Garland Kidnapping by DodoBird
Format: Commander
Commander: Garland, Royal Kidnapper
Bracket: 3
DeckCheck Threat Index: 32
Deck overview
This Dimir midrange deck commands the table by turning opponents' strongest threats against them through Garland, Royal Kidnapper. Garland introduces the monarch mechanic upon entry, immediately seizing an opponent's creature and granting all stolen permanents a +2/+2 boost along with total immunity to sacrifice effects. This unique static ability creates powerful synergies with temporary reanimation spells like Come Back Wrong, Ghouls' Night Out, and Gisa, Glorious Resurrector, allowing decayed and temporary creatures to bypass their end-of-turn or end-of-combat sacrifice triggers and remain under your permanent control. The deck supplements this theft engine with blink enablers such as Thassa, Deep-Dwelling and Conjurer's Closet to permanently retain borrowed threats, alongside goad enchantments like Parasitic Impetus and Kang Dynasty to keep opposing attacks pointed away. Supported by efficient Dimir spot removal and steady card advantage, the deck transitions into the late game with massive board presence, closing matches through overwhelming combat damage and drain effects.
Decklist (100 cards)
- 1 Aberrant Return
- 1 Animate Dead
- 1 Arcane Lighthouse
- 1 Arcane Signet
- 1 Archnemesis
- 1 Azula, Cunning Usurper
- 1 Black Market Connections
- 1 Bojuka Bog
- 1 Brainstealer Dragon
- 1 Bribery
- 1 Chameleon, Master of Disguise
- 1 Changing Loyalty
- 1 Chaos Shrine's Black Crystal
- 1 Charnel Serenade
- 1 Choked Estuary
- 1 Clearwater Pathway // Murkwater Pathway
- 1 Come Back Wrong
- 1 Command Beacon
- 1 Command Tower
- 1 Conjurer's Closet
- 1 Consuming Aberration
- 1 Dark Ritual
- 1 Darkwater Catacombs
- 1 Detection Tower
- 1 Dictate of Erebos
- 1 Dimir Aqueduct
- 1 Dimir Signet
- 1 Dream Harvest
- 1 Drowned Catacomb
- 1 Fabled Passage
- 1 Fallen Shinobi
- 1 Feign Death
- 1 Fishing Gear
- 1 Garland, Royal Kidnapper
- 1 Ghouls' Night Out
- 1 Gisa, Glorious Resurrector
- 1 Gloomlake Verge
- 1 Gonti, Night Minister
- 1 Goryo's Vengeance
- 1 H.E.R.B.I.E., Lovable Robot
- 1 Hidden Lair
- 1 Hostage Taker
- 1 Hydroelectric Specimen // Hydroelectric Laboratory
- 1 Infernal Grasp
- 1 Inside Information
- 1 Intellect Devourer
- 4 Island
- 1 Kang Dynasty
- 1 Kaya's Ghostform
- 1 Malakir Rebirth // Malakir Mire
- 1 Malicious Affliction
- 1 Mind Stone
- 1 Misleading Signpost
- 1 Necromancy
- 1 Nowhere to Run
- 1 Oft-Nabbed Goat
- 1 Outrageous Robbery
- 1 Parasitic Impetus
- 1 Path of Ancestry
- 1 Praetor's Grasp
- 1 Reanimate
- 1 Reins of Power
- 1 Renegade Silent
- 1 Rev, Tithe Extractor
- 1 Rhystic Study
- 1 Saw in Half
- 1 Sepulchral Primordial
- 1 Shipwreck Marsh
- 1 Sink into Stupor // Soporific Springs
- 1 Sol Ring
- 1 Solemn Simulacrum
- 1 Spider-Sense
- 1 Staff of Eden, Vault's Key
- 1 Sunken Hollow
- 1 Sunken Ruins
- 6 Swamp
- 1 Synod Sanctum
- 1 Tainted Isle
- 1 Talisman of Dominance
- 1 Taskmaster, Mercenary Mimic
- 1 Temple of Deceit
- 1 Thassa, Deep-Dwelling
- 1 The Master, Mesmerist
- 1 The Soul Stone
- 1 Thief of Sanity
- 1 Tinybones, the Pickpocket
- 1 Underground River
- 1 Undying Malice
- 1 War Room
- 1 Watery Grave
- 1 Wayfarer's Bauble
- 1 Y'shtola Rhul