New Untitled Deck by user5106557

Format: Commander

Commander: Raph & Mikey, Troublemakers

Bracket: 3

DeckCheck Threat Index: 35

Deck overview

This Gruul deck uses Raph & Mikey, Troublemakers as a polymorph engine in the command zone. The list runs a dense ramp package of over 20 acceleration spells to cast its seven-mana commander as early as Turn 5. The 99 contains only five creature cards: Combat Celebrant, Darksteel Colossus, Ghalta, Primal Hunger, Hellkite Charger, and Port Razer. Because the commander has haste and trample, it attacks the turn it enters and automatically reveals one of these five bombs directly onto the battlefield tapped and attacking. This produces explosive combat pressure without casting expensive creatures from hand. The deck supports this aggressive game plan with damage doublers like Dictate of the Twin Gods, extra combat spells like Full Throttle, and flexible removal like Beast Within. While the strategy creates immediate board pressure, it relies entirely on creature combat across multiple turn cycles and has minimal defensive protection.

Decklist (100 cards)

  • 1 Abrade
  • 1 Arcane Signet
  • 1 Atarka Monument
  • 1 Awakening Zone
  • 1 Beast Within
  • 1 Big Score
  • 1 Blasphemous Act
  • 1 Chandra, Torch of Defiance
  • 1 Chaos Warp
  • 1 Charge Through
  • 1 Cinder Glade
  • 1 Combat Celebrant
  • 1 Command Tower
  • 1 Commander's Sphere
  • 1 Cultivate
  • 1 Cycle of Renewal
  • 1 Darksteel Colossus
  • 1 Dictate of the Twin Gods
  • 1 Dragon Mantle
  • 1 Druid Class
  • 1 Explore
  • 1 Explosive Vegetation
  • 1 Farseek
  • 1 Find the Path
  • 1 Fire-Lit Thicket
  • 13 Forest
  • 1 Frontier Siege
  • 1 Full Throttle
  • 1 Gamble
  • 1 Game Trail
  • 1 Garruk, Primal Hunter
  • 1 Ghalta, Primal Hunger
  • 1 Hellkite Charger
  • 1 Kapow!
  • 1 Karplusan Forest
  • 1 Kazandu Refuge
  • 1 Kodama's Reach
  • 1 Lightning Bolt
  • 1 Lull
  • 1 Mana Bloom
  • 1 Mana Geyser
  • 1 Manhole Missile
  • 1 Mind Stone
  • 1 Mossfire Valley
  • 8 Mountain
  • 1 Nature's Lore
  • 1 New Generation's Technique
  • 1 Origin of Metalbending
  • 1 Port Razer
  • 1 Prishe's Wanderings
  • 1 Pyretic Ritual
  • 1 Ragged Short Spear
  • 1 Rampant Growth
  • 1 Raph & Mikey, Troublemakers
  • 1 Red Elemental Blast
  • 1 Restorative Technique
  • 1 Rite of the Dragoncaller
  • 1 Roamer's Routine
  • 1 Rogue's Passage
  • 1 Rootbound Crag
  • 1 Rugged Highlands
  • 1 Saved by the Shell
  • 1 Seething Song
  • 1 Self-Destruct
  • 1 Sheltered Thicket
  • 1 Shivan Oasis
  • 1 Slagwoods Bridge
  • 1 Sol Ring
  • 1 Super Speed
  • 1 Suplex
  • 1 Tablet of Discovery
  • 1 Talisman of Impulse
  • 1 Temple of the False God
  • 1 Tenderize
  • 1 Three Visits
  • 1 Timber Gorge
  • 1 Trailblazer's Boots
  • 1 Wayfarer's Bauble
  • 1 Wild Ricochet
  • 1 World War Hulk
  • 1 Zimone's Experiment