gabranth by user9185757
Format: Commander
Commander: Judge Magister Gabranth
Bracket: 2
DeckCheck Threat Index: 29
Deck overview
This deck is an Orzhov Aristocrats Voltron Midrange strategy commanded by Judge Magister Gabranth. The game plan revolves around leveraging creature and artifact death triggers to grow Gabranth into a massive evasive threat while draining opponents with cards like Agent of the Iron Throne and Al Bhed Salvagers. Early turns prioritize deploying cheap artifact/creature fodder and utility artifacts, setting up reliable death triggers by Turn 4. The deck creates a critical must-answer clock by Turn 6 as Gabranth scales with +1/+1 counters and equips evasion gear like Mechanical Glider or Hookblade. Strong reactive interaction such as Anguished Unmaking and Vanishing Verse controls major opposing threats. Supported backup lines including Cathars' Crusade, Seymour Flux, and Living Death ensure lethal board pressure even if the commander faces repeated removal.
Decklist (100 cards)
- 1 Agent of the Iron Throne
- 1 Al Bhed Salvagers
- 1 Anguished Unmaking
- 1 Arcane Signet
- 1 Brightclimb Pathway // Grimclimb Pathway
- 1 Cathars' Crusade
- 1 Command Tower
- 1 Common Crook
- 1 Concealed Courtyard
- 1 Crude Bent Blade
- 1 Daily Bugle Reporters
- 1 Daydream
- 1 Deadly Embrace
- 1 Demon Wall
- 1 Dion, Bahamut's Dominant // Bahamut, Warden of Light
- 1 Disembowel
- 1 Dragoon's Lance
- 1 Dwarven Castle Guard
- 1 Dwarven Provisioner
- 1 Dúnedain Blade
- 1 Etched Slith
- 1 Evil Reawakened
- 1 Fate of the Sun-Cryst
- 1 Fetid Heath
- 1 Fight On!
- 1 Glasswing Grace // Age-Graced Chapel
- 1 Godless Shrine
- 1 Herald's Horn
- 1 Heraldic Banner
- 1 Hero's Downfall
- 1 Hookblade
- 1 Hour of Defeat
- 1 Inspiring Captain
- 1 Isolated Chapel
- 1 Jeong Jeong's Deserters
- 1 Judge Magister Gabranth
- 1 Karmic Guide
- 1 Living Death
- 1 Mechanical Glider
- 1 Mentor of the Meek
- 1 Mortify
- 1 Namazu Trader
- 1 Ollenbock Escort
- 1 Orzhov Basilica
- 1 Orzhov Signet
- 1 Overkill
- 1 Phantom Train
- 1 Phoenix Down
- 11 Plains
- 1 Polluted Mire
- 1 Project Deathlok Soldier
- 1 Resistance Squad
- 1 Resourceful Defense
- 1 Rosa, Resolute White Mage
- 1 Scolding Administrator
- 1 Sephiroth's Intervention
- 1 Seymour Flux
- 1 Shambling Cie'th
- 1 Shattered Sanctum
- 1 Silent Clearing
- 1 Stir Up Trouble
- 1 Stone by Sunlight
- 1 Summon: Anima
- 1 Super Villain Lockup
- 12 Swamp
- 1 Tainted Field
- 1 Talisman of Hierarchy
- 1 Temple of Silence
- 1 The Duke, Rebel Sentry
- 1 The Sackville-Bagginses
- 1 Tonberry
- 1 Undercity Dire Rat
- 1 Vanishing Verse
- 1 Vault of the Archangel
- 1 Vincent's Limit Break
- 1 White Auracite
- 1 Wild Pack Squad
- 1 Wither and Bloom
- 1 Zack Fair