Great Game by Goober

Format: Commander

Commander: Be'lakor, the Dark Master

Bracket: 2

DeckCheck Threat Index: 29

Deck overview

This deck is a Grixis Demon tribal midrange strategy led by Be'lakor, the Dark Master. The primary game plan develops mana rocks and tribal cost reducers on early turns, deploys Be'lakor on Turn 5 to refill the hand, and chains massive flying Demons starting on Turn 6. Each entering Demon triggers Be'lakor to deal direct damage equal to its power to any target, transforming creature deployment into removal and burn. Heavy threats like Archfiend of Despair, Bloodthirster, and Warstorm Surge amplify this damage, eliminating opponents across Turns 6 through 8. The deck features versatile interaction, including countermagic, flexible removal, and asymmetric board wipes such as Kindred Dominance. While the high mana curve creates vulnerability if early ramp is disrupted, low-cost reanimation spells and standalone Demon threats provide resilient recovery and backup beatdown routes.

Decklist (100 cards)

  • 1 Abrade
  • 1 Agadeem's Awakening // Agadeem, the Undercrypt
  • 1 An Offer You Can't Refuse
  • 1 Arcane Denial
  • 1 Arcane Signet
  • 1 Archfiend of Depravity
  • 1 Archfiend of Despair
  • 1 Be'lakor, the Dark Master
  • 1 Bedevil
  • 1 Blasphemous Act
  • 1 Blasphemous Edict
  • 1 Blood for the Blood God!
  • 1 Bloodcrusher of Khorne
  • 1 Bloodthirster
  • 1 Bojuka Bog
  • 1 Brainstorm
  • 1 Cabal Coffers
  • 1 Chaos Defiler
  • 1 Chaos Warp
  • 1 Chromatic Lantern
  • 1 Command Tower
  • 1 Counterspell
  • 1 Crumbling Necropolis
  • 1 Demonic Counsel
  • 1 Dragonskull Summit
  • 1 Drowned Catacomb
  • 1 Evolving Wilds
  • 1 Exalted Flamer of Tzeentch
  • 1 Exotic Orchard
  • 1 Feed the Swarm
  • 1 Fell the Profane // Fell Mire
  • 1 Foreboding Ruins
  • 1 Frantic Search
  • 1 Ghostly Flicker
  • 1 Great Unclean One
  • 1 Gyruda, Doom of Depths
  • 1 Herald of Slaanesh
  • 1 Herald's Horn
  • 1 Heralds of Tzeentch
  • 1 Insatiable Avarice
  • 3 Island
  • 1 Kardur, Doomscourge
  • 1 Keeper of Secrets
  • 1 Kill! Maim! Burn!
  • 1 Kindred Dominance
  • 1 Lightning Greaves
  • 1 Lord of Change
  • 1 Malakir Rebirth // Malakir Mire
  • 1 Mana Sculpt
  • 1 Mandate of Abaddon
  • 3 Mountain
  • 1 Night's Whisper
  • 1 Nurgle's Rot
  • 1 Panharmonicon
  • 1 Path of Ancestry
  • 1 Plague Drone
  • 1 Rakdos Charm
  • 1 Rakdos, Lord of Riots
  • 1 Read the Bones
  • 1 Reanimate
  • 1 Relic of Sauron
  • 1 Reliquary Tower
  • 1 Rot-Curse Rakshasa
  • 1 Rune-Scarred Demon
  • 1 Seething Landscape
  • 1 Sign in Blood
  • 1 Sink into Stupor // Soporific Springs
  • 1 Smoldering Marsh
  • 1 Sol Ring
  • 1 Sulfur Falls
  • 1 Sunken Hollow
  • 3 Swamp
  • 1 Swiftfoot Boots
  • 1 Temple of the False God
  • 1 Terminate
  • 1 Terramorphic Expanse
  • 1 The Lost and the Damned
  • 1 Thought Vessel
  • 1 Three Tree City
  • 1 Toxic Deluge
  • 1 Unclaimed Territory
  • 1 Urborg, Tomb of Yawgmoth
  • 1 Urza's Incubator
  • 1 Valgavoth, Terror Eater
  • 1 Vandalblast
  • 1 Varragoth, Bloodsky Sire
  • 1 Venomcrawler
  • 1 Victimize
  • 1 Warstorm Surge
  • 1 Westvale Abbey // Ormendahl, Profane Prince
  • 1 Whip of Erebos
  • 1 Withering Torment
  • 1 Worn Powerstone
  • 1 Xander's Lounge