Nineth Gate by Lorq

Format: Commander

Commander: Nine-Fingers Keene

Bracket: 3

Deck overview

This is a Sultai Gates deck built around land synergies and a single, highly tutorable alternate win condition. The pilot ramps through the early turns with cheap land-tutor spells, deploys Nine-Fingers Keene as a reusable combat trigger that puts a Gate directly onto the battlefield from the top nine cards, and converts her into a massive draw engine once nine Gates are in play - the remainder of the revealed cards go to hand. The primary win condition is Maze's End: with nine other distinct-named Gates on board, activating it fetches the tenth and wins on the spot. Backup paths are fair beats from Gate Colossus and Kodama of the East Tree, pump from Basilisk Gate, and a late Exsanguinate fueled by a large land count. Because almost every search spell finds either a Gate or Maze's End, the deck plays like one long, redundant combo-ramp line.

Decklist (100 cards)

  • 1 Arcane Denial
  • 1 Arcane Signet
  • 1 Ash Barrens
  • 1 Assassin's Trophy
  • 1 Baldur's Gate
  • 1 Baleful Strix
  • 1 Basilisk Gate
  • 1 Beast Within
  • 1 Black Dragon Gate
  • 1 Bojuka Bog
  • 1 Cartographer's Survey
  • 1 Casualties of War
  • 1 Circuitous Route
  • 1 Coiling Oracle
  • 1 Command Tower
  • 1 Counterspell
  • 1 Crop Rotation
  • 1 Crucible of Worlds
  • 1 Cultivate
  • 1 Dimir Guildgate
  • 1 Dreamroot Cascade
  • 1 Elvish Rejuvenator
  • 1 Eternal Witness
  • 1 Eureka Moment
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Expedition Map
  • 1 Exsanguinate
  • 1 Fabled Passage
  • 1 Farhaven Elf
  • 3 Forest
  • 1 Gate Colossus
  • 1 Gatecreeper Vine
  • 1 Gateway Plaza
  • 1 Golgari Guildgate
  • 1 Golgari Signet
  • 1 Gond Gate
  • 1 Growth Spiral
  • 1 Harrow
  • 1 Heroic Intervention
  • 1 Hinterland Harbor
  • 1 Icetill Explorer
  • 1 Illegitimate Business
  • 2 Island
  • 1 Kodama of the East Tree
  • 1 Kodama's Reach
  • 1 Loot, Exuberant Explorer
  • 1 Lotus Cobra
  • 1 Marauding Mutagen
  • 1 Maze's End
  • 1 Myriad Landscape
  • 1 Nature's Lore
  • 1 Negate
  • 1 Nine-Fingers Keene
  • 1 Nylea's Intervention
  • 1 Open the Way
  • 1 Opulent Palace
  • 1 Path of Ancestry
  • 1 Planar Genesis
  • 1 Rampant Growth
  • 1 Rapid Hybridization
  • 1 Reality Shift
  • 1 Reap and Sow
  • 1 Reclamation Sage
  • 1 Reliquary Tower
  • 1 Retreat to Hagra
  • 1 Rogue's Passage
  • 1 Sakura-Tribe Elder
  • 1 Sakura-Tribe Scout
  • 1 Scaretiller
  • 1 Sea Gate
  • 1 Search for Tomorrow
  • 1 Simic Guildgate
  • 1 Skyserpent Seeker
  • 1 Sol Ring
  • 1 Solemn Simulacrum
  • 1 Splendid Reclamation
  • 1 Springbloom Druid
  • 1 Swiftfoot Boots
  • 1 Sword of the Animist
  • 1 Talisman of Resilience
  • 1 Tangled Islet
  • 1 Tatyova, Benthic Druid
  • 1 Temple of Malady
  • 1 Temple of the False God
  • 1 Terramorphic Expanse
  • 1 The Black Gate
  • 1 Thran Portal
  • 1 Three Visits
  • 1 Tireless Tracker
  • 1 Veil of Summer
  • 1 Wayfarer's Bauble
  • 1 Wood Elves
  • 1 Woodland Cemetery
  • 1 World Map
  • 1 Yavimaya Coast
  • 1 Zimone, Quandrix Prodigy