Thranduil 2 by VandalismusGandalf
Format: Commander
Commander: Thranduil the Strategist
Bracket: 3
Deck overview
This is a Simic Elf tribal deck that leverages the landfall trigger from its commander, Thranduil the Strategist, to generate a wide board of 1/1 Elf tokens while turning each Elf into a mana dork. The primary game plan is to ramp aggressively with a dense core of Elf mana producers and land-search spells, then overwhelm opponents with a single explosive combat turn using Craterhoof Behemoth, Triumph of the Hordes, or Ezuri, Renegade Leader's overrun ability. Secondary lines include generating infinite mana with Priest of Titania / Elvish Archdruid and untap effects (e.g., Seedborn Muse, Dionus, Elvish Archdruid) then dumping it into Finale of Devastation for a massive, hasty army. The deck prioritises speed and consistency over defence, aiming to end the game before opponents can assemble their answers.
Decklist (100 cards)
- 1 Aesi, Tyrant of Gyre Strait
- 1 Allosaurus Shepherd
- 1 An Offer You Can't Refuse
- 1 Arbor Elf
- 1 Archdruid's Charm
- 1 Azusa, Lost but Seeking
- 1 Bala Ged Recovery // Bala Ged Sanctuary
- 1 Beast Whisperer
- 1 Beast Within
- 1 Birds of Paradise
- 1 Bloom Tender
- 1 Boseiju, Who Endures
- 1 Breeding Pool
- 1 Bristly Bill, Spine Sower
- 1 Command Tower
- 1 Counterspell
- 1 Craterhoof Behemoth
- 1 Crop Rotation
- 1 Delighted Halfling
- 1 Dionus, Elvish Archdruid
- 1 Doubling Season
- 1 Eladamri, Korvecdal
- 1 Elrond, Moon-Reader
- 1 Elven Passage
- 1 Elven Raft-Steerer
- 1 Elvish Archdruid
- 1 Elvish Mystic
- 1 Elvish Spirit Guide
- 1 Emergence Zone
- 1 Eternal Witness
- 1 Exploration
- 1 Ezuri, Renegade Leader
- 1 Fabled Passage
- 1 Fauna Shaman
- 1 Finale of Devastation
- 1 Flooded Strand
- 5 Forest
- 1 Fyndhorn Elves
- 1 Gaea's Cradle
- 1 Green Sun's Zenith
- 1 Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
- 1 Gyre Sage
- 1 Herald's Horn
- 1 Heroic Intervention
- 4 Island
- 1 Kindred Discovery
- 1 Krosan Grip
- 1 Leaf-Crowned Visionary
- 1 Llanowar Elves
- 1 Llanowar Tribe
- 1 Marwyn, the Nurturer
- 1 Mental Misstep
- 1 Misty Rainforest
- 1 Nature's Claim
- 1 Nature's Lore
- 1 Necklace of Girion
- 1 Nissa, Resurgent Animist
- 1 Nykthos, Shrine to Nyx
- 1 Oracle of Mul Daya
- 1 Otawara, Soaring City
- 1 Pendelhaven
- 1 Polluted Delta
- 1 Priest of Titania
- 1 Prime Speaker Vannifar
- 1 Raise the Palisade
- 1 Reclamation Sage
- 1 Rejuvenating Springs
- 1 Rogue's Passage
- 1 Scalding Tarn
- 1 Seedborn Muse
- 1 Selvala, Heart of the Wilds
- 1 Shifting Woodland
- 1 Skyshroud Claim
- 1 Sol Ring
- 1 Sylvan Library
- 1 Sylvan Safekeeper
- 1 The Earth Crystal
- 1 Thousand-Year Elixir
- 1 Thranduil the Strategist
- 1 Thranduil's Company
- 1 Thranduil, Sindarin Liege // Silvan Rally
- 1 Three Tree City
- 1 Three Visits
- 1 Triumph of the Hordes
- 1 Tropical Island
- 1 Urza's Cave
- 1 Verdant Catacombs
- 1 Wild Growth
- 1 Windswept Heath
- 1 Wirewood Lodge
- 1 Wood Elves
- 1 Wooded Foothills
- 1 Yavimaya, Cradle of Growth