Turn 5, the deck pressures opponents through escalating upkeep life loss, scry selection, and instant-speed reanimation of the best threats in any graveyard as 4/4 black Zombies. Mass reanimation spells like Zombie Apocalypse and burst drains from Gray Merchant of Asphodel provide devastating late-game swings. While vulnerable to graveyard exile and heavy enchantment wipes, the commander's death-replacement trigger and deep card draw offer excellent resilience.

Decklist (100 cards)

  • 1 Accursed Marauder
  • 1 Agadeem's Awakening // Agadeem, the Undercrypt
  • 1 Animate Dead
  • 1 Arcane Signet
  • 1 Ashnod's Altar
  • 1 Bojuka Bog
  • 1 Bontu's Monument
  • 1 Cabal Coffers
  • 1 Clearwater Pathway // Murkwater Pathway
  • 1 Command Tower
  • 1 Consuming Aberration
  • 1 Counterspell
  • 1 Crowded Crypt
  • 1 Cryptbreaker
  • 1 Cyclonic Rift
  • 1 Dark Ritual
  • 1 Dark Salvation
  • 1 Deadly Rollick
  • 1 Death Baron
  • 1 Diregraf Captain
  • 1 Diregraf Colossus
  • 1 Dread Summons
  • 1 Drown in the Loch
  • 1 Drowned Catacomb
  • 1 Entomb
  • 1 Exotic Orchard
  • 1 Feed the Swarm
  • 1 Fell the Profane // Fell Mire
  • 1 Field of the Dead
  • 1 Ghoulcaller Gisa
  • 1 Gisa and Geralf
  • 1 Gloomlake Verge
  • 1 Grave Pact
  • 1 Grave Titan
  • 1 Graveborn Muse
  • 1 Gravecrawler
  • 1 Gray Merchant of Asphodel
  • 1 Grimgrin, Corpse-Born
  • 1 Havengul Lich
  • 1 Headless Rider
  • 2 Island
  • 1 Jwari Disruption // Jwari Ruins
  • 1 Kindred Dominance
  • 1 Lich Lord of Unx
  • 1 Lightning Greaves
  • 1 Liliana, Dreadhorde General
  • 1 Lord of the Undead
  • 1 Malakir Rebirth // Malakir Mire
  • 1 Mana Drain
  • 1 Midgar, City of Mako // Reactor Raid
  • 1 Midnight Reaper
  • 1 Mikaeus, the Unhallowed
  • 1 Mindcrank
  • 1 Morphic Pool
  • 1 Necroduality
  • 1 No Mercy
  • 1 Otawara, Soaring City
  • 1 Pelakka Predation // Pelakka Caverns
  • 1 Phyrexian Altar
  • 1 Phyrexian Tower
  • 1 Polluted Delta
  • 1 Reanimate
  • 1 Reliquary Tower
  • 1 Rhystic Study
  • 1 Rise of the Dark Realms
  • 1 Rogue's Passage
  • 1 Rooftop Storm
  • 1 Sea Gate Restoration // Sea Gate, Reborn
  • 1 Shepherd of Rot
  • 1 Shipwreck Marsh
  • 1 Sink into Stupor // Soporific Springs
  • 1 Sol Ring
  • 1 Sunken Hollow
  • 4 Swamp
  • 1 Swan Song
  • 1 Tainted Isle
  • 1 Takenuma, Abandoned Mire
  • 1 The Meathook Massacre
  • 1 The Mindskinner
  • 1 The Scarab God
  • 1 Toxic Deluge
  • 1 Training Grounds
  • 1 Undead Alchemist
  • 1 Undead Augur
  • 1 Undead Warchief
  • 1 Underground River
  • 1 Unholy Grotto
  • 1 Urborg, Tomb of Yawgmoth
  • 1 Urza's Saga
  • 1 Victimize
  • 1 Warren Soultrader
  • 1 Watery Grave
  • 1 Wilhelt, the Rotcleaver
  • 1 Withering Torment
  • 1 Zombie Apocalypse
  • 1 Zul Ashur, Lich Lord