Sir Mix A Lot by DB51

Format: Commander

Commander: Arcades, the Strategist

Bracket: 3

DeckCheck Threat Index: 45

Deck overview

This deck is a Bant toughness-matters aggressive deck built around Arcades, the Strategist. The core game plan revolves around deploying inexpensive creatures with defender during the early turns to build an impenetrable defensive wall. Once Arcades enters the battlefield, these low-cost walls transform into lethal attackers that deal combat damage using their toughness while cantripping upon entry. The deck generates massive card advantage simply by executing its creature deployment curve, chaining defenders into fresh threats and interaction. Opponents face severe asymmetric pressure through one-sided board wipes like Slaughter the Strong and Wave of Reckoning, which wipe out opposing high-power creatures while leaving the defender army untouched. Combat lethality escalates rapidly with pump spells such as Tower Defense, evasive enablers like Sidar Kondo of Jamuraa, and heavy beaters like Charix, the Raging Isle and The Pride of Hull Clade. With abundant redundant enablers, the deck maintains continuous momentum and finishes games through overwhelming combat damage.

Decklist (100 cards)

  • 1 Aegis of the Heavens
  • 1 Ancient Adamantoise
  • 1 Arcades, the Strategist
  • 1 Arcane Signet
  • 1 Assault Formation
  • 1 Aura Shards
  • 1 Axebane Guardian
  • 1 Baldin, Century Herdmaster
  • 1 Basilica Guards
  • 1 Bedrock Tortoise
  • 1 Belligerent Brontodon
  • 1 Bountiful Promenade
  • 1 Breeding Pool
  • 1 Caelorna, Coral Tyrant
  • 1 Charix, the Raging Isle
  • 1 Coral Colony
  • 1 Counterspell
  • 1 Crashing Drawbridge
  • 1 Deserted Beach
  • 1 Doorkeeper
  • 1 Dreamroot Cascade
  • 1 Dusk // Dawn
  • 1 Expel the Interlopers
  • 1 Farseek
  • 1 Fecund Greenshell
  • 1 Fell the Mighty
  • 1 Flooded Strand
  • 1 Floodfarm Verge
  • 1 Fog Bank
  • 3 Forest
  • 1 Ghalta the Immovable
  • 1 Glacial Fortress
  • 1 Guard Gomazoa
  • 1 Hallowed Fountain
  • 1 Hedge Maze
  • 1 Heroic Intervention
  • 1 High Alert
  • 1 Hinterland Harbor
  • 1 Hornet Nest
  • 1 Hover Barrier
  • 1 Huatli, the Sun's Heart
  • 1 Hushwood Verge
  • 3 Island
  • 1 Jeskai Barricade
  • 1 Jungle Barrier
  • 1 Lush Portico
  • 1 Meekstone
  • 1 Meticulous Archive
  • 1 Misty Rainforest
  • 1 Nature's Lore
  • 1 Overgrown Battlement
  • 1 Overgrown Farmland
  • 1 Path to Exile
  • 1 Perimeter Captain
  • 1 Plagon, Lord of the Beach
  • 3 Plains
  • 1 Plumeveil
  • 1 Portcullis Vine
  • 1 Psychic Membrane
  • 1 Rammas Echor, Ancient Shield
  • 1 Rejuvenating Springs
  • 1 Reunion of the House
  • 1 Scattered Groves
  • 1 Sea of Clouds
  • 1 Shield-Wall Sentinel
  • 1 Sidar Kondo of Jamuraa
  • 1 Slaughter the Strong
  • 1 Sol Ring
  • 1 Soulsworn Jury
  • 1 Spara's Headquarters
  • 1 Stalwart Shield-Bearers
  • 1 Sunpetal Grove
  • 1 Sunscape Familiar
  • 1 Swords to Plowshares
  • 1 Sylvan Caryatid
  • 1 Temple Garden
  • 1 The Pride of Hull Clade
  • 1 The Walls of Ba Sing Se
  • 1 Three Visits
  • 1 Tower Defense
  • 1 Tree of Redemption
  • 1 Turbulent Shore
  • 1 Turbulent Wilderness
  • 1 Wakestone Gargoyle
  • 1 Walking Bulwark
  • 1 Wall of Blossoms
  • 1 Wall of Denial
  • 1 Wall of Mulch
  • 1 Wall of Omens
  • 1 Wall of Shards
  • 1 Wave of Reckoning
  • 1 Willowrush Verge
  • 1 Windswept Heath
  • 1 Wingmantle Chaplain