Limit Break by MCSquared16
Format: Commander
Commander: Cloud, Ex-SOLDIER
Bracket: 2
DeckCheck Threat Index: 23
Deck overview
The deck is a Cloud, Ex-SOLDIER Equipment strategy that uses haste, large Equipment, card draw, and Treasure generation to build a Commander-damage clock. The clearest ordinary line is Colossus Hammer followed by Cloud, Ex-SOLDIER on about turn 6. Cloud enters, attaches the Hammer, attacks for 14 commander damage, draws a card, and creates two Treasures. Repeated attacks eliminate one opponent every two attacks, producing a turn-9 table finish if uninterrupted. Sram, Senior Edificer, Puresteel Paladin, and Ashe, Princess of Dalmasca improve card flow, while Sol Ring, land-search spells, and cost reducers support the expensive curve. The deck has useful protection and permanent removal, but limited stack interaction and no reliable hard lock. Its main bottleneck is finding a high-power Equipment together with enough mana for Cloud. It is a focused casual or high-power general deck rather than a competitive Commander construction.
Decklist (100 cards)
- 1 Adelbert Steiner
- 1 Arcane Signet
- 1 Ashe, Princess of Dalmasca
- 1 Barret, Avalanche Leader
- 1 Bastion Protector
- 1 Battlefield Forge
- 1 Beatrix, Loyal General
- 1 Bonders' Enclave
- 1 Brushland
- 1 Bugenhagen, Wise Elder
- 1 Canopy Vista
- 1 Capital City
- 1 Champion's Helm
- 1 Chaos Warp
- 1 Cid, Freeflier Pilot
- 1 Cinder Glade
- 1 Clever Concealment
- 1 Clifftop Retreat
- 1 Cloud's Limit Break
- 1 Cloud, Ex-SOLDIER
- 1 Cloud, Midgar Mercenary
- 1 Cloud, Planet's Champion
- 1 Colossus Hammer
- 1 Command Tower
- 1 Conqueror's Flail
- 1 Cultivate
- 1 Dancer's Chakrams
- 1 Danitha Capashen, Paragon
- 1 Darksteel Plate
- 1 Edgar, Master Machinist
- 1 Exotic Orchard
- 1 Farseek
- 1 Fight Rigging
- 1 Fire-Lit Thicket
- 1 Firion, Wild Rose Warrior
- 3 Forest
- 1 Forge Anew
- 1 Fortified Village
- 1 Freya Crescent
- 1 Furycalm Snarl
- 1 Game Trail
- 1 Genji Glove
- 1 Gilgamesh, Master-at-Arms
- 1 Hard-Won Jitte
- 1 Haste Magic
- 1 Heroic Intervention
- 1 Ishgard, the Holy See // Faith & Grief
- 1 Jungle Shrine
- 1 Key to the City
- 1 Lightning, Army of One
- 1 Mossfire Valley
- 3 Mountain
- 1 Nature's Lore
- 1 Nibelheim Aflame
- 1 Path of Ancestry
- 2 Plains
- 1 Professional Face-Breaker
- 1 Professor Hojo
- 1 Promise of Loyalty
- 1 Puresteel Paladin
- 1 Radiant Grove
- 1 Rampant Growth
- 1 Raubahn, Bull of Ala Mhigo
- 1 Red XIII, Proud Warrior
- 1 Restoration Magic
- 1 Rogue's Passage
- 1 Rootbound Crag
- 1 Rugged Prairie
- 1 Sacred Peaks
- 1 Scavenger Grounds
- 1 Seifer Almasy
- 1 Sephiroth, Fallen Hero
- 1 Slayers' Stronghold
- 1 Sol Ring
- 1 Spire of Industry
- 1 Sram, Senior Edificer
- 1 Stroke of Midnight
- 1 Summoning Materia
- 1 Sungrass Prairie
- 1 Sunpetal Grove
- 1 Sunscorched Divide
- 1 Swiftfoot Boots
- 1 Sword of the Animist
- 1 Swords to Plowshares
- 1 Tifa's Limit Break
- 1 Tifa, Martial Artist
- 1 Trailblazer's Boots
- 1 Ultima Weapon
- 1 Ultimate Magic: Holy
- 1 Umezawa's Jitte
- 1 Vandalblast
- 1 Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal
- 1 Vincent, Vengeful Atoner
- 1 Wrecking Ball Arm
- 1 Zack Fair