Zur by Jamiro
Format: Commander
Commander: Zur the Enchanter
Bracket: 3
Deck overview
This deck focuses on controlling the board and winning through an enchantment engine led by Zur the Enchanter. Your primary game plan is to resolve Zur, attack safely, and tutor key enchantments directly onto the battlefield. You first secure Zur with protective auras like Diplomatic Immunity or Shielded by Faith, then lock out opponents or prevent incoming damage with Solemnity paired with Phyrexian Unlife. To close out games, you either assemble a massive commander damage threat with All That Glitters, Daybreak Coronet, and Steel of the Godhead, or overwhelm the table using Archon of Sun's Grace, Hallowed Haunting, and Grim Guardian.
Decklist (100 cards)
- 1 All That Glitters
- 1 Animate Dead
- 1 Arcane Sanctum
- 1 Arcane Signet
- 1 Archon of Emeria
- 1 Archon of Sun's Grace
- 1 Aura of Silence
- 1 Auramancer
- 1 Azorius Signet
- 1 Charcoal Diamond
- 1 Choked Estuary
- 1 Command Tower
- 1 Copy Enchantment
- 1 Corrupted Conscience
- 1 Counterspell
- 1 Dance of the Dead
- 1 Darksteel Mutation
- 1 Daybreak Coronet
- 1 Dimir Signet
- 1 Diplomatic Immunity
- 1 Doomwake Giant
- 1 Dovin's Veto
- 1 Eidolon of Countless Battles
- 1 Empyrial Armor
- 1 Entity Tracker
- 1 Estrid's Invocation
- 1 Exotic Orchard
- 1 Fellwar Stone
- 1 Ghostly Prison
- 1 Glacial Fortress
- 1 Godless Shrine
- 1 Grasp of Fate
- 1 Greater Auramancy
- 1 Grim Guardian
- 1 Hall of Heliod's Generosity
- 1 Hallowed Fountain
- 1 Hallowed Haunting
- 1 Hateful Eidolon
- 1 Idyllic Tutor
- 1 Imprisoned in the Moon
- 1 Irrigated Farmland
- 6 Island
- 1 Isolated Chapel
- 1 Lost Auramancers
- 1 Marble Diamond
- 1 Minion's Return
- 1 Moon-Blessed Cleric
- 1 Mystic Remora
- 1 Necromancy
- 1 Negate
- 1 Orzhov Signet
- 1 Oubliette
- 1 Path of Ancestry
- 1 Path to Exile
- 1 Phyrexian Unlife
- 6 Plains
- 1 Prairie Stream
- 1 Propaganda
- 1 Raffine's Tower
- 1 Resurgent Belief
- 1 Sea of Clouds
- 1 Seal from Existence
- 1 Seal of Doom
- 1 Shielded by Faith
- 1 Sky Diamond
- 1 Sol Ring
- 1 Solemnity
- 1 Sphinx of the Second Sun
- 1 Sram, Senior Edificer
- 1 Steel of the Godhead
- 1 Sun Titan
- 1 Sunken Hollow
- 1 Supreme Verdict
- 6 Swamp
- 1 Swan Song
- 1 Temple of Deceit
- 1 Temple of Enlightenment
- 1 Temple of Silence
- 1 Vault of Champions
- 1 Watery Grave
- 1 Windfall
- 1 Winds of Rath
- 1 Wizard Class
- 1 Zur the Enchanter
- 1 Zur, Eternal Schemer