Magic Zur by FenomX

Format: Commander

Commander: Zur the Enchanter

Bracket: 4

Deck overview

This is a classic Esper enchantment-control build helmed by Zur the Enchanter, whose attack trigger tutors any enchantment with mana value 3 or less directly onto the battlefield. The deck's primary plan is to assemble a soft lock with Phyrexian Unlife + Solemnity (you can't gain poison counters, so damage can't kill you), generate overwhelming card advantage through Necropotence, and protect the board with a dense counterspell and pillowfort suite (Ghostly Prison, Propaganda). Win conditions are layered: the Helm of Obedience + Rest in Peace mill combo, Jace, Wielder of Mysteries self-mill, and a Zur + Phyresis infect clock. The deck plays a patient, interactive game, using Zur as a repeatable engine to find whatever piece the situation demands.

Decklist (100 cards)

  • 1 Amphibian Downpour
  • 1 Arcane Signet
  • 1 Aven Mindcensor
  • 1 Bloodstained Mire
  • 1 Boseiju, Who Shelters All
  • 1 Brainstorm
  • 1 Brazen Borrower // Petty Theft
  • 1 Brightclimb Pathway // Grimclimb Pathway
  • 1 Celestial Colonnade
  • 1 City of Brass
  • 1 Cleansing Nova
  • 1 Clearwater Pathway // Murkwater Pathway
  • 1 Command Tower
  • 1 Counterspell
  • 1 Creeping Tar Pit
  • 1 Cyclonic Rift
  • 1 Damn
  • 1 Daze
  • 1 Despark
  • 1 Detention Sphere
  • 1 Disallow
  • 1 Dovin's Veto
  • 1 Drannith Magistrate
  • 1 Drowned Catacomb
  • 1 Eliminate
  • 1 Empyrial Armor
  • 1 Energy Field
  • 1 Flawless Maneuver
  • 1 Flooded Strand
  • 1 Force Spike
  • 1 Ghostly Prison
  • 1 Gift of Estates
  • 1 Glacial Fortress
  • 1 Godless Shrine
  • 1 Grand Abolisher
  • 1 Grasp of Fate
  • 1 Hall of Heliod's Generosity
  • 1 Hall of the Bandit Lord
  • 1 Hallowed Fountain
  • 1 Helm of Obedience
  • 1 Imprisoned in the Moon
  • 1 Irrigated Farmland
  • 2 Island
  • 1 Jace, Wielder of Mysteries
  • 1 Lightning Greaves
  • 1 Mana Leak
  • 1 Mana Tithe
  • 1 Marsh Flats
  • 1 Maze of Ith
  • 1 Meddling Mage
  • 1 Merciless Eviction
  • 1 Mother of Runes
  • 1 Murderous Rider // Swift End
  • 1 Necropotence
  • 1 Negate
  • 1 Nevermore
  • 1 Nimbus Maze
  • 1 Ondu Inversion // Ondu Skyruins
  • 1 Phyresis
  • 1 Phyrexian Unlife
  • 2 Plains
  • 1 Polluted Delta
  • 1 Port Town
  • 1 Prairie Stream
  • 1 Propaganda
  • 1 Render Silent
  • 1 Rest in Peace
  • 1 Restless Anchorage
  • 1 Serum Visions
  • 1 Shielded by Faith
  • 1 Shizo, Death's Storehouse
  • 1 Silent Arbiter
  • 1 Sol Ring
  • 1 Solemnity
  • 1 Solitary Confinement
  • 1 Spell Pierce
  • 1 Spellskite
  • 1 Staggering Insight
  • 1 Sunken Hollow
  • 1 Swamp
  • 1 Swiftfoot Boots
  • 1 Swords to Plowshares
  • 1 Tainted Pact
  • 1 Tale's End
  • 1 Teferi's Protection
  • 1 Teferi, Time Raveler
  • 1 Telepathy
  • 1 Temple of Enlightenment
  • 1 Temple of Silence
  • 1 Terminus
  • 1 Terramorphic Expanse
  • 1 Time Wipe
  • 1 Toxic Deluge
  • 1 Vendilion Clique
  • 1 Vindicate
  • 1 Watery Grave
  • 1 Windswept Heath
  • 1 Zur the Enchanter